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1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // ErrorStrings.h: Contains mapping of commonly used error messages
8 
9 #ifndef LIBANGLE_ERRORSTRINGS_H_
10 #define LIBANGLE_ERRORSTRINGS_H_
11 
12 namespace gl
13 {
14 namespace err
15 {
16 #define MSG constexpr const char *
17 
18 // clang-format off
19 MSG k3DDepthStencil = "Format cannot be GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL if target is GL_TEXTURE_3D";
20 MSG kANGLECopyTexture3DUnavailable = "GL_ANGLE_copy_texture_3d extension not available.";
21 MSG kAtomicCounterResourceName = "Active atomic counter resources are not assigned name strings.";
22 MSG kAttributeZeroRequiresDivisorLimitation = "The current context doesn't support setting a non-zero divisor on the attribute with index zero. Please reorder the attributes in your vertex shader so that attribute zero can have a zero divisor.";
23 MSG kBaseLevelNegative = "Base level must be at least 0.";
24 MSG kBaseLevelNonZero = "Base level must be 0.";
25 MSG kBaseLevelOutOfRange = "Texture base level out of range";
26 MSG kBlitDepthOrStencilFormatMismatch = "Depth/stencil buffer format combination not allowed for blit.";
27 MSG kBlitDimensionsOutOfRange = "BlitFramebuffer dimensions out of 32-bit integer range.";
28 MSG kBlitExtensionDepthStencilWholeBufferBlit = "Only whole-buffer depth and stencil blits are supported by this extension.";
29 MSG kBlitExtensionFormatMismatch = "Attempting to blit and the read and draw buffer formats don't match.";
30 MSG kBlitExtensionFromInvalidAttachmentType = "Blits are only supported from 2D texture, renderbuffer or default framebuffer attachments in this extension.";
31 MSG kBlitExtensionLinear = "Linear blit not supported in this extension.";
32 MSG kBlitExtensionMultisampledDepthOrStencil = "Multisampled depth/stencil blit is not supported by this extension.";
33 MSG kBlitExtensionMultisampledWholeBufferBlit = "Only whole-buffer blit is supported from a multisampled read buffer in this extension.";
34 MSG kBlitExtensionNotAvailable = "Blit extension not available.";
35 MSG kBlitExtensionScaleOrFlip = "Scaling and flipping in BlitFramebufferANGLE not supported by this implementation.";
36 MSG kBlitExtensionToInvalidAttachmentType = "Blits are only supported to 2D texture, renderbuffer or default framebuffer attachments in this extension.";
37 MSG kBlitFeedbackLoop = "Blit feedback loop: the read and draw framebuffers are the same.";
38 MSG kBlitFramebufferMissing = "Read and draw framebuffers must both exist for a blit to succeed.";
39 MSG kBlitFromMultiview = "Attempt to read from a multi-view framebuffer.";
40 MSG kBlitIntegerWithLinearFilter = "Cannot use GL_LINEAR filter when blitting a integer framebuffer.";
41 MSG kBlitInvalidFilter = "Invalid blit filter.";
42 MSG kBlitInvalidMask = "Invalid blit mask.";
43 MSG kBlitMissingColor = "Attempt to read from a missing color attachment of a complete framebuffer.";
44 MSG kBlitMissingDepthOrStencil = "Attempt to read from a missing depth/stencil attachment of a complete framebuffer.";
45 MSG kBlitMultisampledBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds don't match with the draw framebuffer.";
46 MSG kBlitMultisampledFormatOrBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer.";
47 MSG kBlitOnlyNearestForNonColor = "Only nearest filtering can be used when blitting buffers other than the color buffer.";
48 MSG kBlitSameImageColor = "Read and write color attachments cannot be the same image.";
49 MSG kBlitSameImageDepthOrStencil = "Read and write depth stencil attachments cannot be the same image.";
50 MSG kBlitToMultiview = "Attempt to write to a multi-view framebuffer.";
51 MSG kBlitTypeMismatchFixedOrFloat = "If the read buffer contains fixed-point or floating-point values, the draw buffer must as well.";
52 MSG kBlitTypeMismatchFixedPoint = "If the read buffer contains fixed-point values, the draw buffer must as well.";
53 MSG kBlitTypeMismatchSignedInteger = "If the read buffer contains signed integer values the draw buffer must as well.";
54 MSG kBlitTypeMismatchUnsignedInteger = "If the read buffer contains unsigned integer values the draw buffer must as well.";
55 MSG kBlitYUVFramebuffer = "Blitting to or from a YUV framebuffer is disallowed.";
56 MSG kBufferAlreadyMapped = "Buffer is already mapped.";
57 MSG kBufferBoundForTransformFeedback = "Buffer is bound for transform feedback.";
58 MSG kBufferImmutable = "Buffer is immutable.";
59 MSG kBufferMapped = "An active buffer is mapped";
60 MSG kBufferNotBound = "A buffer must be bound.";
61 MSG kBufferNotMappable = "Attempted to map buffer object zero.";
62 MSG kBufferNotMapped = "Buffer is not mapped.";
63 MSG kBufferNotUpdatable = "Buffer is not updatable.";
64 MSG kBufferOffsetOverflow = "Buffer offset overflow.";
65 MSG kBufferPointerNotAvailable = "Can not get pointer for reserved buffer name zero.";
66 MSG kCannotPopDefaultDebugGroup = "Cannot pop the default debug group.";
67 MSG kClientBufferInvalid = "Size must not exceed the size of clientbuffer";
68 MSG kClientDataInVertexArray = "Client data cannot be used with a non-default vertex array object.";
69 MSG kColorNumberGreaterThanMaxDrawBuffers = "Color number for primary color greater than or equal to MAX_DRAW_BUFFERS";
70 MSG kColorNumberGreaterThanMaxDualSourceDrawBuffers = "Color number for secondary color greater than or equal to MAX_DUAL_SOURCE_DRAW_BUFFERS";
71 MSG kCompressedDataSizeTooSmall = "dataSize is too small";
72 MSG kCompressedMismatch = "Compressed data is valid if-and-only-if the texture is compressed.";
73 MSG kCompressedTextureDimensionsMustMatchData = "Compressed texture dimensions must exactly match the dimensions of the data passed in.";
74 MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer.";
75 MSG kConstantColorAlphaLimitation = "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors is not supported by this implementation.";
76 MSG kContextLost = "Context has been lost.";
77 MSG kCopyAlias = "The read and write copy regions alias memory.";
78 MSG kCopyFromYUVFramebuffer = "Copying from a YUV framebuffer is disallowed.";
