Home
last modified time | relevance | path

Searched defs:isCallValid (Results 1 – 25 of 38) sorted by relevance

12

/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_1_0_autogen.cpp39 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in Accum() local
58 bool isCallValid = in AlphaFunc() local
77 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in Begin() local
104 bool isCallValid = in Bitmap() local
126 bool isCallValid = in BlendFunc() local
144 bool isCallValid = (context->skipValidation() || ValidateCallList(context, list)); in CallList() local
163 bool isCallValid = in CallLists() local
182 bool isCallValid = (context->skipValidation() || ValidateClear(context, mask)); in Clear() local
202 bool isCallValid = in ClearAccum() local
223 bool isCallValid = in ClearColor() local
[all …]
Dentry_points_gl_1_4_autogen.cpp41 bool isCallValid = in BlendColor() local
60 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local
86 bool isCallValid = in BlendFuncSeparate() local
111 bool isCallValid = in FogCoordPointer() local
129 bool isCallValid = (context->skipValidation() || ValidateFogCoordd(context, coord)); in FogCoordd() local
147 bool isCallValid = (context->skipValidation() || ValidateFogCoorddv(context, coord)); in FogCoorddv() local
164 bool isCallValid = (context->skipValidation() || ValidateFogCoordf(context, coord)); in FogCoordf() local
182 bool isCallValid = (context->skipValidation() || ValidateFogCoordfv(context, coord)); in FogCoordfv() local
207 bool isCallValid = (context->skipValidation() || in MultiDrawArrays() local
236 bool isCallValid = in MultiDrawElements() local
[all …]
Dentry_points_gl_2_0_autogen.cpp41 bool isCallValid = (context->skipValidation() || in AttachShader() local
64 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local
84 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local
103 bool isCallValid = in CompileShader() local
122 bool isCallValid = (context->skipValidation() || ValidateCreateProgram(context)); in CreateProgram() local
151 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in CreateShader() local
178 bool isCallValid = in DeleteProgram() local
197 bool isCallValid = in DeleteShader() local
218 bool isCallValid = (context->skipValidation() || in DetachShader() local
236 bool isCallValid = in DisableVertexAttribArray() local
[all …]
Dentry_points_gl_3_0_autogen.cpp39 bool isCallValid = in BeginConditionalRender() local
59 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local
81 bool isCallValid = (context->skipValidation() || in BindBufferBase() local
106 bool isCallValid = in BindBufferRange() local
131 bool isCallValid = (context->skipValidation() || in BindFragDataLocation() local
151 bool isCallValid = (context->skipValidation() || in BindFramebuffer() local
171 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local
190 bool isCallValid = in BindVertexArray() local
223 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local
246 bool isCallValid = in CheckFramebufferStatus() local
[all …]
Dentry_points_gl_1_3_autogen.cpp39 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local
57 bool isCallValid = in ClientActiveTexture() local
87 bool isCallValid = (context->skipValidation() || in CompressedTexImage1D() local
122 bool isCallValid = in CompressedTexImage2D() local
159 bool isCallValid = in CompressedTexImage3D() local
191 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage1D() local
227 bool isCallValid = in CompressedTexSubImage2D() local
266 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage3D() local
290 bool isCallValid = (context->skipValidation() || in GetCompressedTexImage() local
309 bool isCallValid = (context->skipValidation() || ValidateLoadTransposeMatrixd(context, m)); in LoadTransposeMatrixd() local
[all …]
Dentry_points_gl_3_3_autogen.cpp45 bool isCallValid = in BindFragDataLocationIndexed() local
67 bool isCallValid = in BindSampler() local
86 bool isCallValid = (context->skipValidation() || ValidateColorP3ui(context, type, color)); in ColorP3ui() local
104 bool isCallValid = (context->skipValidation() || ValidateColorP3uiv(context, type, color)); in ColorP3uiv() local
122 bool isCallValid = (context->skipValidation() || ValidateColorP4ui(context, type, color)); in ColorP4ui() local
