Home
last modified time | relevance | path

Searched defs:isCallValid (Results 1 – 24 of 24) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp42 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in GL_Accum() local
65 bool isCallValid = in GL_AlphaFunc() local
88 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in GL_Begin() local
118 bool isCallValid = in GL_Bitmap() local
144 bool isCallValid = in GL_BlendFunc() local
166 bool isCallValid = (context->skipValidation() || ValidateCallList(context, list)); in GL_CallList() local
188 bool isCallValid = in GL_CallLists() local
211 bool isCallValid = (context->skipValidation() || ValidateClear(context, mask)); in GL_Clear() local
233 bool isCallValid = in GL_ClearAccum() local
256 bool isCallValid = in GL_ClearColor() local
[all …]
Dentry_points_gl_2_autogen.cpp44 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local
69 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local
93 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparate() local
116 bool isCallValid = in GL_CompileShader() local
139 bool isCallValid = (context->skipValidation() || ValidateCreateProgram(context)); in GL_CreateProgram() local
169 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader() local
197 bool isCallValid = in GL_DeleteProgram() local
220 bool isCallValid = in GL_DeleteShader() local
245 bool isCallValid = (context->skipValidation() || in GL_DetachShader() local
267 bool isCallValid = in GL_DisableVertexAttribArray() local
[all …]
Dentry_points_gl_3_autogen.cpp42 bool isCallValid = in GL_BeginConditionalRender() local
66 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local
91 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local
119 bool isCallValid = in GL_BindBufferRange() local
146 bool isCallValid = (context->skipValidation() || in GL_BindFragDataLocation() local
170 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local
194 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local
217 bool isCallValid = in GL_BindVertexArray() local
253 bool isCallValid = (context->skipValidation() || in GL_BlitFramebuffer() local
280 bool isCallValid = in GL_CheckFramebufferStatus() local
[all …]
Dentry_points_gl_4_autogen.cpp43 bool isCallValid = (context->skipValidation() || in GL_BeginQueryIndexed() local
67 bool isCallValid = in GL_BindTransformFeedback() local
91 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local
114 bool isCallValid = in GL_BlendEquationi() local
142 bool isCallValid = in GL_BlendFuncSeparatei() local
168 bool isCallValid = in GL_BlendFunci() local
192 bool isCallValid = in GL_DeleteTransformFeedbacks() local
216 bool isCallValid = (context->skipValidation() || in GL_DrawArraysIndirect() local
243 bool isCallValid = in GL_DrawElementsIndirect() local
268 bool isCallValid = in GL_DrawTransformFeedback() local
[all …]
/external/angle/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp35 bool isCallValid = in GL_AlphaFunc() local
59 bool isCallValid = in GL_AlphaFuncx() local
83 bool isCallValid = in GL_ClearColorx() local
105 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in GL_ClearDepthx() local
127 bool isCallValid = in GL_ClientActiveTexture() local
150 bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn)); in GL_ClipPlanef() local
172 bool isCallValid = in GL_ClipPlanex() local
195 bool isCallValid = in GL_Color4f() local
218 bool isCallValid = in GL_Color4ub() local
241 bool isCallValid = in GL_Color4x() local
[all …]
Dentry_points_gles_2_0_autogen.cpp34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture() local
58 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local
83 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local
108 bool isCallValid = in GL_BindBuffer() local
132 bool isCallValid = (context->skipValidation() || in GL_BindFramebuffer() local
156 bool isCallValid = (context->skipValidation() || in GL_BindRenderbuffer() local
181 bool isCallValid = (context->skipValidation() || in GL_BindTexture() local
204 bool isCallValid = in GL_BlendColor() local
227 bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); in GL_BlendEquation() local
250 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparate() local
[all …]
Dentry_points_gles_3_0_autogen.cpp36 bool isCallValid = in GL_BeginQuery() local
60 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local
85 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local
113 bool isCallValid = in GL_BindBufferRange() local
139 bool isCallValid = in GL_BindSampler() local
163 bool isCallValid = in GL_BindTransformFeedback() local
186 bool isCallValid = in GL_BindVertexArray() local
222 bool isCallValid = (context->skipValidation() || in GL_BlitFramebuffer() local
249 bool isCallValid = (context->skipValidation() || in GL_ClearBufferfi() local