79 MSG kCubemapFacesEqualDimensions = "Each cubemap face must have equal width and height.";
80 MSG kCubemapIncomplete = "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size.";
81 MSG kCubemapInvalidDepth = "The cubemap depth must be a multiple of 6.";
82 MSG kDataTypeNotAligned = "Data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.";
83 MSG kDefaultFramebuffer = "Default framebuffer is bound.";
84 MSG kDefaultFramebufferAttachmentOnUserFBO = "Invalid attachment when a user framebuffer is bound.";
85 MSG kDefaultFramebufferInvalidAttachment = "Invalid attachment when the default framebuffer is bound.";
86 MSG kDefaultFramebufferInvalidDrawBuffer = "Only NONE or BACK are valid draw buffers for the default framebuffer";
87 MSG kDefaultFramebufferTarget = "It is invalid to change default FBO's attachments";
88 MSG kDefaultVertexArray = "Default vertex array object is bound.";
89 MSG kDestinationImmutable = "Destination texture cannot be immutable.";
90 MSG kDestinationLevelNotDefined = "The destination level of the destination texture must be defined.";
91 MSG kDestinationTextureTooSmall = "Destination texture too small.";
92 MSG kDimensionsMustBePow2 = "Texture dimensions must be power-of-two.";
93 MSG kDispatchIndirectBufferNotBound = "Dispatch indirect buffer must be bound.";
94 MSG kDrawBufferMaskMismatch = "Active draw buffers with missing fragment shader outputs.";
95 MSG kDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed is not available.";
96 MSG kES31OrDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed or ES 3.1 are required but not available.";
97 MSG kDrawBufferTypeMismatch = "Fragment shader output type does not match the bound framebuffer attachment type.";
98 MSG kDrawFramebufferIncomplete = "Draw framebuffer is incomplete";
99 MSG kDrawIndirectBufferNotBound = "Draw indirect buffer must be bound.";
100 MSG kEGLImageCannotCreate2DMultisampled = "Cannot create a 2D texture from a multisampled EGL image.";
101 MSG kEGLImageRenderbufferFormatNotSupported = "EGL image internal format is not supported as a renderbuffer.";
102 MSG kEGLImageTextureFormatNotSupported = "EGL image internal format is not supported as a texture.";
103 MSG kElementArrayBufferBoundForTransformFeedback = "It is undefined behavior to use an element array buffer that is bound for transform feedback.";
104 MSG kElementArrayNoBufferOrPointer = "No element array buffer and no pointer.";
105 MSG kEnumNotSupported = "Enum is not currently supported.";
106 MSG kEnumRequiresGLES30 = "Enum requires GLES 3.0";
107 MSG kEnumRequiresGLES31 = "Enum requires GLES 3.1";
108 MSG kES1or32Required = "OpenGL ES 1.x or 3.2 Required";
109 MSG kES31Required = "OpenGL ES 3.1 Required";
110 MSG kES32Required = "OpenGL ES 3.2 Required";
111 MSG kES3Required = "OpenGL ES 3.0 Required.";
112 MSG kExceedsComputeWorkGroupCountX = "num_groups_x cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[0]";
113 MSG kExceedsComputeWorkGroupCountY = "num_groups_y cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[1]";
114 MSG kExceedsComputeWorkGroupCountZ = "num_groups_z cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[2]";
115 MSG kExceedsElementRange = "Element value exceeds element range.";
116 MSG kExceedsFramebufferHeight = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_HEIGHT.";
117 MSG kExceedsFramebufferSamples = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_SAMPLES.";
118 MSG kExceedsFramebufferWidth = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_WIDTH.";
119 MSG kExceedsMaxColorAttachments = "Index is greater than the maximum supported color attachments";
120 MSG kExceedsMaxDebugGroupStackDepth = "Cannot push more than GL_MAX_DEBUG_GROUP_STACK_DEPTH debug groups.";
121 MSG kExceedsMaxDebugMessageLength = "Message length is larger than GL_MAX_DEBUG_MESSAGE_LENGTH.";
122 MSG kExceedsMaxDrawBuffers = "Draw buffer greater than MAX_DRAW_BUFFERS.";
123 MSG kExceedsMaxElement = "Element value exceeds maximum element index.";
124 MSG kExceedsMaxImageUnits = "Index must be within [0, MAX_IMAGE_UNITS).";
125 MSG kExceedsMaxLabelLength = "Label length is larger than GL_MAX_LABEL_LENGTH.";
126 MSG kExceedsMaxShaderStorageBufferBindings = "Index must be within [0, MAX_SHADER_STORAGE_BUFFER_BINDINGS).";
127 MSG kExceedsMaxVertexAttribBindings = "Index must be within [0, MAX_VERTEX_ATTRIB_BINDINGS).";
128 MSG kExceedsMaxVertexAttribStride = "Stride must be within [0, MAX_VERTEX_ATTRIB_STRIDE).";
129 MSG kExceedsNumExtensions = "Index must be within [0, NUM_EXTENSIONS).";
130 MSG kExceedsNumRequestableExtensions = "Index must be within [0, NUM_REQUESTABLE_EXTENSIONS_ANGLE).";
131 MSG kExpectedProgramName = "Expected a program name, but found a shader name.";
132 MSG kExpectedShaderName = "Expected a shader name, but found a program name.";
133 MSG kExtensionNotEnabled = "Extension is not enabled.";
134 MSG kExtensionNotDisablable = "Extension is not disablable.";
135 MSG kExtensionNotRequestable = "Extension is not requestable.";
136 MSG kExternalBufferInvalidOffset = "Offset must be zero for external buffers";
137 MSG kExternalTextureAttachmentNotYUV = "External texture attached to framebuffer is not YUV.";
138 MSG kExternalTextureNotSupported = "External texture extension not enabled";
139 MSG kFeedbackLoop = "Feedback loop formed between Framebuffer and active Texture.";
140 MSG kFixedNotInWebGL = "GL_FIXED is not supported in WebGL.";
141 MSG kFormatNotRenderable = "Internal format is not renderable.";
142 MSG kFragDataBindingIndexOutOfRange = "Fragment output color index must be zero or one.";
143 MSG kFragmentInputTypeNotFloatingPoint = "Fragment input type is not a floating point scalar or vector.";
144 MSG kFramebufferIncomplete = "Framebuffer is incomplete.";
145 MSG kFramebufferIncompleteAttachment = "Attachment type must be compatible with attachment object.";
146 MSG kFramebufferIncompleteAttachmentDepthGreaterThanMaxLayers = "Framebuffer is incomplete: Attachment depth is greater than MAX_FRAMEBUFFER_LAYERS.";
147 MSG kFramebufferIncompleteAttachmentInconsistantBitPlanes = "Framebuffer is incomplete: Attachments have inconsistent bit plane counts.";
