| /external/angle/src/libGL/ |
| D | entry_points_gl_1_autogen.cpp | 42 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in GL_Accum() local 65 bool isCallValid = in GL_AlphaFunc() local 88 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in GL_Begin() local 118 bool isCallValid = in GL_Bitmap() local 144 bool isCallValid = in GL_BlendFunc() local 166 bool isCallValid = (context->skipValidation() || ValidateCallList(context, list)); in GL_CallList() local 188 bool isCallValid = in GL_CallLists() local 211 bool isCallValid = (context->skipValidation() || ValidateClear(context, mask)); in GL_Clear() local 233 bool isCallValid = in GL_ClearAccum() local 256 bool isCallValid = in GL_ClearColor() local [all …]
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| D | entry_points_gl_2_autogen.cpp | 44 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 69 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local 93 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparate() local 116 bool isCallValid = in GL_CompileShader() local 139 bool isCallValid = (context->skipValidation() || ValidateCreateProgram(context)); in GL_CreateProgram() local 169 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader() local 197 bool isCallValid = in GL_DeleteProgram() local 220 bool isCallValid = in GL_DeleteShader() local 245 bool isCallValid = (context->skipValidation() || in GL_DetachShader() local 267 bool isCallValid = in GL_DisableVertexAttribArray() local [all …]
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| D | entry_points_gl_3_autogen.cpp | 42 bool isCallValid = in GL_BeginConditionalRender() local 66 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local 91 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local 119 bool isCallValid = in GL_BindBufferRange() local 146 bool isCallValid = (context->skipValidation() || in GL_BindFragDataLocation() local 170 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local 194 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local 217 bool isCallValid = in GL_BindVertexArray() local 253 bool isCallValid = (context->skipValidation() || in GL_BlitFramebuffer() local 280 bool isCallValid = in GL_CheckFramebufferStatus() local [all …]
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| D | entry_points_gl_4_autogen.cpp | 43 bool isCallValid = (context->skipValidation() || in GL_BeginQueryIndexed() local 67 bool isCallValid = in GL_BindTransformFeedback() local 91 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local 114 bool isCallValid = in GL_BlendEquationi() local 142 bool isCallValid = in GL_BlendFuncSeparatei() local 168 bool isCallValid = in GL_BlendFunci() local 192 bool isCallValid = in GL_DeleteTransformFeedbacks() local 216 bool isCallValid = (context->skipValidation() || in GL_DrawArraysIndirect() local 243 bool isCallValid = in GL_DrawElementsIndirect() local 268 bool isCallValid = in GL_DrawTransformFeedback() local [all …]
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| /external/angle/src/libGLESv2/ |
| D | entry_points_gles_1_0_autogen.cpp | 35 bool isCallValid = in GL_AlphaFunc() local 59 bool isCallValid = in GL_AlphaFuncx() local 83 bool isCallValid = in GL_ClearColorx() local 105 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in GL_ClearDepthx() local 127 bool isCallValid = in GL_ClientActiveTexture() local 150 bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn)); in GL_ClipPlanef() local 172 bool isCallValid = in GL_ClipPlanex() local 195 bool isCallValid = in GL_Color4f() local 218 bool isCallValid = in GL_Color4ub() local 241 bool isCallValid = in GL_Color4x() local [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture() local 58 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 83 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local 108 bool isCallValid = in GL_BindBuffer() local 132 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local 156 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local 181 bool isCallValid = (context->skipValidation() || in GL_BindTexture() local 204 bool isCallValid = in GL_BlendColor() local 227 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in GL_BlendEquation() local 250 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparate() local [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 36 bool isCallValid = in GL_BeginQuery() local 60 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local 85 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local 113 bool isCallValid = in GL_BindBufferRange() local 139 bool isCallValid = in GL_BindSampler() local 163 bool isCallValid = in GL_BindTransformFeedback() local 186 bool isCallValid = in GL_BindVertexArray() local 222 bool isCallValid = (context->skipValidation() || in GL_BlitFramebuffer() local 249 bool isCallValid = (context->skipValidation() || in GL_ClearBufferfi() local 273 bool isCallValid = (context->skipValidation() || in GL_ClearBufferfv() local [all …]
