| /device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
| D | entry_points_gl_1_0_autogen.cpp | 39 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in Accum() local 58 bool isCallValid = in AlphaFunc() local 77 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in Begin() local 104 bool isCallValid = in Bitmap() local 126 bool isCallValid = in BlendFunc() local 144 bool isCallValid = (context->skipValidation() || ValidateCallList(context, list)); in CallList() local 163 bool isCallValid = in CallLists() local 182 bool isCallValid = (context->skipValidation() || ValidateClear(context, mask)); in Clear() local 202 bool isCallValid = in ClearAccum() local 223 bool isCallValid = in ClearColor() local [all …]
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| D | entry_points_gl_1_4_autogen.cpp | 41 bool isCallValid = in BlendColor() local 60 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local 86 bool isCallValid = in BlendFuncSeparate() local 111 bool isCallValid = in FogCoordPointer() local 129 bool isCallValid = (context->skipValidation() || ValidateFogCoordd(context, coord)); in FogCoordd() local 147 bool isCallValid = (context->skipValidation() || ValidateFogCoorddv(context, coord)); in FogCoorddv() local 164 bool isCallValid = (context->skipValidation() || ValidateFogCoordf(context, coord)); in FogCoordf() local 182 bool isCallValid = (context->skipValidation() || ValidateFogCoordfv(context, coord)); in FogCoordfv() local 207 bool isCallValid = (context->skipValidation() || in MultiDrawArrays() local 236 bool isCallValid = in MultiDrawElements() local [all …]
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| D | entry_points_gl_2_0_autogen.cpp | 41 bool isCallValid = (context->skipValidation() || in AttachShader() local 64 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local 84 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local 103 bool isCallValid = in CompileShader() local 122 bool isCallValid = (context->skipValidation() || ValidateCreateProgram(context)); in CreateProgram() local 151 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in CreateShader() local 178 bool isCallValid = in DeleteProgram() local 197 bool isCallValid = in DeleteShader() local 218 bool isCallValid = (context->skipValidation() || in DetachShader() local 236 bool isCallValid = in DisableVertexAttribArray() local [all …]
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| D | entry_points_gl_3_0_autogen.cpp | 39 bool isCallValid = in BeginConditionalRender() local 59 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local 81 bool isCallValid = (context->skipValidation() || in BindBufferBase() local 106 bool isCallValid = in BindBufferRange() local 131 bool isCallValid = (context->skipValidation() || in BindFragDataLocation() local 151 bool isCallValid = (context->skipValidation() || in BindFramebuffer() local 171 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local 190 bool isCallValid = in BindVertexArray() local 223 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local 246 bool isCallValid = in CheckFramebufferStatus() local [all …]
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| D | entry_points_gl_1_3_autogen.cpp | 39 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local 57 bool isCallValid = in ClientActiveTexture() local 87 bool isCallValid = (context->skipValidation() || in CompressedTexImage1D() local 122 bool isCallValid = in CompressedTexImage2D() local 159 bool isCallValid = in CompressedTexImage3D() local 191 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage1D() local 227 bool isCallValid = in CompressedTexSubImage2D() local 266 bool isCallValid = (context->skipValidation() || in CompressedTexSubImage3D() local 290 bool isCallValid = (context->skipValidation() || in GetCompressedTexImage() local 309 bool isCallValid = (context->skipValidation() || ValidateLoadTransposeMatrixd(context, m)); in LoadTransposeMatrixd() local [all …]
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| D | entry_points_gl_3_3_autogen.cpp | 45 bool isCallValid = in BindFragDataLocationIndexed() local 67 bool isCallValid = in BindSampler() local 86 bool isCallValid = (context->skipValidation() || ValidateColorP3ui(context, type, color)); in ColorP3ui() local 104 bool isCallValid = (context->skipValidation() || ValidateColorP3uiv(context, type, color)); in ColorP3uiv() local 122 bool isCallValid = (context->skipValidation() || ValidateColorP4ui(context, type, color)); in ColorP4ui() local 140 bool isCallValid = (context->skipValidation() || ValidateColorP4uiv(context, type, color)); in ColorP4uiv() local 160 bool isCallValid = in DeleteSamplers() local 180 bool isCallValid = in GenSamplers() local 202 bool isCallValid = in GetFragDataIndex() local 233 bool isCallValid = (context->skipValidation() || in GetQueryObjecti64v() local [all …]
