Searched defs:lastFrame (Results 1 – 7 of 7) sorted by relevance
55 float lastFrame = numAnimFrames - 1; in createLUT() local
92 CameraMetadata lastFrame; in dump() local
330 const int lastFrame = (frameNr + maxFrame - 1) % maxFrame; in drawFrame() local
365 const int lastFrame = (frameNr + frameCount - 1) % frameCount; in drawFrame() local
1499 float lastFrame = numAnimFrames - 1; in createFloatDataPoints() local1511 float lastFrame = numAnimFrames - 1; in createIntDataPoints() local
1270 nsecs_t lastFrame = systemTime(); in playAnimation() local
2510 bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) { in waitForNextFrame()