148 MSG kFramebufferIncompleteAttachmentLayerGreaterThanDepth = "Framebuffer is incomplete: Attachment layer is greater than texture layer count.";
149 MSG kFramebufferIncompleteAttachmentLevelNotBaseLevelForIncompleteMipTexture = "Framebuffer is incomplete: Attachment level not equal to the base level and the texture is not mipmap complete.";
150 MSG kFramebufferIncompleteAttachmentLevelOutOfBaseMaxLevelRange = "Framebuffer is incomplete: Attachment level is not in the [base level, max level] range.";
151 MSG kFramebufferIncompleteAttachmentNoDepthBitsInDepthBuffer = "Framebuffer is incomplete: Depth attachment has no depth bits.";
152 MSG kFramebufferIncompleteAttachmentNoStencilBitsInStencilBuffer = "Framebuffer is incomplete: Stencil attachment has no stencil bits.";
153 MSG kFramebufferIncompleteAttachmentNotCubeComplete = "Framebuffer is incomplete: Attachment is an incomplete cube map.";
154 MSG kFramebufferIncompleteAttachmentNotRenderable = "Framebuffer is incomplete: Attachment is not renderable.";
155 MSG kFramebufferIncompleteAttachmentSamplesGreaterThanMaxSupportedSamples = "Framebuffer is incomplete: Attachment samples are greater than the maximum supported samples for this format.";
156 MSG kFramebufferIncompleteAttachmentsNotUnique = "Framebuffer is incomplete: All attachments must be unique.";
157 MSG kFramebufferIncompleteAttachmentWebGLDepthBufferHasStencilBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
158 MSG kFramebufferIncompleteAttachmentWebGLDepthStencilNoDepthOrStencilBits = "Framebuffer is incomplete: Depth stencil attachment has no depth bits or no stencil bits.";
159 MSG kFramebufferIncompleteAttachmentWebGLStencilBufferHasDepthBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
160 MSG kFramebufferIncompleteAttachmentZeroSize = "Framebuffer is incomplete: Attachment has zero size.";
161 MSG kFramebufferIncompleteDefaultZeroSize = "Framebuffer is incomplete: No attachments and default size is zero.";
162 MSG kFramebufferIncompleteDepthAndStencilBuffersNotTheSame = "Framebuffer is incomplete: Depth and stencil attachments are not the same.";
163 MSG kFramebufferIncompleteDepthStencilInColorBuffer = "Framebuffer is incomplete: Depth stencil texture in color attachment.";
164 MSG kFramebufferIncompleteDriverUnsupported = "Framebuffer is incomplete: Driver does not support this framebuffer configuration.";
165 MSG kFramebufferIncompleteInconsistantAttachmentSizes = "Framebuffer is incomplete: Attachments are not all the same size.";
166 MSG kFramebufferIncompleteInternalError = "Framebuffer is incomplete: Internal error.";
167 MSG kFramebufferIncompleteMismatchedLayeredAttachments = "Framebuffer is incomplete: If one attachment is layered, all must be layered.";
168 MSG kFramebufferIncompleteMismatchedLayeredTexturetypes = "Framebuffer is incomplete: If an attachments are layered, they must all be the same texture type.";
169 MSG kFramebufferIncompleteMultisampleDepthStencilSampleCountDivisibleByColorSampleCount = "Framebuffer is incomplete: Depth stencil sample count must be divisible by the color sample count.";
170 MSG kFramebufferIncompleteMultisampleInconsistentFixedSampleLocations = "Framebuffer is incomplete: Attachments have inconsistent fixed sample locations.";
171 MSG kFramebufferIncompleteMultisampleInconsistentSampleCounts = "Framebuffer is incomplete: Attachments have different sample counts.";
172 MSG kFramebufferIncompleteMultisampleNonFixedSamplesWithRenderbuffers = "Framebuffer is incomplete: All textures must have fixed samples if paired with multisample renderbuffers.";
173 MSG kFramebufferIncompleteMultiviewBaseViewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview base view.";
174 MSG kFramebufferIncompleteMultiviewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview enabled state.";
175 MSG kFramebufferIncompleteMultiviewViewsMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview view counts.";
176 MSG kFramebufferIncompleteSurfaceless = "Framebuffer is incomplete: Framebuffer is surfaceless.";
177 MSG kFramebufferIncompleteUnsupportedMissmatchedDimensions = "Framebuffer is incomplete: Mismatched attachment sizes are unsupported.";
178 MSG kFramebufferIncompleteUnsupportedNonUniqueAttachments = "Framebuffer is incomplete: Non-unique attachments are unsupported.";
179 MSG kFramebufferIncompleteUnsupportedSeparateDepthStencilBuffers = "Framebuffer is incomplete: Separate depth and stencil buffers are unsupported.";
180 MSG kFramebufferIncompleteWebGLDepthStencilInconsistant = "Framebuffer is incomplete: WebGL depth stencil state is inconsistent.";
181 MSG kFramebufferTextureInvalidLayer = "Layer invalid for framebuffer texture attachment.";
182 MSG kFramebufferTextureInvalidMipLevel = "Mip level invalid for framebuffer texture attachment.";
183 MSG kFramebufferTextureLayerIncorrectTextureType = "Texture is not a three-dimensional or two-dimensionsal array texture.";
184 MSG kGenerateMipmapNotAllowed = "Texture format does not support mipmap generation.";
185 MSG kGenerateMipmapZeroSize = "Cannot generate mipmaps for a zero-size texture in a WebGL context.";
186 MSG kGeometryShaderExtensionNotEnabled = "GL_EXT_geometry_shader or GL_OES_geometry_shader extension not enabled.";
187 MSG kGetImageExtensionNotEnabled = "GL_ANGLE_get_image extension not enabled.";
188 MSG kGLES1Only = "GLES1-only function.";
189 MSG kImageSizeMustBeZero = "imageSize must be 0 if no texture data is provided.";
190 MSG kImageSizeTooSmall = "imageSize is too small.";
191 MSG kImmutableMemoryObject = "The memory object is immutable.";
192 MSG kImmutableTextureBound = "The value of TEXTURE_IMMUTABLE_FORMAT for the texture currently bound to target on the active texture unit is true.";
193 MSG kIncompatibleDrawModeAgainstGeometryShader = "Primitive mode is incompatible with the input primitive type of the geometry shader.";
194 MSG kIncompatibleDrawModeWithTessellationShader = "When tessellation is active the primitive mode must be GL_PATCHES.";
195 MSG kIncompatibleDrawModeWithoutTessellationShader = "When tessellation is not active the primitive mode must not be GL_PATCHES.";