273 bool isCallValid = (context->skipValidation() || in GL_ClearBufferfv() local
[all …]
Dentry_points_gles_ext_autogen.cpp56 bool isCallValid = (context->skipValidation() || in GL_DrawArraysInstancedBaseInstanceANGLE() local
94 bool isCallValid = in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() local
131 bool isCallValid = in GL_MultiDrawArraysInstancedBaseInstanceANGLE() local
173 bool isCallValid = (context->skipValidation() || in GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
221 bool isCallValid = (context->skipValidation() || in GL_CopyTexture3DANGLE() local
277 bool isCallValid = in GL_CopySubTexture3DANGLE() local
324 bool isCallValid = (context->skipValidation() || in GL_BlitFramebufferANGLE() local
357 bool isCallValid = (context->skipValidation() || in GL_RenderbufferStorageMultisampleANGLE() local
389 bool isCallValid = in GL_GetTexImageANGLE() local
420 bool isCallValid = in GL_GetRenderbufferImageANGLE() local
[all …]
Dentry_points_gles_3_2_autogen.cpp33 bool isCallValid = (context->skipValidation() || ValidateBlendBarrier(context)); in GL_BlendBarrier() local
56 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local
79 bool isCallValid = in GL_BlendEquationi() local
107 bool isCallValid = in GL_BlendFuncSeparatei() local
133 bool isCallValid = in GL_BlendFunci() local
157 bool isCallValid = in GL_ColorMaski() local
200 bool isCallValid = (context->skipValidation() || in GL_CopyImageSubData() local
230 bool isCallValid = (context->skipValidation() || in GL_DebugMessageCallback() local
263 bool isCallValid = in GL_DebugMessageControl() local
297 bool isCallValid = in GL_DebugMessageInsert() local
[all …]
Dentry_points_gles_3_1_autogen.cpp36 bool isCallValid = (context->skipValidation() || in GL_ActiveShaderProgram() local
70 bool isCallValid = (context->skipValidation() || in GL_BindImageTexture() local
95 bool isCallValid = in GL_BindProgramPipeline() local
123 bool isCallValid = in GL_BindVertexBuffer() local
151 bool isCallValid = (context->skipValidation() || in GL_CreateShaderProgramv() local
183 bool isCallValid = (context->skipValidation() || in GL_DeleteProgramPipelines() local
207 bool isCallValid = in GL_DispatchCompute() local
232 bool isCallValid = in GL_DispatchComputeIndirect() local
256 bool isCallValid = (context->skipValidation() || in GL_DrawArraysIndirect() local
283 bool isCallValid = in GL_DrawElementsIndirect() local
[all …]
/external/angle/src/libANGLE/capture/
Dcapture_gles_1_0_autogen.cpp24 bool isCallValid, in CaptureAlphaFunc()
37 bool isCallValid, in CaptureAlphaFuncx()
50 bool isCallValid, in CaptureClearColorx()
66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx()
75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture()
84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef()
109 bool isCallValid, in CaptureClipPlanex()
136 bool isCallValid, in CaptureColor4f()
153 bool isCallValid, in CaptureColor4ub()
170 bool isCallValid, in CaptureColor4x()
[all …]
Dcapture_gles_1_0_params.cpp18 bool isCallValid, in CaptureClipPlanef_eqn()
27 bool isCallValid, in CaptureClipPlanex_equation()
36 bool isCallValid, in CaptureColorPointer_pointer()
47 bool isCallValid, in CaptureFogfv_params()
57 bool isCallValid, in CaptureFogxv_param()
66 bool isCallValid, in CaptureGetClipPlanef_equation()
75 bool isCallValid, in CaptureGetClipPlanex_equation()
84 bool isCallValid, in CaptureGetFixedv_params()
93 bool isCallValid, in CaptureGetLightfv_params()
104 bool isCallValid, in CaptureGetLightxv_params()
[all …]
Dcapture_gles_2_0_autogen.cpp23 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture()
33 bool isCallValid, in CaptureAttachShader()
46 bool isCallValid, in CaptureBindAttribLocation()
76 bool isCallValid, in CaptureBindBuffer()
89 bool isCallValid, in CaptureBindFramebuffer()
102 bool isCallValid, in CaptureBindRenderbuffer()
115 bool isCallValid, in CaptureBindTexture()
128 bool isCallValid, in CaptureBlendColor()
144 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation()
154 bool isCallValid, in CaptureBlendEquationSeparate()
[all …]
Dcapture_gles_2_0_params.cpp22 bool isCallValid, in CaptureBindAttribLocation_name()
32 bool isCallValid, in CaptureBufferData_data()
46 bool isCallValid, in CaptureBufferSubData_data()
57 bool isCallValid, in CaptureCompressedTexImage2D_data()
82 bool isCallValid, in CaptureCompressedTexSubImage2D_data()
99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked()
108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked()
117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked()
126 bool isCallValid, in CaptureDeleteTextures_texturesPacked()
135 bool isCallValid, in CaptureDrawElements_indices()
[all …]
Dcapture_gles_3_0_params.cpp17 bool isCallValid, in CaptureClearBufferfv_value()
27 bool isCallValid, in CaptureClearBufferiv_value()
37 bool isCallValid, in CaptureClearBufferuiv_value()
