Searched defs:isSeparable (Results 1 – 8 of 8) sorted by relevance
214 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load()453 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save()879 bool isSeparable, in linkMergedVaryings()
697 bool isSeparable, in LinkValidateVaryings()749 bool isSeparable, in DoShaderVariablesMatch()1631 bool isSeparable, in LinkValidateShaderInterfaceMatching()
360 bool isSeparable() const { return mSeparable; } in isSeparable() function
1999 bool Program::isSeparable() const in isSeparable() function in gl::Program
481 bool Program::isSeparable (void) const in isSeparable() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
304 bool Program::isSeparable (void) const in isSeparable() function in glu::Program
100 const bool isSeparable = !spec.programs.empty() && spec.programs[0].sources.separable; in isValid() local
6196 bool NegativeTestBase::isSeparable(const GLuint /* test_case_index */) in test() function in gl4cts::EnhancedLayouts::NegativeTestBase14792 bool VaryingLocationLimitTest::isSeparable(const GLuint test_case_index) in test() function in gl4cts::EnhancedLayouts::VaryingLocationLimitTest