Searched defs:is_complex (Results 1 – 16 of 16) sorted by relevance
306 bool is_complex; in SetReturnValueObject() local584 bool is_complex; in FlattenAggregateType() local692 bool is_complex; in GetReturnValueObjectImpl() local
313 bool is_complex; in SetReturnValueObject() local557 bool is_complex; in FlattenAggregateType() local668 bool is_complex; in GetReturnValueObjectImpl() local
200 bool is_complex; in SetReturnValueObject() local
717 bool is_complex; in SetReturnValueObject() local803 bool is_complex = false; in GetReturnValueObjectImpl() local
926 bool is_complex; in GetReturnValueObjectImpl() local
1557 bool is_complex; in GetReturnValueObjectImpl() local1848 bool is_complex; in SetReturnValueObject() local
1703 bool is_complex; in SetReturnValueObject() local
432 bool is_complex; in SetReturnValueObject() local700 bool is_complex; in GetReturnValueObjectImpl() local
310 bool is_complex; in SetReturnValueObject() local
291 def is_complex (self): member in LanguageTag
43 def _test_unary_cwise_ops(self, ops, is_complex): argument
395 bool is_complex; in SetReturnValueObject() local
482 bool is_complex = false; in GetReturnValueObjectSimple() local
2297 bool is_complex = false; in TrySimplify() local2442 bool is_complex = (type == DT_COMPLEX64) || (type == DT_COMPLEX128); in TrySimplify() local
3304 uint32_t &count, bool &is_complex) { in IsFloatingPointType()
444 bool is_complex = data_type == blas::DataType::kComplexFloat || in GetScaleType() local