196 MSG kIncompatibleTextures = "Texture formats are not compatible";
197 MSG kIndexExceedsActiveUniformBlockCount = "Index exceeds active uniform block count.";
198 MSG kIndexExceedsMaxActiveUniform = "Index must be less than program active uniform count.";
199 MSG kIndexExceedsMaxActiveUniformBlock = "Index must be less than program active uniform block count.";
200 MSG kIndexExceedsMaxAtomicCounterBufferBindings = "Index must be less than MAX_ATOMIC_COUNTER_BUFFER_BINDINGS.";
201 MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS.";
202 MSG kIndexExceedsMaxTransformFeedbackAttribs = "Index must be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
203 MSG kIndexExceedsMaxUniformBufferBindings = "Index must be less than MAX_UNIFORM_BUFFER_BINDINGS.";
204 MSG kIndexExceedsMaxVertexAttribute = "Index must be less than MAX_VERTEX_ATTRIBS.";
205 MSG kIndexExceedsMaxWorkgroupDimensions = "Index must be less than the number of workgroup dimensions (3).";
206 MSG kIndexExceedsSamples = "Index must be less than the value of SAMPLES.";
207 MSG kIndexExceedsTransformFeedbackBufferBindings = "Index is greater than or equal to the number of TRANSFORM_FEEDBACK_BUFFER indexed binding points.";
208 MSG kInsufficientBufferSize = "Insufficient buffer size.";
209 MSG kInsufficientParams = "More parameters are required than were provided.";
210 MSG kInsufficientVertexBufferSize = "Vertex buffer is not big enough for the draw call";
211 MSG kIntegerOverflow = "Integer overflow.";
212 MSG kInternalFormatRequiresTexture2DArray = "internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY.";
213 MSG kInternalFormatRequiresTexture2DArrayS3TC = "internalformat is an S3TC format and target is not GL_TEXTURE_2D_ARRAY.";
214 MSG kInternalFormatRequiresTexture2DArrayRGTC = "internalformat is an RGTC format and target is not GL_TEXTURE_2D_ARRAY.";
215 MSG kInternalFormatRequiresTexture2DArrayASTC = "internalformat is an ASTC format and target is not GL_TEXTURE_2D_ARRAY.";
216 MSG kInvalidAccessBits = "Invalid access bits.";
217 MSG kInvalidAccessBitsFlush = "The explicit flushing bit may only be set if the buffer is mapped for writing.";
218 MSG kInvalidAccessBitsRead = "Invalid access bits when mapping buffer for reading";
219 MSG kInvalidAccessBitsReadWrite = "Need to map buffer for either reading or writing.";
220 MSG kInvalidAttachment = "Invalid Attachment Type.";
221 MSG kInvalidBindBufferSize = "Invalid buffer binding size.";
222 MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRAGMENT_UNIFORM_VECTORS) * 4";
223 MSG kInvalidBlendEquation = "Invalid blend equation.";
224 MSG kInvalidBlendFunction = "Invalid blend function.";
225 MSG kInvalidBlendStateForYUV = "Blending must be disabled when writing to YUV framebuffers.";
226 MSG kInvalidBooleanValue = "Invalid boolean value. Must be GL_FALSE or GL_TRUE.";
227 MSG kInvalidBorder = "Border must be 0.";
228 MSG kInvalidBufferName = "name is not a valid buffer.";
229 MSG kInvalidBufferTypes = "Invalid buffer target.";
230 MSG kInvalidBufferUsage = "Invalid buffer usage enum.";
231 MSG kInvalidBufferUsageFlags = "Invalid buffer usage flags.";
232 MSG kInvalidClearMask = "Invalid mask bits.";
233 MSG kInvalidClientState = "Invalid client vertex array type.";
234 MSG kInvalidClipPlane = "Invalid clip plane.";
235 MSG kInvalidColorMaskForYUV = "Red, green and blue color writes must be enabled when writing to YUV framebuffers.";
236 MSG kInvalidCombinedImageUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)";
237 MSG kInvalidComponents = "Invalid components.";
238 MSG kInvalidCompressedFormat = "Not a valid compressed texture format.";
239 MSG kInvalidCompressedImageSize = "Invalid compressed image size.";
240 MSG kInvalidCompressedRegionSize = "Invalid region for compressed texture format.";
241 MSG kInvalidConstantColor = "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination color factors in the blend function.";
242 MSG kInvalidCopyCombination = "Invalid copy texture format combination.";
243 MSG kInvalidCoverageComponents = "components is not one of GL_RGB, GL_RGBA, GL_ALPHA or GL_NONE.";
244 MSG kInvalidCoverMode = "Invalid cover mode.";
245 MSG kInvalidExternalCreateFlags = "Create flags must only include bits defined by GL_ANGLE_external_objects_flags";
246 MSG kInvalidCullMode = "Cull mode not recognized.";
247 MSG kInvalidDebugSeverity = "Invalid debug severity.";
248 MSG kInvalidDebugSource = "Invalid debug source.";
249 MSG kInvalidDebugSourceType = "If count is greater than zero, source and type cannot be GL_DONT_CARE.";
250 MSG kInvalidDebugType = "Invalid debug type.";
251 MSG kInvalidDefaultReadBuffer = "Read buffer must be GL_NONE or GL_BACK when reading from the default framebuffer.";
252 MSG kInvalidDepthEnum = "Invalid depth enum.";
253 MSG kInvalidDepthRange = "Near value cannot be greater than far.";
254 MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil.";
255 MSG kInvalidDestinationTexture = "Destination texture is not a valid texture object.";
256 MSG kInvalidDestinationTextureType = "Invalid destination texture type.";
257 MSG kInvalidDrawBuffer = "Invalid draw buffer.";
258 MSG kInvalidDrawBufferCountForDefault = "The default framebuffer must have exactly one draw buffer.";
259 MSG kInvalidDrawBufferValue = "Ith value does not match COLOR_ATTACHMENTi or NONE.";
260 MSG kInvalidDrawMode = "Invalid draw mode.";
261 MSG kInvalidDrawModeTransformFeedback = "Draw mode must match current transform feedback object's draw mode.";
262 MSG kInvalidEGLImage = "EGL image is not valid.";
263 MSG kInvalidElementRange = "Invalid element range.";
264 MSG kInvalidFence = "Invalid fence object.";
265 MSG kInvalidFenceCondition = "Invalid value for condition.";
266 MSG kInvalidFenceState = "Fence must be set.";
267 MSG kInvalidFillMode = "Invalid fill mode.";
268 MSG kInvalidFilterTexture = "Texture only supports NEAREST and LINEAR filtering.";
269 MSG kInvalidFlags = "Invalid value for flags.";
270 MSG kInvalidFlushOutOfRange = "Flushed range does not fit into buffer mapping dimensions.";
