Searched defs:isComputeRelevant (Results 1 – 1 of 1) sorted by relevance
6174 bool NegativeTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::NegativeTestBase6630 bool TextureTestBase::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::TextureTestBase8381 bool GLSLContantImmutablityTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::GLSLContantImmutablityTest8445 bool GLSLContantValuesTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::GLSLContantValuesTest9067 bool UniformBlockLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockLayoutQualifierConflictTest9509 bool UniformBlockMemberInvalidOffsetAlignmentTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberInvalidOffsetAlignmentTest9972 bool UniformBlockMemberOverlappingOffsetsTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberOverlappingOffsetsTest10453 bool UniformBlockMemberAlignNonPowerOf2Test::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberAlignNonPowerOf2Test11064 bool SSBLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::SSBLayoutQualifierConflictTest12495 bool VaryingLocationsTest::isComputeRelevant(GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::VaryingLocationsTest[all …]