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Searched defs:iy1 (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp238 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion() local
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c897 int iy1 = trimmed_box.y1 / TILE_SIZE; in lp_setup_bin_triangle() local
/external/skqp/src/core/
DSkScan_Hairline.cpp136 int iy1 = SkFDot6Round(y1); in HairLineRgn() local
/external/skia/src/core/
DSkScan_Hairline.cpp141 int iy1 = SkFDot6Round(y1); in HairLineRgn() local
/external/mesa3d/src/imgui/
Dimstb_truetype.h2629 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBoxSubpixel()
2647 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBox()
2652 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBoxSubpixel()
2657 …ontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBox()
3555 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphBitmapSubpixel() local
4409 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphSDF() local
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp684 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp756 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp346 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2380 const int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp441 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local