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| D | entry_points_gles_ext_autogen.cpp | 56 bool isCallValid = (context->skipValidation() || in GL_DrawArraysInstancedBaseInstanceANGLE() local 94 bool isCallValid = in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() local 131 bool isCallValid = in GL_MultiDrawArraysInstancedBaseInstanceANGLE() local 173 bool isCallValid = (context->skipValidation() || in GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local 221 bool isCallValid = (context->skipValidation() || in GL_CopyTexture3DANGLE() local 277 bool isCallValid = in GL_CopySubTexture3DANGLE() local 324 bool isCallValid = (context->skipValidation() || in GL_BlitFramebufferANGLE() local 357 bool isCallValid = (context->skipValidation() || in GL_RenderbufferStorageMultisampleANGLE() local 389 bool isCallValid = in GL_GetTexImageANGLE() local 420 bool isCallValid = in GL_GetRenderbufferImageANGLE() local [all …]
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| D | entry_points_gles_3_2_autogen.cpp | 33 bool isCallValid = (context->skipValidation() || ValidateBlendBarrier(context)); in GL_BlendBarrier() local 56 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local 79 bool isCallValid = in GL_BlendEquationi() local 107 bool isCallValid = in GL_BlendFuncSeparatei() local 133 bool isCallValid = in GL_BlendFunci() local 157 bool isCallValid = in GL_ColorMaski() local 200 bool isCallValid = (context->skipValidation() || in GL_CopyImageSubData() local 230 bool isCallValid = (context->skipValidation() || in GL_DebugMessageCallback() local 263 bool isCallValid = in GL_DebugMessageControl() local 297 bool isCallValid = in GL_DebugMessageInsert() local [all …]
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| D | entry_points_gles_3_1_autogen.cpp | 36 bool isCallValid = (context->skipValidation() || in GL_ActiveShaderProgram() local 70 bool isCallValid = (context->skipValidation() || in GL_BindImageTexture() local 95 bool isCallValid = in GL_BindProgramPipeline() local 123 bool isCallValid = in GL_BindVertexBuffer() local 151 bool isCallValid = (context->skipValidation() || in GL_CreateShaderProgramv() local 183 bool isCallValid = (context->skipValidation() || in GL_DeleteProgramPipelines() local 207 bool isCallValid = in GL_DispatchCompute() local 232 bool isCallValid = in GL_DispatchComputeIndirect() local 256 bool isCallValid = (context->skipValidation() || in GL_DrawArraysIndirect() local 283 bool isCallValid = in GL_DrawElementsIndirect() local [all …]
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| /external/angle/src/libANGLE/capture/ |
| D | capture_gles_1_0_autogen.cpp | 24 bool isCallValid, in CaptureAlphaFunc() 37 bool isCallValid, in CaptureAlphaFuncx() 50 bool isCallValid, in CaptureClearColorx() 66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 109 bool isCallValid, in CaptureClipPlanex() 136 bool isCallValid, in CaptureColor4f() 153 bool isCallValid, in CaptureColor4ub() 170 bool isCallValid, in CaptureColor4x() [all …]
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| D | capture_gles_1_0_params.cpp | 18 bool isCallValid, in CaptureClipPlanef_eqn() 27 bool isCallValid, in CaptureClipPlanex_equation() 36 bool isCallValid, in CaptureColorPointer_pointer() 47 bool isCallValid, in CaptureFogfv_params() 57 bool isCallValid, in CaptureFogxv_param() 66 bool isCallValid, in CaptureGetClipPlanef_equation() 75 bool isCallValid, in CaptureGetClipPlanex_equation() 84 bool isCallValid, in CaptureGetFixedv_params() 93 bool isCallValid, in CaptureGetLightfv_params() 104 bool isCallValid, in CaptureGetLightxv_params() [all …]
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| D | capture_gles_2_0_autogen.cpp | 23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 33 bool isCallValid, in CaptureAttachShader() 46 bool isCallValid, in CaptureBindAttribLocation() 76 bool isCallValid, in CaptureBindBuffer() 89 bool isCallValid, in CaptureBindFramebuffer() 102 bool isCallValid, in CaptureBindRenderbuffer() 115 bool isCallValid, in CaptureBindTexture() 128 bool isCallValid, in CaptureBlendColor() 144 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 154 bool isCallValid, in CaptureBlendEquationSeparate() [all …]
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| D | capture_gles_2_0_params.cpp | 22 bool isCallValid, in CaptureBindAttribLocation_name() 32 bool isCallValid, in CaptureBufferData_data() 46 bool isCallValid, in CaptureBufferSubData_data() 57 bool isCallValid, in CaptureCompressedTexImage2D_data() 82 bool isCallValid, in CaptureCompressedTexSubImage2D_data() 99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked() 108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked() 117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked() 126 bool isCallValid, in CaptureDeleteTextures_texturesPacked() 135 bool isCallValid, in CaptureDrawElements_indices() [all …]
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| D | capture_gles_3_0_params.cpp | 17 bool isCallValid, in CaptureClearBufferfv_value() 27 bool isCallValid, in CaptureClearBufferiv_value() 37 bool isCallValid, in CaptureClearBufferuiv_value() 47 bool isCallValid, in CaptureCompressedTexImage3D_data() 73 bool isCallValid, in CaptureCompressedTexSubImage3D_data() 92 bool isCallValid, in CaptureDeleteQueries_idsPacked() 101 bool isCallValid, in CaptureDeleteSamplers_samplersPacked() 110 bool isCallValid, in CaptureDeleteTransformFeedbacks_idsPacked() 119 bool isCallValid, in CaptureDeleteVertexArrays_arraysPacked() 128 bool isCallValid, in CaptureDrawBuffers_bufs() [all …]
