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Searched defs:is_relaxed_precision (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp652 …bool is_relaxed_precision = member_relaxed_precision.find(member_index) != member_relaxed_precisio… in CollectInterfaceBlockMembers() local
710 bool is_relaxed_precision = (d.flags & decoration_set::relaxed_precision_bit) != 0; in CollectInterfaceByLocation() local