47 bool isCallValid, in CaptureCompressedTexImage3D_data()
73 bool isCallValid, in CaptureCompressedTexSubImage3D_data()
92 bool isCallValid, in CaptureDeleteQueries_idsPacked()
101 bool isCallValid, in CaptureDeleteSamplers_samplersPacked()
110 bool isCallValid, in CaptureDeleteTransformFeedbacks_idsPacked()
119 bool isCallValid, in CaptureDeleteVertexArrays_arraysPacked()
128 bool isCallValid, in CaptureDrawBuffers_bufs()
[all …]
Dcapture_gles_ext_params.cpp21 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
35 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
48 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
62 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
76 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances()
90 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts()
106 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
122 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts()
138 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices()
154 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances()
[all …]
Dcapture_gles_3_1_params.cpp17 bool isCallValid, in CaptureCreateShaderProgramv_strings()
27 bool isCallValid, in CaptureDeleteProgramPipelines_pipelinesPacked()
36 bool isCallValid, in CaptureDrawArraysIndirect_indirect()
49 bool isCallValid, in CaptureDrawElementsIndirect_indirect()
63 bool isCallValid, in CaptureGenProgramPipelines_pipelinesPacked()
72 bool isCallValid, in CaptureGetBooleani_v_data()
82 bool isCallValid, in CaptureGetFramebufferParameteriv_params()
92 bool isCallValid, in CaptureGetMultisamplefv_val()
102 bool isCallValid, in CaptureGetProgramInterfaceiv_params()
113 bool isCallValid, in CaptureGetProgramPipelineInfoLog_length()
[all …]
Dcapture_gles_3_2_params.cpp18 bool isCallValid, in CaptureDebugMessageCallback_userParam()
27 bool isCallValid, in CaptureDebugMessageControl_ids()
40 bool isCallValid, in CaptureDebugMessageInsert_buf()
53 bool isCallValid, in CaptureDrawElementsBaseVertex_indices()
66 bool isCallValid, in CaptureDrawElementsInstancedBaseVertex_indices()
79 bool isCallValid, in CaptureDrawRangeElementsBaseVertex_indices()
93 bool isCallValid, in CaptureGetDebugMessageLog_sources()
108 bool isCallValid, in CaptureGetDebugMessageLog_types()
123 bool isCallValid, in CaptureGetDebugMessageLog_ids()
138 bool isCallValid, in CaptureGetDebugMessageLog_severities()
[all …]
Dcapture_gles_3_0_autogen.cpp24 bool isCallValid, in CaptureBeginQuery()
37 bool isCallValid, in CaptureBeginTransformFeedback()
49 bool isCallValid, in CaptureBindBufferBase()
64 bool isCallValid, in CaptureBindBufferRange()
83 bool isCallValid, in CaptureBindSampler()
96 bool isCallValid, in CaptureBindTransformFeedback()
110 bool isCallValid, in CaptureBindVertexArray()
121 bool isCallValid, in CaptureBlitFramebuffer()
151 bool isCallValid, in CaptureClearBufferfi()
168 bool isCallValid, in CaptureClearBufferfv()
[all …]
Dcapture_gles_3_1_autogen.cpp24 bool isCallValid, in CaptureActiveShaderProgram()
37 bool isCallValid, in CaptureBindImageTexture()
60 bool isCallValid, in CaptureBindProgramPipeline()
71 bool isCallValid, in CaptureBindVertexBuffer()
88 bool isCallValid, in CaptureCreateShaderProgramv()
123 bool isCallValid, in CaptureDeleteProgramPipelines()
155 bool isCallValid, in CaptureDispatchCompute()
170 bool isCallValid, in CaptureDispatchComputeIndirect()
181 bool isCallValid, in CaptureDrawArraysIndirect()
209 bool isCallValid, in CaptureDrawElementsIndirect()
[all …]
Dcapture_gles_3_2_autogen.cpp23 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier()
31 bool isCallValid, in CaptureBlendEquationSeparatei()
47 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi()
58 bool isCallValid, in CaptureBlendFuncSeparatei()
77 bool isCallValid, in CaptureBlendFunci()
92 bool isCallValid, in CaptureColorMaski()
111 bool isCallValid, in CaptureCopyImageSubData()
152 bool isCallValid, in CaptureDebugMessageCallback()
180 bool isCallValid, in CaptureDebugMessageControl()
217 bool isCallValid, in CaptureDebugMessageInsert()
[all …]
Dcapture_gles_ext_autogen.cpp24 bool isCallValid, in CaptureDrawArraysInstancedBaseInstanceANGLE()
44 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE()
85 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE()
173 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE()
281 bool isCallValid, in CaptureCopyTexture3DANGLE()
312 bool isCallValid, in CaptureCopySubTexture3DANGLE()
357 bool isCallValid, in CaptureBlitFramebufferANGLE()
387 bool isCallValid, in CaptureRenderbufferStorageMultisampleANGLE()
408 bool isCallValid, in CaptureGetTexImageANGLE()
441 bool isCallValid, in CaptureGetRenderbufferImageANGLE()
[all …]
DFrameCapture.h534 bool isCallValid, in CaptureCallToFrameCapture()
DFrameCapture.cpp4761 bool isCallValid) in captureCall()