271 MSG kInvalidFlushTarget = "Attempted to flush a buffer not mapped for explicit flushing.";
272 MSG kInvalidFlushZero = "Attempted to flush buffer object zero.";
273 MSG kInvalidFogDensity = "Invalid fog density (must be nonnegative).";
274 MSG kInvalidFogMode = "Invalid fog mode.";
275 MSG kInvalidFogParameter = "Invalid fog parameter.";
276 MSG kInvalidFormat = "Invalid format.";
277 MSG kInvalidFormatCombination = "Invalid combination of format, type and internalFormat.";
278 MSG kInvalidFragmentInputBinding = "No such binding.";
279 MSG kInvalidFramebufferAttachmentParameter = "Invalid parameter name for framebuffer attachment.";
280 MSG kInvalidFramebufferLayer = "Framebuffer layer cannot be less than 0 or greater than GL_MAX_FRAMEBUFFER_LAYERS_EXT.";
281 MSG kInvalidFramebufferName = "name is not a valid framebuffer.";
282 MSG kInvalidFramebufferTarget = "Invalid framebuffer target.";
283 MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture.";
284 MSG kInvalidHandleType = "Invalid handle type.";
285 MSG kInvalidImageAccess = "access is not one of the supported tokens.";
286 MSG kInvalidImageLayout = "Invalid image layout.";
287 MSG kInvalidImageFormat = "format is not one of supported image unit formats.";
288 MSG kInvalidIndentifier = "Invalid identifier.";
289 MSG kInvalidIndirectOffset = "indirect must be a multiple of the size of uint in basic machine units.";
290 MSG kInvalidInternalFormat = "Invalid internal format.";
291 MSG kInvalidLight = "Invalid light.";
292 MSG kInvalidLightModelParameter = "Invalid light model parameter.";
293 MSG kInvalidLightParameter = "Invalid light parameter.";
294 MSG kInvalidLogicOp = "Invalid logical operation.";
295 MSG kInvalidMapPointerQuery = "GL_BUFFER_MAP_POINTER can only be queried with GetBufferPointerv.";
296 MSG kInvalidMaterialFace = "Invalid material face.";
297 MSG kInvalidMaterialParameter = "Invalid material parameter.";
298 MSG kInvalidMatrixMode = "Invalid matrix mode.";
299 MSG kInvalidMemoryBarrierBit = "Invalid memory barrier bit.";
300 MSG kInvalidMemoryObject = "Invalid memory object.";
301 MSG kInvalidMemoryObjectParameter = "Invalid memory object parameter.";
302 MSG kInvalidMipLevel = "Level of detail outside of range.";
303 MSG kInvalidMipLevels = "Invalid level count.";
304 MSG kInvalidMultisampledFramebufferOperation = "Invalid operation on multisampled framebuffer";
305 MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)";
306 MSG kInvalidName = "Invalid name.";
307 MSG kInvalidNameCharacters = "Name contains invalid characters.";
308 MSG kInvalidOriginEnum = "Invalid origin enum.";
309 MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL.";
310 MSG kInvalidPname = "Invalid pname.";
311 MSG kInvalidPointerQuery = "Invalid pointer query.";
312 MSG kInvalidPointParameter = "Invalid point parameter.";
313 MSG kInvalidPointParameterValue = "Invalid point parameter value (must be non-negative).";
314 MSG kInvalidPointSizeValue = "Invalid point size (must be positive).";
315 MSG kInvalidPrecision = "Invalid or unsupported precision type.";
316 MSG kInvalidPrimitiveMode = "Invalid primitive mode.";
317 MSG kInvalidProgramBinaryFormat = "Program binary format is not valid.";
318 MSG kInvalidProgramInterface = "Invalid program interface.";
319 MSG kInvalidProgramName = "Program object expected.";
320 MSG kInvalidProgramPipelineName = "name is not a valid program pipeline.";
321 MSG kInvalidProgramResourceIndex = "Invalid program resource index.";
322 MSG kInvalidProgramResourceProperty = "Invalid program resource property.";
323 MSG kInvalidProjectionMatrix = "Invalid projection matrix. Left/right, top/bottom, near/far intervals cannot be zero, and near/far cannot be less than zero.";
324 MSG kInvalidPropCount = "Invalid propCount.";
325 MSG kInvalidPropertyForProgramInterface = "Not an allowed program resource property for this program interface";
326 MSG kInvalidProvokingVertex = "Invalid provoking vertex.";
327 MSG kInvalidQueryId = "Invalid query Id.";
328 MSG kInvalidQueryName = "name is not a valid query.";
329 MSG kInvalidQueryTarget = "Invalid query target.";
330 MSG kInvalidQueryType = "Invalid query type.";
331 MSG kInvalidRange = "Invalid range.";
332 MSG kInvalidReadBuffer = "Invalid read buffer";
333 MSG kInvalidRenderbufferInternalFormat = "Invalid renderbuffer internalformat.";
334 MSG kInvalidRenderbufferName = "name is not a valid renderbuffer.";
335 MSG kInvalidRenderbufferTarget = "Invalid renderbuffer target.";
336 MSG kInvalidRenderbufferTextureParameter = "Invalid parameter name for renderbuffer attachment.";
337 MSG kInvalidRenderbufferWidthHeight = "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size.";
338 MSG kInvalidResetStatus = "Reset status is not valid";
339 MSG kInvalidSampleMaskNumber = "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS.";
340 MSG kInvalidSampler = "Sampler is not valid";
341 MSG kInvalidSamplerName = "name is not a valid sampler.";
342 MSG kInvalidShaderBinaryFormat = "Invalid shader binary format.";
343 MSG kInvalidShaderName = "Shader object expected.";
344 MSG kInvalidShaderType = "Invalid shader type.";
345 MSG kInvalidShadingModel = "Invalid shading model.";
346 MSG kInvalidSourceTexture = "Source texture is not a valid texture object.";
347 MSG kInvalidSourceTextureInternalFormat = "Source texture internal format is invalid.";
348 MSG kInvalidSourceTextureLevel = "Invalid source texture level.";
349 MSG kInvalidSourceTextureSize = "Invalid source texture height or width.";
350 MSG kInvalidSourceTextureType = "Source texture must be a valid texture type.";
351 MSG kInvalidStencil = "Invalid stencil.";
352 MSG kInvalidStencilBitMask = "Invalid stencil bit mask.";
353 MSG kInvalidSyncPointer = "Not a valid sync pointer.";
354 MSG kInvalidTarget = "Invalid target.";
355 MSG kInvalidTextureCombine = "Invalid texture combine mode.";
356 MSG kInvalidTextureCombineOp = "Invalid texture combine operand.";
357 MSG kInvalidTextureCombineSrc = "Invalid texture combine source.";
358 MSG kInvalidTextureEnvMode = "Invalid texture environment mode.";
359 MSG kInvalidTextureEnvParameter = "Invalid texture environment parameter.";
