• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #ifndef _TCUTEXVERIFIERUTIL_HPP
2 #define _TCUTEXVERIFIERUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Tester Core
5  * ----------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Internal utilities shared between TexLookup and TexCompare verifiers.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tcuTexture.hpp"
28 
29 namespace tcu
30 {
31 namespace TexVerifierUtil
32 {
33 
34 // Error bound utilities
35 
36 float		computeFloatingPointError			(const float value, const int numAccurateBits);
37 float		computeFixedPointError				(const int numAccurateBits);
38 float		computeColorBitsError				(const int bits, const int numAccurateBits);
39 
40 template<int Size>
computeFloatingPointError(const Vector<float,Size> & value,const Vector<deInt32,Size> & numAccurateBits)41 inline Vector<float, Size> computeFloatingPointError (const Vector<float, Size>& value, const Vector<deInt32, Size>& numAccurateBits)
42 {
43 	Vector<float, Size> res;
44 	for (int ndx = 0; ndx < Size; ndx++)
45 		res[ndx] = computeFloatingPointError(value[ndx], numAccurateBits[ndx]);
46 	return res;
47 }
48 
49 template<int Size>
computeFixedPointError(const Vector<deInt32,Size> & numAccurateBits)50 inline Vector<float, Size> computeFixedPointError (const Vector<deInt32, Size>& numAccurateBits)
51 {
52 	Vector<float, Size> res;
53 	for (int ndx = 0; ndx < Size; ndx++)
54 		res[ndx] = computeFixedPointError(numAccurateBits[ndx]);
55 	return res;
56 }
57 
58 template<int Size>
computeColorBitsError(const Vector<deInt32,Size> & bits,const Vector<deInt32,Size> & numAccurateBits)59 inline Vector<float, Size> computeColorBitsError(const Vector<deInt32, Size>& bits, const Vector<deInt32, Size>& numAccurateBits)
60 {
61 	Vector<float, Size> res;
62 	for (int ndx = 0; ndx < Size; ndx++)
63 		res[ndx] = computeColorBitsError(bits[ndx], numAccurateBits[ndx]);
64 	return res;
65 }
66 
67 // Sampler introspection
68 
isNearestMipmapFilter(const Sampler::FilterMode mode)69 inline bool isNearestMipmapFilter(const Sampler::FilterMode mode)
70 {
71 	return mode == Sampler::NEAREST_MIPMAP_NEAREST || mode == Sampler::LINEAR_MIPMAP_NEAREST || mode == Sampler::CUBIC_MIPMAP_NEAREST;
72 }
73 
isLinearMipmapFilter(const Sampler::FilterMode mode)74 inline bool isLinearMipmapFilter(const Sampler::FilterMode mode)
75 {
76 	return mode == Sampler::NEAREST_MIPMAP_LINEAR || mode == Sampler::LINEAR_MIPMAP_LINEAR || mode == Sampler::CUBIC_MIPMAP_LINEAR;
77 }
78 
isMipmapFilter(const Sampler::FilterMode mode)79 inline bool isMipmapFilter(const Sampler::FilterMode mode)
80 {
81 	return isNearestMipmapFilter(mode) || isLinearMipmapFilter(mode);
82 }
83 
isNearestFilter(const Sampler::FilterMode mode)84 inline bool isNearestFilter(const Sampler::FilterMode mode)
85 {
86 	return mode == Sampler::NEAREST || mode == Sampler::NEAREST_MIPMAP_NEAREST || mode == Sampler::NEAREST_MIPMAP_LINEAR;
87 }
88 
isLinearFilter(const Sampler::FilterMode mode)89 inline bool isLinearFilter(const Sampler::FilterMode mode)
90 {
91 	return mode == Sampler::LINEAR || mode == Sampler::LINEAR_MIPMAP_NEAREST || mode == Sampler::LINEAR_MIPMAP_LINEAR;
92 }
93 
isCubicFilter(const Sampler::FilterMode mode)94 inline bool isCubicFilter(const Sampler::FilterMode mode)
95 {
96 	return mode == Sampler::CUBIC || mode == Sampler::CUBIC_MIPMAP_NEAREST || mode == Sampler::CUBIC_MIPMAP_LINEAR;
97 }
98 
getLevelFilter(const Sampler::FilterMode mode)99 inline Sampler::FilterMode getLevelFilter(const Sampler::FilterMode mode)
100 {
101 	if (isNearestFilter(mode))
102 		return Sampler::NEAREST;
103 	if (isLinearFilter(mode))
104 		return Sampler::LINEAR;
105 	return Sampler::CUBIC;
106 }
107 
isWrapModeSupported(const Sampler::WrapMode mode)108 inline bool isWrapModeSupported (const Sampler::WrapMode mode)
109 {
110 	return mode != Sampler::MIRRORED_REPEAT_CL && mode != Sampler::REPEAT_CL;
111 }
112 
113 // Misc utilities
114 
115 Vec2		computeNonNormalizedCoordBounds		(const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits);
116 void		getPossibleCubeFaces				(const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces);
117 
118 Sampler		getUnnormalizedCoordSampler			(const Sampler& sampler);
119 int			wrap								(Sampler::WrapMode mode, int c, int size);
120 
121 } // TexVerifierUtil
122 } // tcu
123 
124 #endif // _TCUTEXVERIFIERUTIL_HPP
125