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Searched defs:levelSize (Results 1 – 16 of 16) sorted by relevance

/external/skqp/tests/
DMipMapTest.cpp199 SkISize levelSize = SkMipMap::ComputeLevelSize(currentTest.fBaseWidth, in DEF_TEST() local
/external/angle/src/tests/perf_tests/
DTexturesPerf.cpp191 GLsizei levelSize = static_cast<GLsizei>(textureSize >> mip); in initTextures() local
DTextureUploadPerf.cpp279 for (GLsizei levelSize = params.baseSize; levelSize > 0; levelSize >>= 1) in drawBenchmark() local
/external/skia/gm/
Dcompressed_textures.cpp130 size_t levelSize = SkCompressedDataSize(compression, levelDims, nullptr, false); in make_compressed_image() local
/external/skia/tests/
DMipMapTest.cpp200 SkISize levelSize = SkMipmap::ComputeLevelSize(currentTest.fBaseWidth, in DEF_TEST() local
DBackendAllocationTest.cpp445 int levelSize = 32; in make_pixmaps() local
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp842 const int levelSize = levelTexelBlockCount * texelBlockSize; in genTextureImage() local
1066 const IVec3 levelSize = getLevelSize(info.getTarget(), size, level); in getLevelAccesses() local
1092 const int levelSize = levelTexelBlockCount * texelBlockSize; in getCubeLevelAccesses() local
1158 const IVec2 levelSize = imageIterator.getSize(); in renderTexture() local
1504 const int levelSize = levelTexelBlockCount * texelBlockSize; in renderTextureCubemap() local
2096 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in getLastFullLevel() local
Des31fTextureSpecificationTests.cpp280 int levelSize = de::max(1, m_size >> levelNdx); in verifyTexture() local
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp386 int levelSize = de::max(1, m_size >> levelNdx); in verifyTexture() local
725 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
932 int levelSize = de::max(1, m_size >> levelNdx); in createTexture() local
1042 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
1301 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
1319 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
1591 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
1600 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
1946 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
2071 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
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/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1051 gl::Extents levelSize(std::max(size.width >> level, 1), in setStorage() local
1150 gl::Extents levelSize( in setStorage() local
1344 gl::Extents levelSize(std::max(baseLevelDesc.size.width >> levelIdx, 1), in generateMipmap() local
DBlitGL.cpp1097 gl::Extents levelSize(std::max(sourceBaseLevelSize.width >> levelIdx, 1), in generateSRGBMipmap() local
/external/skia/src/gpu/
DGrDataUtils.cpp328 size_t levelSize = SkCompressedDataSize(type, dimensions, nullptr, false); in GrFillInCompressedData() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp248 const IVec3& levelSize, in calcUnnormalizedCoordRange()
/external/angle/src/libANGLE/
DTexture.cpp573 const Extents &levelSize = mImageDescs[descIndex].size; in getEnabledLevelCount() local
624 angle::CheckedNumeric<GLint> levelSize = 1; in getMemorySize() local
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp1300 gl::Extents levelSize(std::max(1, size.width >> level), std::max(1, size.height >> level), in setStorage() local
1402 gl::Extents levelSize(std::max(getLevelZeroWidth() >> level, 1), in initMipmapImages() local
2755 gl::Extents levelSize(std::max(1, size.width >> level), std::max(1, size.height >> level), in setStorage() local
2802 gl::Extents levelSize(std::max(getLevelZeroWidth() >> level, 1), in initMipmapImages() local
/external/skqp/src/gpu/vk/
DGrVkGpu.cpp1520 size_t levelSize = GrCompressedFormatDataSize(config, currentWidth, currentHeight); in createTestingOnlyVkImage() local