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1 /*
2  * Copyright © 2019 Google, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "ir3_nir.h"
25 #include "compiler/nir/nir_builder.h"
26 
27 /**
28  * This pass lowers load_barycentric_at_sample to load_sample_pos_from_id
29  * plus load_barycentric_at_offset.
30  *
31  * It also lowers load_sample_pos to load_sample_pos_from_id, mostly because
32  * that needs to happen at the same early stage (before wpos_ytransform)
33  */
34 
35 static nir_ssa_def *
load_sample_pos(nir_builder * b,nir_ssa_def * samp_id)36 load_sample_pos(nir_builder *b, nir_ssa_def *samp_id)
37 {
38 	nir_intrinsic_instr *load_sp =
39 			nir_intrinsic_instr_create(b->shader,
40 					nir_intrinsic_load_sample_pos_from_id);
41 	load_sp->src[0] = nir_src_for_ssa(samp_id);
42 	nir_ssa_dest_init(&load_sp->instr, &load_sp->dest, 2, 32, NULL);
43 	nir_builder_instr_insert(b, &load_sp->instr);
44 
45 	return &load_sp->dest.ssa;
46 }
47 
48 static nir_ssa_def *
lower_load_barycentric_at_sample(nir_builder * b,nir_intrinsic_instr * intr)49 lower_load_barycentric_at_sample(nir_builder *b, nir_intrinsic_instr *intr)
50 {
51 	nir_ssa_def *pos = load_sample_pos(b, intr->src[0].ssa);
52 
53 	nir_intrinsic_instr *load_bary_at_offset =
54 			nir_intrinsic_instr_create(b->shader,
55 					nir_intrinsic_load_barycentric_at_offset);
56 	load_bary_at_offset->src[0] = nir_src_for_ssa(pos);
57 	nir_ssa_dest_init(&load_bary_at_offset->instr,
58 			&load_bary_at_offset->dest, 2, 32, NULL);
59 	nir_builder_instr_insert(b, &load_bary_at_offset->instr);
60 
61 	return &load_bary_at_offset->dest.ssa;
62 }
63 
64 static nir_ssa_def *
lower_load_sample_pos(nir_builder * b,nir_intrinsic_instr * intr)65 lower_load_sample_pos(nir_builder *b, nir_intrinsic_instr *intr)
66 {
67 	nir_ssa_def *pos = load_sample_pos(b, nir_load_sample_id(b));
68 
69 	/* Note that gl_SamplePosition is offset by +vec2(0.5, 0.5) vs the
70 	 * offset passed to interpolateAtOffset().   See
71 	 * dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.at_sample_position.default_framebuffer
72 	 * for example.
73 	 */
74 	nir_ssa_def *half = nir_imm_float(b, 0.5);
75 	return nir_fadd(b, pos, nir_vec2(b, half, half));
76 }
77 
78 static nir_ssa_def *
ir3_nir_lower_load_barycentric_at_sample_instr(nir_builder * b,nir_instr * instr,void * data)79 ir3_nir_lower_load_barycentric_at_sample_instr(nir_builder *b,
80 		nir_instr *instr, void *data)
81 {
82 	nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
83 
84 	if (intr->intrinsic == nir_intrinsic_load_sample_pos)
85 		return lower_load_sample_pos(b, intr);
86 	else
87 		return lower_load_barycentric_at_sample(b, intr);
88 }
89 
90 static bool
ir3_nir_lower_load_barycentric_at_sample_filter(const nir_instr * instr,const void * data)91 ir3_nir_lower_load_barycentric_at_sample_filter(const nir_instr *instr,
92 		const void *data)
93 {
94 	if (instr->type != nir_instr_type_intrinsic)
95 		return false;
96 	nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
97 	return (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample ||
98 			intr->intrinsic == nir_intrinsic_load_sample_pos);
99 }
100 
101 bool
ir3_nir_lower_load_barycentric_at_sample(nir_shader * shader)102 ir3_nir_lower_load_barycentric_at_sample(nir_shader *shader)
103 {
104 	debug_assert(shader->info.stage == MESA_SHADER_FRAGMENT);
105 
106 	return nir_shader_lower_instructions(shader,
107 			ir3_nir_lower_load_barycentric_at_sample_filter,
108 			ir3_nir_lower_load_barycentric_at_sample_instr,
109 			NULL);
110 }
111