Searched defs:levelUpdates (Results 1 – 1 of 1) sorted by relevance
5354 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelIndexGL); in removeSingleSubresourceStagedUpdates() local5384 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(level); in removeStagedUpdates() local6193 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in flushSingleSubresourceStagedUpdates() local6273 std::vector<SubresourceUpdate> *levelUpdates = in flushStagedUpdates() local6319 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(updateMipLevelGL); in flushStagedUpdates() local6484 const std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in hasStagedUpdatesForSubresource() local6523 const std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(level); in hasStagedUpdatesInLevels() local6547 for (const std::vector<SubresourceUpdate> &levelUpdates : mSubresourceUpdates) in validateSubresourceUpdateImageRefConsistent() local6563 for (const std::vector<SubresourceUpdate> &levelUpdates : mSubresourceUpdates) in validateSubresourceUpdateImageRefsConsistent() local6673 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in removeSupersededUpdates() local