140 bool isCallValid = (context->skipValidation() || ValidateColorP4uiv(context, type, color)); in ColorP4uiv() local
160 bool isCallValid = in DeleteSamplers() local
180 bool isCallValid = in GenSamplers() local
202 bool isCallValid = in GetFragDataIndex() local
233 bool isCallValid = (context->skipValidation() || in GetQueryObjecti64v() local
[all …]
Dentry_points_gl_4_0_autogen.cpp41 bool isCallValid = (context->skipValidation() || in BeginQueryIndexed() local
61 bool isCallValid = in BindTransformFeedback() local
82 bool isCallValid = (context->skipValidation() || in BlendEquationSeparatei() local
101 bool isCallValid = in BlendEquationi() local
126 bool isCallValid = in BlendFuncSeparatei() local
148 bool isCallValid = in BlendFunci() local
169 bool isCallValid = in DeleteTransformFeedbacks() local
190 bool isCallValid = (context->skipValidation() || in DrawArraysIndirect() local
214 bool isCallValid = in DrawElementsIndirect() local
235 bool isCallValid = in DrawTransformFeedback() local
[all …]
Dentry_points_gl_4_5_autogen.cpp40 bool isCallValid = in BindTextureUnit() local
75 bool isCallValid = in BlitNamedFramebuffer() local
101 bool isCallValid = (context->skipValidation() || ValidateCheckNamedFramebufferStatus( in CheckNamedFramebufferStatus() local
139 bool isCallValid = (context->skipValidation() || in ClearNamedBufferData() local
173 bool isCallValid = (context->skipValidation() || in ClearNamedBufferSubData() local
203 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferfi() local
231 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferfv() local
259 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferiv() local
287 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferuiv() local
309 bool isCallValid = in ClipControl() local
[all …]
Dentry_points_gl_1_1_autogen.cpp42 bool isCallValid = (context->skipValidation() || in AreTexturesResident() local
70 bool isCallValid = (context->skipValidation() || ValidateArrayElement(context, i)); in ArrayElement() local
90 bool isCallValid = (context->skipValidation() || in BindTexture() local
113 bool isCallValid = (context->skipValidation() || in ColorPointer() local
141 bool isCallValid = in CopyTexImage1D() local
173 bool isCallValid = (context->skipValidation() || in CopyTexImage2D() local
199 bool isCallValid = in CopyTexSubImage1D() local
230 bool isCallValid = (context->skipValidation() || in CopyTexSubImage2D() local
253 bool isCallValid = in DeleteTextures() local
273 bool isCallValid = in DisableClientState() local
[all …]
Dentry_points_gl_4_1_autogen.cpp41 bool isCallValid = (context->skipValidation() || in ActiveShaderProgram() local
60 bool isCallValid = in BindProgramPipeline() local
78 bool isCallValid = (context->skipValidation() || ValidateClearDepthf(context, d)); in ClearDepthf() local
100 bool isCallValid = (context->skipValidation() || in CreateShaderProgramv() local
131 bool isCallValid = (context->skipValidation() || in DeleteProgramPipelines() local
152 bool isCallValid = in DepthRangeArrayv() local
172 bool isCallValid = in DepthRangeIndexed() local
190 bool isCallValid = (context->skipValidation() || ValidateDepthRangef(context, n, f)); in DepthRangef() local
210 bool isCallValid = in GenProgramPipelines() local
230 bool isCallValid = in GetDoublei_v() local
[all …]
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
Dcapture_gles_1_0_autogen.cpp24 bool isCallValid, in CaptureAlphaFunc()
37 bool isCallValid, in CaptureAlphaFuncx()
50 bool isCallValid, in CaptureClearColorx()
66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx()
75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture()
84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef()
99 bool isCallValid, in CaptureClipPlanex()
116 bool isCallValid, in CaptureColor4f()
133 bool isCallValid, in CaptureColor4ub()
150 bool isCallValid, in CaptureColor4x()
[all …]
Dcapture_gles_1_0_params.cpp17 bool isCallValid, in CaptureClipPlanef_eqn()
26 bool isCallValid, in CaptureClipPlanex_equation()
35 bool isCallValid, in CaptureColorPointer_pointer()
46 bool isCallValid, in CaptureFogfv_params()
55 bool isCallValid, in CaptureFogxv_param()
64 bool isCallValid, in CaptureGetClipPlanef_equation()