360 MSG kInvalidTextureEnvScale = "Invalid texture environment scale.";
361 MSG kInvalidTextureEnvTarget = "Invalid texture environment target.";
362 MSG kInvalidTextureFilterParam = "Texture filter not recognized.";
363 MSG kInvalidTextureLevel = "Texture level does not exist.";
364 MSG kInvalidTextureName = "Not a valid texture object name.";
365 MSG kInvalidTextureRange = "Cannot be less than 0 or greater than maximum number of textures.";
366 MSG kInvalidTextureTarget = "Invalid or unsupported texture target.";
367 MSG kInvalidTextureType = "Texture has incompatible target.";
368 MSG kInvalidTextureWrap = "Texture wrap mode not recognized.";
369 MSG kInvalidTimeout = "Invalid value for timeout.";
370 MSG kInvalidTransformation = "Invalid transformation.";
371 MSG kInvalidTransformFeedbackAttribsCount = "Count exceeds MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
372 MSG kInvalidTransformFeedbackName = "name is not a valid transform feedback.";
373 MSG kInvalidType = "Invalid type.";
374 MSG kInvalidUniformCount = "Only array uniforms may have count > 1.";
375 MSG kInvalidUniformLocation = "Invalid uniform location";
376 MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8.";
377 MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL.";
378 MSG kInvalidExternalUsageFlags = "Usage flags must only include bits defined by GL_ANGLE_external_objects_flags";
379 MSG kInvalidValueExceedsMaxPatchSize = "Value must be less than or equal to MAX_PATCH_SIZE.";
380 MSG kInvalidValueNonPositive = "Value must be greater than zero.";
381 MSG kInvalidVaryingLocation = "Location exceeds max varying.";
382 MSG kInvalidVertexArray = "Vertex array does not exist.";
383 MSG kInvalidVertexArrayName = "name is not a valid vertex array.";
384 MSG kInvalidVertexAttribSize2101010 = "Type is INT_2_10_10_10_REV or UNSIGNED_INT_2_10_10_10_REV and size is not 4.";
385 MSG kInvalidVertexAttribSize1010102 = "Type is INT_10_10_10_2_OES or UNSIGNED_INT_10_10_10_2_OES and size is not 3 or 4.";
386 MSG kInvalidVertexAttrSize = "Vertex attribute size must be 1, 2, 3, or 4.";
387 MSG kInvalidVertexPointerSize = "Size for built-in vertex attribute is outside allowed range.";
388 MSG kInvalidVertexPointerStride = "Invalid stride for built-in vertex attribute.";
389 MSG kInvalidVertexPointerType = "Invalid type for built-in vertex attribute.";
390 MSG kInvalidWidth = "Invalid width.";
391 MSG kInvalidWrapModeTexture = "Invalid wrap mode for texture type.";
392 MSG kInvalidZOffset = "zoffset is larger than MAX_3D_TEXTURE_SIZE-1";
393 MSG kLengthZero = "Length must not be zero.";
394 MSG kLevelNotZero = "Texture level must be zero.";
395 MSG kLightParameterOutOfRange = "Light parameter out of range.";
396 MSG kMapOutOfRange = "Mapped range does not fit into buffer dimensions.";
397 MSG kMaterialParameterOutOfRange = "Material parameter out of range.";
398 MSG kMatrixStackOverflow = "Current matrix stack is full.";
399 MSG kMatrixStackUnderflow = "Current matrix stack has only a single matrix.";
400 MSG kMaxActiveVariablesInterface = "MAX_NUM_ACTIVE_VARIABLES requires a buffer or block interface.";
401 MSG kMismatchedFormat = "Format must match internal format.";
402 MSG kMismatchedTargetAndFormat = "Invalid texture target and format combination.";
403 MSG kMismatchedTypeAndFormat = "Invalid format and type combination.";
404 MSG kMismatchedVariableProgram = "Variable is not part of the current program.";
405 MSG kMissingName = "No name given.";
406 MSG kMissingReadAttachment = "Missing read attachment.";
407 MSG kMissingTexture = "No Texture is bound to the specified target.";
408 MSG kMissingTextureName = "texture is not the name of an existing texture object.";
409 MSG kMultisampleArrayExtensionRequired = "GL_ANGLE_texture_multisample_array not enabled.";
410 MSG kMultisampleTextureExtensionOrES31Required = "GL_ANGLE_texture_multisample or GLES 3.1 required.";
411 MSG kMultisampleTextureExtensionOrGetTexLevelParameterExtensionOrES31Required = "GL_ANGLE_texture_multisample, GL_ANGLE_get_tex_level_parameter or GLES 3.1 required.";
412 MSG kMultiviewActive = "The number of views in the active draw framebuffer is greater than 1.";
413 MSG kMultiviewMismatch = "The number of views in the active program and draw framebuffer does not match.";
414 MSG kMultiviewNotAvailable = "ANGLE_multiview is not available.";
415 MSG kMultiviewReadFramebuffer = "The active read framebuffer object has multiview attachments.";
416 MSG kMultiviewTimerQuery = "There is an active query for target GL_TIME_ELAPSED_EXT when the number of views in the active draw framebuffer is greater than 1.";
417 MSG kMultiviewTransformFeedback = "There is an active transform feedback object when the number of views in the active draw framebuffer is greater than 1.";
418 MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE.";
419 MSG kMultiviewViewsTooSmall = "numViews cannot be less than 1.";
420 MSG kMustHaveElementArrayBinding = "Must have element array buffer bound.";
421 MSG kNameBeginsWithGL = "Attributes that begin with 'gl_' are not allowed.";
422 MSG kNegativeAttachments = "Negative number of attachments.";
423 MSG kNegativeBaseViewIndex = "Negative baseViewIndex.";
424 MSG kNegativeBufferSize = "Negative buffer size.";
425 MSG kNegativeBufSize = "Invalid bufSize.";
426 MSG kNegativeCount = "Negative count.";
427 MSG kNegativeHeightWidthDepth = "Cannot have negative height, width, or depth.";
428 MSG kNegativeLayer = "Negative layer.";
429 MSG kNegativeLength = "Negative length.";
430 MSG kNegativeLevel = "Level is negative.";
431 MSG kNegativeLocation = "Location cannot be less than 0.";
432 MSG kNegativeMaxCount = "Negative maxcount.";
433 MSG kNegativeOffset = "Negative offset.";
434 MSG kNegativeParam = "param is negative.";
435 MSG kNegativePrimcount = "Primcount must be greater than or equal to zero.";
436 MSG kNegativeSize = "Negative size.";
437 MSG kNegativeStart = "Cannot have negative start.";
438 MSG kNegativeStride = "Cannot have negative stride.";
439 MSG kNegativeXYZ = "x = y = or z cannot be negative.";