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| D | capture_gles_ext_params.cpp | 21 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 35 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() 48 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() 62 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() 76 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() 90 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() 106 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 122 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() 138 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() 154 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() [all …]
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| D | capture_gles_3_1_params.cpp | 17 bool isCallValid, in CaptureCreateShaderProgramv_strings() 27 bool isCallValid, in CaptureDeleteProgramPipelines_pipelinesPacked() 36 bool isCallValid, in CaptureDrawArraysIndirect_indirect() 49 bool isCallValid, in CaptureDrawElementsIndirect_indirect() 63 bool isCallValid, in CaptureGenProgramPipelines_pipelinesPacked() 72 bool isCallValid, in CaptureGetBooleani_v_data() 82 bool isCallValid, in CaptureGetFramebufferParameteriv_params() 92 bool isCallValid, in CaptureGetMultisamplefv_val() 102 bool isCallValid, in CaptureGetProgramInterfaceiv_params() 113 bool isCallValid, in CaptureGetProgramPipelineInfoLog_length() [all …]
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| D | capture_gles_3_2_params.cpp | 18 bool isCallValid, in CaptureDebugMessageCallback_userParam() 27 bool isCallValid, in CaptureDebugMessageControl_ids() 40 bool isCallValid, in CaptureDebugMessageInsert_buf() 53 bool isCallValid, in CaptureDrawElementsBaseVertex_indices() 66 bool isCallValid, in CaptureDrawElementsInstancedBaseVertex_indices() 79 bool isCallValid, in CaptureDrawRangeElementsBaseVertex_indices() 93 bool isCallValid, in CaptureGetDebugMessageLog_sources() 108 bool isCallValid, in CaptureGetDebugMessageLog_types() 123 bool isCallValid, in CaptureGetDebugMessageLog_ids() 138 bool isCallValid, in CaptureGetDebugMessageLog_severities() [all …]
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| D | capture_gles_3_0_autogen.cpp | 24 bool isCallValid, in CaptureBeginQuery() 37 bool isCallValid, in CaptureBeginTransformFeedback() 49 bool isCallValid, in CaptureBindBufferBase() 64 bool isCallValid, in CaptureBindBufferRange() 83 bool isCallValid, in CaptureBindSampler() 96 bool isCallValid, in CaptureBindTransformFeedback() 110 bool isCallValid, in CaptureBindVertexArray() 121 bool isCallValid, in CaptureBlitFramebuffer() 151 bool isCallValid, in CaptureClearBufferfi() 168 bool isCallValid, in CaptureClearBufferfv() [all …]
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| D | capture_gles_3_1_autogen.cpp | 24 bool isCallValid, in CaptureActiveShaderProgram() 37 bool isCallValid, in CaptureBindImageTexture() 60 bool isCallValid, in CaptureBindProgramPipeline() 71 bool isCallValid, in CaptureBindVertexBuffer() 88 bool isCallValid, in CaptureCreateShaderProgramv() 123 bool isCallValid, in CaptureDeleteProgramPipelines() 155 bool isCallValid, in CaptureDispatchCompute() 170 bool isCallValid, in CaptureDispatchComputeIndirect() 181 bool isCallValid, in CaptureDrawArraysIndirect() 209 bool isCallValid, in CaptureDrawElementsIndirect() [all …]
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| D | capture_gles_3_2_autogen.cpp | 23 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier() 31 bool isCallValid, in CaptureBlendEquationSeparatei() 47 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi() 58 bool isCallValid, in CaptureBlendFuncSeparatei() 77 bool isCallValid, in CaptureBlendFunci() 92 bool isCallValid, in CaptureColorMaski() 111 bool isCallValid, in CaptureCopyImageSubData() 152 bool isCallValid, in CaptureDebugMessageCallback() 180 bool isCallValid, in CaptureDebugMessageControl() 217 bool isCallValid, in CaptureDebugMessageInsert() [all …]
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| D | capture_gles_ext_autogen.cpp | 24 bool isCallValid, in CaptureDrawArraysInstancedBaseInstanceANGLE() 44 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() 85 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 173 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() 281 bool isCallValid, in CaptureCopyTexture3DANGLE() 312 bool isCallValid, in CaptureCopySubTexture3DANGLE() 357 bool isCallValid, in CaptureBlitFramebufferANGLE() 387 bool isCallValid, in CaptureRenderbufferStorageMultisampleANGLE() 408 bool isCallValid, in CaptureGetTexImageANGLE() 441 bool isCallValid, in CaptureGetRenderbufferImageANGLE() [all …]
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| D | FrameCapture.h | 534 bool isCallValid, in CaptureCallToFrameCapture()
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| D | FrameCapture.cpp | 4761 bool isCallValid) in captureCall()
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