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| D | entry_points_gl_4_0_autogen.cpp | 41 bool isCallValid = (context->skipValidation() || in BeginQueryIndexed() local 61 bool isCallValid = in BindTransformFeedback() local 82 bool isCallValid = (context->skipValidation() || in BlendEquationSeparatei() local 101 bool isCallValid = in BlendEquationi() local 126 bool isCallValid = in BlendFuncSeparatei() local 148 bool isCallValid = in BlendFunci() local 169 bool isCallValid = in DeleteTransformFeedbacks() local 190 bool isCallValid = (context->skipValidation() || in DrawArraysIndirect() local 214 bool isCallValid = in DrawElementsIndirect() local 235 bool isCallValid = in DrawTransformFeedback() local [all …]
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| D | entry_points_gl_4_5_autogen.cpp | 40 bool isCallValid = in BindTextureUnit() local 75 bool isCallValid = in BlitNamedFramebuffer() local 101 bool isCallValid = (context->skipValidation() || ValidateCheckNamedFramebufferStatus( in CheckNamedFramebufferStatus() local 139 bool isCallValid = (context->skipValidation() || in ClearNamedBufferData() local 173 bool isCallValid = (context->skipValidation() || in ClearNamedBufferSubData() local 203 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferfi() local 231 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferfv() local 259 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferiv() local 287 bool isCallValid = (context->skipValidation() || in ClearNamedFramebufferuiv() local 309 bool isCallValid = in ClipControl() local [all …]
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| D | entry_points_gl_1_1_autogen.cpp | 42 bool isCallValid = (context->skipValidation() || in AreTexturesResident() local 70 bool isCallValid = (context->skipValidation() || ValidateArrayElement(context, i)); in ArrayElement() local 90 bool isCallValid = (context->skipValidation() || in BindTexture() local 113 bool isCallValid = (context->skipValidation() || in ColorPointer() local 141 bool isCallValid = in CopyTexImage1D() local 173 bool isCallValid = (context->skipValidation() || in CopyTexImage2D() local 199 bool isCallValid = in CopyTexSubImage1D() local 230 bool isCallValid = (context->skipValidation() || in CopyTexSubImage2D() local 253 bool isCallValid = in DeleteTextures() local 273 bool isCallValid = in DisableClientState() local [all …]
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| D | entry_points_gl_4_1_autogen.cpp | 41 bool isCallValid = (context->skipValidation() || in ActiveShaderProgram() local 60 bool isCallValid = in BindProgramPipeline() local 78 bool isCallValid = (context->skipValidation() || ValidateClearDepthf(context, d)); in ClearDepthf() local 100 bool isCallValid = (context->skipValidation() || in CreateShaderProgramv() local 131 bool isCallValid = (context->skipValidation() || in DeleteProgramPipelines() local 152 bool isCallValid = in DepthRangeArrayv() local 172 bool isCallValid = in DepthRangeIndexed() local 190 bool isCallValid = (context->skipValidation() || ValidateDepthRangef(context, n, f)); in DepthRangef() local 210 bool isCallValid = in GenProgramPipelines() local 230 bool isCallValid = in GetDoublei_v() local [all …]
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
| D | capture_gles_1_0_autogen.cpp | 24 bool isCallValid, in CaptureAlphaFunc() 37 bool isCallValid, in CaptureAlphaFuncx() 50 bool isCallValid, in CaptureClearColorx() 66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 99 bool isCallValid, in CaptureClipPlanex() 116 bool isCallValid, in CaptureColor4f() 133 bool isCallValid, in CaptureColor4ub() 150 bool isCallValid, in CaptureColor4x() [all …]
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| D | capture_gles_1_0_params.cpp | 17 bool isCallValid, in CaptureClipPlanef_eqn() 26 bool isCallValid, in CaptureClipPlanex_equation() 35 bool isCallValid, in CaptureColorPointer_pointer() 46 bool isCallValid, in CaptureFogfv_params() 55 bool isCallValid, in CaptureFogxv_param() 64 bool isCallValid, in CaptureGetClipPlanef_equation() 73 bool isCallValid, in CaptureGetClipPlanex_equation() 82 bool isCallValid, in CaptureGetFixedv_params() 91 bool isCallValid, in CaptureGetLightfv_params() 101 bool isCallValid, in CaptureGetLightxv_params() [all …]