440 MSG kNoActiveComputeShaderStage = "No active compute shader stage in this program.";
441 MSG kNoActiveGeometryShaderStage = "No active geometry shader stage in this program.";
442 MSG kNoActiveGraphicsShaderStage = "It is a undefined behaviour to render without vertex shader stage or fragment shader stage.";
443 MSG kNoActiveProgramWithComputeShader = "No active program for the compute shader stage.";
444 MSG kNoDefinedClearConversion = "No defined conversion between clear value and attachment format.";
445 MSG kNonPositiveDrawTextureDimension = "Both width and height argument of drawn texture must be positive.";
446 MSG kNonPositiveSize = "Size must be greater than 0";
447 MSG kNoProgramBinaryFormats = "No program binary formats supported.";
448 MSG kNoReadFramebuffer = "No active read framebuffer.";
449 MSG kNoSampleAlphaToCoveragesLimitation = "Current renderer doesn't support alpha-to-coverage.";
450 MSG kNotTextureComplete = "The texture is not complete.";
451 MSG kNoTransformArray = "No transform array given.";
452 MSG kNoTransformFeedbackOutputVariables = "The active program has specified no output variables to record.";
453 MSG kNoZeroDivisor = "At least one enabled attribute must have a divisor of zero.";
454 MSG kNVFenceNotSupported = "GL_NV_fence is not supported";
455 MSG kObjectNotGenerated = "Object cannot be used because it has not been generated.";
456 MSG kOffsetAlignment = "offset must be a multiple of 4.";
457 MSG kOffsetAndSizeAlignment = "Offset and size must be multiple of 4.";
458 MSG kOffsetMustBeMultipleOfType = "Offset must be a multiple of the passed in datatype.";
459 MSG kOffsetMustBeMultipleOfUint = "Offset must be a multiple of sizeof(uint) in basic machine units.";
460 MSG kOffsetOverflow = "Offset overflows texture dimensions.";
461 MSG kOtherQueryActive = "Other query is active.";
462 MSG kOutsideOfBounds = "Parameter outside of bounds.";
463 MSG kParamOverflow = "The provided parameters overflow with the provided buffer.";
464 MSG kPixelDataNotNull = "Pixel data must be null.";
465 MSG kPixelDataNull = "Pixel data cannot be null.";
466 MSG kPixelPackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel pack buffer that is bound for transform feedback.";
467 MSG kPixelUnpackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel unpack buffer that is bound for transform feedback.";
468 MSG kPointSizeArrayExtensionNotEnabled = "GL_OES_point_size_array not enabled.";
469 MSG kProgramDoesNotExist = "Program doesn't exist.";
470 MSG kProgramInterfaceMustBeProgramOutput = "programInterface must be set to GL_PROGRAM_OUTPUT.";
471 MSG kProgramNotBound = "A program must be bound.";
472 MSG kProgramNotLinked = "Program not linked.";
473 MSG kQueryActive = "Query is active.";
474 MSG kQueryExtensionNotEnabled = "Query extension not enabled.";
475 MSG kQueryInactive = "Query is not active.";
476 MSG kQueryTargetMismatch = "Query type does not match target.";
477 MSG kReadBufferNone = "Read buffer is GL_NONE.";
478 MSG kReadBufferNotAttached = "Read buffer has no attachment.";
479 MSG kRectangleTextureCompressed = "Rectangle texture cannot have a compressed format.";
480 MSG kRelativeOffsetTooLarge = "relativeOffset cannot be greater than MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.";
481 MSG kRenderableInternalFormat = "SizedInternalformat must be color-renderable, depth-renderable, or stencil-renderable.";
482 MSG kRenderbufferNotBound = "A renderbuffer must be bound.";
483 MSG kResourceMaxRenderbufferSize = "Desired resource size is greater than max renderbuffer size.";
484 MSG kResourceMaxTextureSize = "Desired resource size is greater than max texture size.";
485 MSG kRobustResourceInitializationExtensionRequired = "EGL_ANGLE_robust_resource_initialization not enabled.";
486 MSG kSamplerFormatMismatch = "Mismatch between texture format and sampler type (signed/unsigned/float/shadow).";
487 MSG kSamplerUniformValueOutOfRange = "Sampler uniform value out of range.";
488 MSG kSamplesOutOfRange = "Samples must not be greater than maximum supported value for the format.";
489 MSG kSamplesZero = "Samples may not be zero.";
490 MSG kShaderAttachmentHasShader = "Shader attachment already has a shader.";
491 MSG kShaderSourceInvalidCharacters = "Shader source contains invalid characters.";
492 MSG kShaderStorageBufferOffsetAlignment = "Offset must be multiple of value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT.";
493 MSG kShaderToDetachMustBeAttached = "Shader to be detached must be currently attached to the program.";
494 MSG kSourceLevelNotDefined = "The source level of the source texture must be defined.";
495 MSG kSourceTextureLevelZeroDefined = "Source texture must level 0 defined.";
496 MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format.";
497 MSG kSourceTextureTooSmall = "The specified dimensions are outside of the bounds of the texture.";
498 MSG kStencilReferenceMaskOrMismatch = "Stencil reference and mask values must be the same for front facing and back facing triangles.";
499 MSG kStrideExceedsWebGLLimit = "Stride is over the maximum stride allowed by WebGL.";
500 MSG kStrideMustBeMultipleOfType = "Stride must be a multiple of the passed in datatype.";
501 MSG kSyncMissing = "Sync object does not exist.";
502 MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES.";
503 MSG kTessellationShaderExtensionNotEnabled = "GL_EXT_tessellation_shader extension not enabled.";
504 MSG kTessellationShaderRequiresBothControlAndEvaluation = "Tessellation requires both control and evaluation shaders.";
505 MSG kTessellationShaderRequiresVertexShader = "Any command that transfers vertices to the GL requires a vertex shader if the current program uses a tessellation shader.";
506 MSG kTextureBufferExtensionNotAvailable = "Texture buffer extension not available.";
507 MSG kTextureBufferOffsetAlignment = "Offset must be multiple of value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.";
508 MSG kTextureBufferSize = "Texture buffer size must be a positive integer.";
509 MSG kTextureBufferSizeOffset = "Texture buffer offset + size must be less than or equal to BUFFER_SIZE.";