73 bool isCallValid, in CaptureGetClipPlanex_equation()
82 bool isCallValid, in CaptureGetFixedv_params()
91 bool isCallValid, in CaptureGetLightfv_params()
101 bool isCallValid, in CaptureGetLightxv_params()
[all …]
Dcapture_gles_2_0_autogen.cpp23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture()
33 bool isCallValid, in CaptureAttachShader()
46 bool isCallValid, in CaptureBindAttribLocation()
65 bool isCallValid, in CaptureBindBuffer()
78 bool isCallValid, in CaptureBindFramebuffer()
91 bool isCallValid, in CaptureBindRenderbuffer()
104 bool isCallValid, in CaptureBindTexture()
117 bool isCallValid, in CaptureBlendColor()
133 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation()
143 bool isCallValid, in CaptureBlendEquationSeparate()
[all …]
Dcapture_gles_3_1_autogen.cpp24 bool isCallValid, in CaptureActiveShaderProgram()
37 bool isCallValid, in CaptureBindImageTexture()
60 bool isCallValid, in CaptureBindProgramPipeline()
71 bool isCallValid, in CaptureBindVertexBuffer()
88 bool isCallValid, in CaptureCreateShaderProgramv()
113 bool isCallValid, in CaptureDeleteProgramPipelines()
132 bool isCallValid, in CaptureDispatchCompute()
147 bool isCallValid, in CaptureDispatchComputeIndirect()
158 bool isCallValid, in CaptureDrawArraysIndirect()
175 bool isCallValid, in CaptureDrawElementsIndirect()
[all …]
Dcapture_gles_3_0_params.cpp17 bool isCallValid, in CaptureClearBufferfv_value()
27 bool isCallValid, in CaptureClearBufferiv_value()
37 bool isCallValid, in CaptureClearBufferuiv_value()
47 bool isCallValid, in CaptureCompressedTexImage3D_data()
73 bool isCallValid, in CaptureCompressedTexSubImage3D_data()
92 bool isCallValid, in CaptureDeleteQueries_idsPacked()
101 bool isCallValid, in CaptureDeleteSamplers_samplersPacked()
110 bool isCallValid, in CaptureDeleteTransformFeedbacks_idsPacked()
119 bool isCallValid, in CaptureDeleteVertexArrays_arraysPacked()
128 bool isCallValid, in CaptureDrawBuffers_bufs()
[all …]
Dcapture_gles_3_0_autogen.cpp24 bool isCallValid, in CaptureBeginQuery()
37 bool isCallValid, in CaptureBeginTransformFeedback()
49 bool isCallValid, in CaptureBindBufferBase()
64 bool isCallValid, in CaptureBindBufferRange()
83 bool isCallValid, in CaptureBindSampler()
96 bool isCallValid, in CaptureBindTransformFeedback()
110 bool isCallValid, in CaptureBindVertexArray()
121 bool isCallValid, in CaptureBlitFramebuffer()
151 bool isCallValid, in CaptureClearBufferfi()
168 bool isCallValid, in CaptureClearBufferfv()
[all …]
Dcapture_gles_ext_params.cpp20 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
34 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
47 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
61 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
75 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances()
89 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts()
105 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
121 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts()
137 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices()
153 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances()
[all …]
Dcapture_gles_2_0_params.cpp22 bool isCallValid, in CaptureBindAttribLocation_name()
32 bool isCallValid, in CaptureBufferData_data()
46 bool isCallValid, in CaptureBufferSubData_data()
57 bool isCallValid, in CaptureCompressedTexImage2D_data()
82 bool isCallValid, in CaptureCompressedTexSubImage2D_data()
99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked()
108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked()
117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked()
126 bool isCallValid, in CaptureDeleteTextures_texturesPacked()
135 bool isCallValid, in CaptureDrawElements_indices()
[all …]
Dcapture_gles_ext_autogen.cpp24 bool isCallValid, in CaptureDrawArraysInstancedBaseInstanceANGLE()
44 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE()
75 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE()
123 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE()
181 bool isCallValid, in CaptureCopyTexture3DANGLE()
212 bool isCallValid, in CaptureCopySubTexture3DANGLE()
257 bool isCallValid, in CaptureBlitFramebufferANGLE()
287 bool isCallValid, in CaptureRenderbufferStorageMultisampleANGLE()
