Searched defs:layoutInfo (Results 1 – 12 of 12) sorted by relevance
78 const sh::BlockMemberInfo &layoutInfo, in UpdateDefaultUniformBlock()111 const sh::BlockMemberInfo &layoutInfo, in ReadFromDefaultUniformBlock()351 gl::ShaderMap<sh::BlockMemberInfo> layoutInfo; in initDefaultUniformLayoutMapping() local434 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in setUniformImpl() local453 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in setUniformImpl() local497 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in getUniformImpl() local597 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in setUniformMatrixfv() local
212 vk::DescriptorSetLayoutCreateInfo layoutInfo; in createGraphicsPipeline() local
775 const VkDescriptorSetLayoutCreateInfo layoutInfo = in iterate() local1239 const VkDescriptorSetLayoutCreateInfo layoutInfo = in iterate() local1604 const VkDescriptorSetLayoutCreateInfo layoutInfo = in iterate() local
747 const VkDescriptorSetLayoutCreateInfo layoutInfo = in iterate() local
143 const VkDescriptorSetLayoutCreateInfo layoutInfo = in createDescriptorSetLayout() local
144 const VkDescriptorSetLayoutCreateInfo layoutInfo = in createDescriptorSetLayout() local
146 const VkDescriptorSetLayoutCreateInfo layoutInfo = in createDescriptorSetLayout() local
271 const VkDescriptorSetLayoutCreateInfo layoutInfo = in createDescriptorSetLayout() local
838 const VkDescriptorSetLayoutCreateInfo layoutInfo = in createResources() local
747 const VkPipelineLayoutCreateInfo layoutInfo = in iterateCompute() local
2247 auto layoutInfo = CGM.getObjCRuntime().BuildByrefLayout(CGM, type); in emitByrefStructureInit() local
2846 auto layoutInfo = CGM.getObjCRuntime().BuildByrefLayout(CGM, type); in emitByrefStructureInit() local