510 MSG kTextureBufferTarget = "Target must be TEXTURE_BUFFER.";
511 MSG kTextureBufferInternalFormat = "Internal format is not an accepted sized internal format.";
512 MSG kTextureBufferInvalidBuffer = "If buffer is nonzero, it must match the name of an existing buffer object.";
513 MSG kTextureFormatMismatch = "Passed in texture target and format must match the one originally used to define the texture.";
514 MSG kTextureIsImmutable = "Texture is immutable.";
515 MSG kTextureIsNotImmutable = "Texture is not immutable.";
516 MSG kTextureNotBound = "A texture must be bound.";
517 MSG kTextureNotPow2 = "The texture is a non-power-of-two texture.";
518 MSG kTextureRectangleNotSupported = "Context does not support GL_ANGLE_texture_rectangle";
519 MSG kTextureSizeTooSmall = "Texture dimensions must all be greater than zero.";
520 MSG kTextureTargetMismatch = "Textarget must match the texture target type.";
521 MSG kTextureTargetRequiresES31 = "Texture target requires at least OpenGL ES 3.1.";
522 MSG kTextureTypeConflict = "Two textures of different types use the same sampler location.";
523 MSG kTextureTypeMismatch = "Passed in texture type must match the one originally used to define the texture.";
524 MSG kTextureWidthOrHeightOutOfRange = "Width and height must be less than or equal to GL_MAX_TEXTURE_SIZE.";
525 MSG kTextureDepthOutOfRange = "Depth must be less than or equal to MAX_ARRAY_TEXTURE_LAYERS";
526 MSG kTransfomFeedbackAlreadyActive = "Transform feedback is already active.";
527 MSG kTransformFeedbackActiveDelete = "Attempt to delete an active transform feedback.";
528 MSG kTransformFeedbackActiveDuringLink = "Cannot link program while program is associated with an active transform feedback object.";
529 MSG kTransformFeedbackBufferDoubleBound = "A transform feedback buffer that would be written to is also bound to a non-transform-feedback target, which would cause undefined behavior.";
530 MSG kTransformFeedbackBufferMissing = "Every binding point used in transform feedback mode must have a buffer object bound.";
531 MSG kTransformFeedbackBufferMultipleOutputs = "Transform feedback has a buffer bound to multiple outputs.";
532 MSG kTransformFeedbackBufferTooSmall = "Not enough space in bound transform feedback buffers.";
533 MSG kTransformFeedbackDoesNotExist = "Transform feedback object that does not exist.";
534 MSG kTransformFeedbackNotActive = "No Transform Feedback object is active.";
535 MSG kTransformFeedbackNotPaused = "The active Transform Feedback object is not paused.";
536 MSG kTransformFeedbackPaused = "The active Transform Feedback object is paused.";
537 MSG kTransformFeedbackProgramBinary = "Cannot change program binary while program is associated with an active transform feedback object.";
538 MSG kTransformFeedbackTargetActive = "Target is TRANSFORM_FEEDBACK_BUFFER and transform feedback is currently active.";
539 MSG kTransformFeedbackUseProgram = "Cannot change active program while transform feedback is unpaused.";
540 MSG kTransformFeedbackVaryingIndexOutOfRange = "Index must be less than the transform feedback varying count in the program.";
541 MSG kTypeNotUnsignedShortByte = "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported.";
542 MSG kUniformBufferBoundForTransformFeedback = "It is undefined behavior to use an uniform buffer that is bound for transform feedback.";
543 MSG kUniformBufferOffsetAlignment = "Offset must be multiple of value of UNIFORM_BUFFER_OFFSET_ALIGNMENT.";
544 MSG kUniformBufferTooSmall = "It is undefined behaviour to use a uniform buffer that is too small.";
545 MSG kUniformBufferUnbound = "It is undefined behaviour to have a used but unbound uniform buffer.";
546 MSG kUniformSizeMismatch = "Uniform size does not match uniform method.";
547 MSG kUniformTypeMismatch = "Uniform type does not match uniform method.";
548 MSG kUnimplementedComputeShaderPrecision = "Compute shader precision not yet implemented.";
549 MSG kUnknownParameter = "Unknown parameter value.";
550 MSG kUnsizedInternalFormatUnsupported = "Internalformat is one of the unsupported unsized base internalformats.";
551 MSG kUnsupportedDrawModeForTransformFeedback = "The draw command is unsupported when transform feedback is active and not paused.";
552 MSG kUnsupportedFloatBlending = "GL_BLEND with floating-point color attachments requires the EXT_float_blend extension.";
553 MSG kVertexArrayNoBuffer = "An enabled vertex array has no buffer.";
554 MSG kVertexArrayNoBufferPointer = "An enabled vertex array has no buffer and no pointer.";
555 MSG kVertexBufferBoundForTransformFeedback = "It is undefined behavior to use a vertex buffer that is bound for transform feedback.";
556 MSG kVertexShaderTypeMismatch = "Vertex shader input type does not match the type of the bound vertex attribute.";
557 MSG kViewportNegativeSize = "Viewport size cannot be negative.";
558 MSG kViewsExceedMaxArrayLayers = "baseViewIndex+numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS.";
559 MSG kWebgl2NameLengthLimitExceeded = "Location lengths must not be greater than 1024 characters.";
560 MSG kWebglBindAttribLocationReservedPrefix = "Attributes that begin with 'webgl_', or '_webgl_' are not allowed.";
561 MSG kWebglNameLengthLimitExceeded = "Location name lengths must not be greater than 256 characters.";
562 MSG kYUVOutputMissmatch = "Program and framebuffer YUV output state does not match.";
563 MSG kYUVTargetExtensionRequired = "GL_EXT_YUV_target not enabled.";
564 MSG kZeroBoundToTarget = "Zero is bound to target.";
565 MSG kUnrecognizedShaderStageBit = "Unrecognized shader stage bit.";
566 MSG kProgramNotSeparable = "Program object was not linked with its PROGRAM_SEPARABLE status set.";
567 MSG kProgramPipelineDoesNotExist = "Program pipeline does not exist.";
568 MSG kNotAllStagesOfSeparableProgramUsed = "A program object is active for at least one, but not all of the shader stages that were present when the program was linked.";
569 MSG kProgramPipelineLinkFailed = "Program pipeline link failed";
570 
571 // clang-format on
572 
573 #undef MSG
574 }  // namespace err
575 }  // namespace gl
576 #endif  // LIBANGLE_ERRORSTRINGS_H_
577