307 bool isCallValid, in CaptureGetTexImageANGLE()
331 bool isCallValid, in CaptureGetRenderbufferImageANGLE()
[all …]
Dcapture_gles_3_1_params.cpp17 bool isCallValid, in CaptureCreateShaderProgramv_strings()
27 bool isCallValid, in CaptureDeleteProgramPipelines_pipelinesPacked()
36 bool isCallValid, in CaptureDrawArraysIndirect_indirect()
45 bool isCallValid, in CaptureDrawElementsIndirect_indirect()
55 bool isCallValid, in CaptureGenProgramPipelines_pipelinesPacked()
64 bool isCallValid, in CaptureGetBooleani_v_data()
74 bool isCallValid, in CaptureGetFramebufferParameteriv_params()
84 bool isCallValid, in CaptureGetMultisamplefv_val()
94 bool isCallValid, in CaptureGetProgramInterfaceiv_params()
105 bool isCallValid, in CaptureGetProgramPipelineInfoLog_length()
[all …]
/device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp33 bool isCallValid = in AlphaFunc() local
53 bool isCallValid = in AlphaFuncx() local
74 bool isCallValid = in ClearColorx() local
92 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in ClearDepthx() local
110 bool isCallValid = in ClientActiveTexture() local
129 bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn)); in ClipPlanef() local
148 bool isCallValid = in ClipPlanex() local
169 bool isCallValid = in Color4f() local
190 bool isCallValid = in Color4ub() local
211 bool isCallValid = in Color4x() local
[all …]
Dentry_points_gles_2_0_autogen.cpp32 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local
52 bool isCallValid = (context->skipValidation() || in AttachShader() local
75 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local
96 bool isCallValid = in BindBuffer() local
116 bool isCallValid = (context->skipValidation() || in BindFramebuffer() local
136 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local
157 bool isCallValid = (context->skipValidation() || in BindTexture() local
178 bool isCallValid = in BlendColor() local
197 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local
216 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local
[all …]
Dentry_points_gles_ext_autogen.cpp53 bool isCallValid = (context->skipValidation() || in DrawArraysInstancedBaseInstanceANGLE() local
88 bool isCallValid = in DrawElementsInstancedBaseVertexBaseInstanceANGLE() local
123 bool isCallValid = in MultiDrawArraysInstancedBaseInstanceANGLE() local
163 bool isCallValid = (context->skipValidation() || in MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
208 bool isCallValid = (context->skipValidation() || in CopyTexture3DANGLE() local
261 bool isCallValid = in CopySubTexture3DANGLE() local
305 bool isCallValid = (context->skipValidation() || in BlitFramebufferANGLE() local
335 bool isCallValid = (context->skipValidation() || in RenderbufferStorageMultisampleANGLE() local
363 bool isCallValid = in GetTexImageANGLE() local
388 bool isCallValid = in GetRenderbufferImageANGLE() local
[all …]
Dentry_points_gles_3_0_autogen.cpp34 bool isCallValid = in BeginQuery() local
54 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local
76 bool isCallValid = (context->skipValidation() || in BindBufferBase() local
101 bool isCallValid = in BindBufferRange() local
123 bool isCallValid = in BindSampler() local
143 bool isCallValid = in BindTransformFeedback() local
162 bool isCallValid = in BindVertexArray() local
195 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local
219 bool isCallValid = (context->skipValidation() || in ClearBufferfi() local
240 bool isCallValid = (context->skipValidation() || in ClearBufferfv() local
[all …]
Dentry_points_gles_3_1_autogen.cpp34 bool isCallValid = (context->skipValidation() || in ActiveShaderProgram() local
64 bool isCallValid = (context->skipValidation() || in BindImageTexture() local
85 bool isCallValid = in BindProgramPipeline() local
110 bool isCallValid = in BindVertexBuffer() local
135 bool isCallValid = (context->skipValidation() || in CreateShaderProgramv() local
166 bool isCallValid = (context->skipValidation() || in DeleteProgramPipelines() local
187 bool isCallValid = in DispatchCompute() local
208 bool isCallValid = in DispatchComputeIndirect() local
229 bool isCallValid = (context->skipValidation() || in DrawArraysIndirect() local
253 bool isCallValid = in DrawElementsIndirect() local
[all …]

12