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Searched defs:isMultisampled (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRenderTargetD3D.h32 bool isMultisampled() const { return getSamples() > 0; } in isMultisampled() function
/external/skqp/src/sksl/ir/
DSkSLType.h180 Type(const char* name, SpvDim_ dimensions, bool isDepth, bool isArrayed, bool isMultisampled, in Type()
334 bool isMultisampled() const { in isMultisampled() function
/external/skia/src/sksl/
DSkSLBuiltinTypes.cpp65 bool isMultisampled, in MakeTextureType()
/external/skia/src/sksl/ir/
DSkSLType.h415 bool isMultisampled() const { in isMultisampled() function
551 bool isMultisampled, bool isSampled) in Type()
/external/angle/src/compiler/translator/
DBuildSPIRV.cpp771 bool isMultisampled = false; in getImageTypeParameters() local
/external/angle/src/tests/gl_tests/
DMultiviewDrawTest.cpp228 bool isMultisampled() { return mSamples > 0; } in isMultisampled() function in MultiviewFramebufferTestBase
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp195 const bool isMultisampled = samples > 1; in CanGenerateMipmapWithCompute() local
Dvk_helpers.cpp6912 bool isMultisampled = mSamples > 1; in readPixels() local