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| D | capture_gles_2_0_autogen.cpp | 23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 33 bool isCallValid, in CaptureAttachShader() 46 bool isCallValid, in CaptureBindAttribLocation() 65 bool isCallValid, in CaptureBindBuffer() 78 bool isCallValid, in CaptureBindFramebuffer() 91 bool isCallValid, in CaptureBindRenderbuffer() 104 bool isCallValid, in CaptureBindTexture() 117 bool isCallValid, in CaptureBlendColor() 133 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 143 bool isCallValid, in CaptureBlendEquationSeparate() [all …]
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| D | capture_gles_3_1_autogen.cpp | 24 bool isCallValid, in CaptureActiveShaderProgram() 37 bool isCallValid, in CaptureBindImageTexture() 60 bool isCallValid, in CaptureBindProgramPipeline() 71 bool isCallValid, in CaptureBindVertexBuffer() 88 bool isCallValid, in CaptureCreateShaderProgramv() 113 bool isCallValid, in CaptureDeleteProgramPipelines() 132 bool isCallValid, in CaptureDispatchCompute() 147 bool isCallValid, in CaptureDispatchComputeIndirect() 158 bool isCallValid, in CaptureDrawArraysIndirect() 175 bool isCallValid, in CaptureDrawElementsIndirect() [all …]
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| D | capture_gles_3_0_params.cpp | 17 bool isCallValid, in CaptureClearBufferfv_value() 27 bool isCallValid, in CaptureClearBufferiv_value() 37 bool isCallValid, in CaptureClearBufferuiv_value() 47 bool isCallValid, in CaptureCompressedTexImage3D_data() 73 bool isCallValid, in CaptureCompressedTexSubImage3D_data() 92 bool isCallValid, in CaptureDeleteQueries_idsPacked() 101 bool isCallValid, in CaptureDeleteSamplers_samplersPacked() 110 bool isCallValid, in CaptureDeleteTransformFeedbacks_idsPacked() 119 bool isCallValid, in CaptureDeleteVertexArrays_arraysPacked() 128 bool isCallValid, in CaptureDrawBuffers_bufs() [all …]
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| D | capture_gles_3_0_autogen.cpp | 24 bool isCallValid, in CaptureBeginQuery() 37 bool isCallValid, in CaptureBeginTransformFeedback() 49 bool isCallValid, in CaptureBindBufferBase() 64 bool isCallValid, in CaptureBindBufferRange() 83 bool isCallValid, in CaptureBindSampler() 96 bool isCallValid, in CaptureBindTransformFeedback() 110 bool isCallValid, in CaptureBindVertexArray() 121 bool isCallValid, in CaptureBlitFramebuffer() 151 bool isCallValid, in CaptureClearBufferfi() 168 bool isCallValid, in CaptureClearBufferfv() [all …]
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| D | capture_gles_ext_params.cpp | 20 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 34 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() 47 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() 61 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() 75 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() 89 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() 105 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 121 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() 137 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() 153 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() [all …]
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| D | capture_gles_2_0_params.cpp | 22 bool isCallValid, in CaptureBindAttribLocation_name() 32 bool isCallValid, in CaptureBufferData_data() 46 bool isCallValid, in CaptureBufferSubData_data() 57 bool isCallValid, in CaptureCompressedTexImage2D_data() 82 bool isCallValid, in CaptureCompressedTexSubImage2D_data() 99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked() 108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked() 117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked() 126 bool isCallValid, in CaptureDeleteTextures_texturesPacked() 135 bool isCallValid, in CaptureDrawElements_indices() [all …]
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| D | capture_gles_ext_autogen.cpp | 24 bool isCallValid, in CaptureDrawArraysInstancedBaseInstanceANGLE() 44 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() 75 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 123 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() 181 bool isCallValid, in CaptureCopyTexture3DANGLE() 212 bool isCallValid, in CaptureCopySubTexture3DANGLE() 257 bool isCallValid, in CaptureBlitFramebufferANGLE() 287 bool isCallValid, in CaptureRenderbufferStorageMultisampleANGLE() 307 bool isCallValid, in CaptureGetTexImageANGLE() 331 bool isCallValid, in CaptureGetRenderbufferImageANGLE() [all …]
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| D | capture_gles_3_1_params.cpp | 17 bool isCallValid, in CaptureCreateShaderProgramv_strings() 27 bool isCallValid, in CaptureDeleteProgramPipelines_pipelinesPacked() 36 bool isCallValid, in CaptureDrawArraysIndirect_indirect() 45 bool isCallValid, in CaptureDrawElementsIndirect_indirect() 55 bool isCallValid, in CaptureGenProgramPipelines_pipelinesPacked() 64 bool isCallValid, in CaptureGetBooleani_v_data() 74 bool isCallValid, in CaptureGetFramebufferParameteriv_params() 84 bool isCallValid, in CaptureGetMultisamplefv_val() 94 bool isCallValid, in CaptureGetProgramInterfaceiv_params() 105 bool isCallValid, in CaptureGetProgramPipelineInfoLog_length() [all …]
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| /device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/ |
| D | entry_points_gles_1_0_autogen.cpp | 33 bool isCallValid = in AlphaFunc() local 53 bool isCallValid = in AlphaFuncx() local 74 bool isCallValid = in ClearColorx() local 92 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in ClearDepthx() local 110 bool isCallValid = in ClientActiveTexture() local 129 bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn)); in ClipPlanef() local 148 bool isCallValid = in ClipPlanex() local 169 bool isCallValid = in Color4f() local 190 bool isCallValid = in Color4ub() local 211 bool isCallValid = in Color4x() local [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 32 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture() local 52 bool isCallValid = (context->skipValidation() || in AttachShader() local 75 bool isCallValid = (context->skipValidation() || in BindAttribLocation() local 96 bool isCallValid = in BindBuffer() local 116 bool isCallValid = (context->skipValidation() || in BindFramebuffer() local 136 bool isCallValid = (context->skipValidation() || in BindRenderbuffer() local 157 bool isCallValid = (context->skipValidation() || in BindTexture() local 178 bool isCallValid = in BlendColor() local 197 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in BlendEquation() local 216 bool isCallValid = (context->skipValidation() || in BlendEquationSeparate() local [all …]
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| D | entry_points_gles_ext_autogen.cpp | 53 bool isCallValid = (context->skipValidation() || in DrawArraysInstancedBaseInstanceANGLE() local 88 bool isCallValid = in DrawElementsInstancedBaseVertexBaseInstanceANGLE() local 123 bool isCallValid = in MultiDrawArraysInstancedBaseInstanceANGLE() local 163 bool isCallValid = (context->skipValidation() || in MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local 208 bool isCallValid = (context->skipValidation() || in CopyTexture3DANGLE() local 261 bool isCallValid = in CopySubTexture3DANGLE() local 305 bool isCallValid = (context->skipValidation() || in BlitFramebufferANGLE() local 335 bool isCallValid = (context->skipValidation() || in RenderbufferStorageMultisampleANGLE() local 363 bool isCallValid = in GetTexImageANGLE() local 388 bool isCallValid = in GetRenderbufferImageANGLE() local [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 34 bool isCallValid = in BeginQuery() local 54 bool isCallValid = (context->skipValidation() || in BeginTransformFeedback() local 76 bool isCallValid = (context->skipValidation() || in BindBufferBase() local 101 bool isCallValid = in BindBufferRange() local 123 bool isCallValid = in BindSampler() local 143 bool isCallValid = in BindTransformFeedback() local 162 bool isCallValid = in BindVertexArray() local 195 bool isCallValid = (context->skipValidation() || in BlitFramebuffer() local 219 bool isCallValid = (context->skipValidation() || in ClearBufferfi() local 240 bool isCallValid = (context->skipValidation() || in ClearBufferfv() local [all …]
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| D | entry_points_gles_3_1_autogen.cpp | 34 bool isCallValid = (context->skipValidation() || in ActiveShaderProgram() local 64 bool isCallValid = (context->skipValidation() || in BindImageTexture() local 85 bool isCallValid = in BindProgramPipeline() local 110 bool isCallValid = in BindVertexBuffer() local 135 bool isCallValid = (context->skipValidation() || in CreateShaderProgramv() local 166 bool isCallValid = (context->skipValidation() || in DeleteProgramPipelines() local 187 bool isCallValid = in DispatchCompute() local 208 bool isCallValid = in DispatchComputeIndirect() local 229 bool isCallValid = (context->skipValidation() || in DrawArraysIndirect() local 253 bool isCallValid = in DrawElementsIndirect() local [all …]
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