• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2019 Andreas Baierl <ichgeh@imkreisrum.de>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  */
24 
25 #include "util/u_math.h"
26 
27 #include <stdio.h>
28 #include <stdint.h>
29 #include <string.h>
30 
31 #include "lima_context.h"
32 #include "lima_parser.h"
33 #include "lima_texture.h"
34 
35 typedef struct {
36    char *info;
37 } render_state_info;
38 
39 static render_state_info render_state_infos[] = {
40    { .info = "BLEND_COLOR_BG", },
41    { .info = "BLEND_COLOR_RA", },
42    { .info = "ALPHA_BLEND", },
43    { .info = "DEPTH_TEST", },
44    { .info = "DEPTH_RANGE", },
45    { .info = "STENCIL_FRONT", },
46    { .info = "STENCIL_BACK", },
47    { .info = "STENCIL_TEST", },
48    { .info = "MULTI_SAMPLE", },
49    { .info = "SHADER_ADDRESS (FS)", },
50    { .info = "VARYING_TYPES", },
51    { .info = "UNIFORMS_ADDRESS (PP)", },
52    { .info = "TEXTURES_ADDRESS", },
53    { .info = "AUX0", },
54    { .info = "AUX1", },
55    { .info = "VARYINGS_ADDRESS", },
56 };
57 
58 /* VS CMD stream parser functions */
59 
60 static void
parse_vs_draw(FILE * fp,uint32_t * value1,uint32_t * value2)61 parse_vs_draw(FILE *fp, uint32_t *value1, uint32_t *value2)
62 {
63    if ((*value1 == 0x00000000) && (*value2 == 0x00000000))
64       fprintf(fp, "\t/* ---EMPTY CMD */\n");
65    else
66       fprintf(fp, "\t/* DRAW: num: %d, index_draw: %s */\n",
67               (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8,
68               (*value1 & 0x00000001) ? "true" : "false");
69 }
70 
71 static void
parse_vs_shader_info(FILE * fp,uint32_t * value1,uint32_t * value2)72 parse_vs_shader_info(FILE *fp, uint32_t *value1, uint32_t *value2)
73 {
74    fprintf(fp, "\t/* SHADER_INFO: prefetch: %d, size: %d */\n",
75            (*value1 & 0xfff00000) >> 20,
76            (((*value1 & 0x000fffff) >> 10) + 1) << 4);
77 }
78 
79 static void
parse_vs_unknown1(FILE * fp,uint32_t * value1,uint32_t * value2)80 parse_vs_unknown1(FILE *fp, uint32_t *value1, uint32_t *value2)
81 {
82    fprintf(fp, "\t/* UNKNOWN_1 */\n");
83 }
84 
85 static void
parse_vs_varying_attribute_count(FILE * fp,uint32_t * value1,uint32_t * value2)86 parse_vs_varying_attribute_count(FILE *fp, uint32_t *value1, uint32_t *value2)
87 {
88    fprintf(fp, "\t/* VARYING_ATTRIBUTE_COUNT: nr_vary: %d, nr_attr: %d */\n",
89            ((*value1 & 0x00ffffff) >> 8) + 1, (*value1 >> 24) + 1);
90 }
91 
92 static void
parse_vs_attributes_address(FILE * fp,uint32_t * value1,uint32_t * value2)93 parse_vs_attributes_address(FILE *fp, uint32_t *value1, uint32_t *value2)
94 {
95    fprintf(fp, "\t/* ATTRIBUTES_ADDRESS: address: 0x%08x, size: %d */\n",
96            *value1, (*value2 & 0x0fffffff) >> 17);
97 }
98 
99 static void
parse_vs_varyings_address(FILE * fp,uint32_t * value1,uint32_t * value2)100 parse_vs_varyings_address(FILE *fp, uint32_t *value1, uint32_t *value2)
101 {
102    fprintf(fp, "\t/* VARYINGS_ADDRESS: varying info @ 0x%08x, size: %d */\n",
103            *value1, (*value2 & 0x0fffffff) >> 17);
104 }
105 
106 static void
parse_vs_uniforms_address(FILE * fp,uint32_t * value1,uint32_t * value2)107 parse_vs_uniforms_address(FILE *fp, uint32_t *value1, uint32_t *value2)
108 {
109    fprintf(fp, "\t/* UNIFORMS_ADDRESS (GP): address: 0x%08x, size: %d */\n",
110            *value1, (*value2 & 0x0fffffff) >> 12);
111 }
112 
113 static void
parse_vs_shader_address(FILE * fp,uint32_t * value1,uint32_t * value2)114 parse_vs_shader_address(FILE *fp, uint32_t *value1, uint32_t *value2)
115 {
116    fprintf(fp, "\t/* SHADER_ADDRESS (VS): address: 0x%08x, size: %d */\n",
117            *value1, (*value2 & 0x0fffffff) >> 12);
118 }
119 
120 static void
parse_vs_semaphore(FILE * fp,uint32_t * value1,uint32_t * value2)121 parse_vs_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
122 {
123    if (*value1 == 0x00028000)
124       fprintf(fp, "\t/* SEMAPHORE_BEGIN_1 */\n");
125    else if (*value1 == 0x00000001)
126       fprintf(fp, "\t/* SEMAPHORE_BEGIN_2 */\n");
127    else if (*value1 == 0x00000000)
128       fprintf(fp, "\t/* SEMAPHORE_END: index_draw disabled */\n");
129    else if (*value1 == 0x00018000)
130       fprintf(fp, "\t/* SEMAPHORE_END: index_draw enabled */\n");
131    else
132       fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
133 }
134 
135 static void
parse_vs_unknown2(FILE * fp,uint32_t * value1,uint32_t * value2)136 parse_vs_unknown2(FILE *fp, uint32_t *value1, uint32_t *value2)
137 {
138    fprintf(fp, "\t/* UNKNOWN_2 */\n");
139 }
140 
141 static void
parse_vs_continue(FILE * fp,uint32_t * value1,uint32_t * value2)142 parse_vs_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
143 {
144    fprintf(fp, "\t/* CONTINUE: at 0x%08x */\n", *value1);
145 }
146 
147 void
lima_parse_vs(FILE * fp,uint32_t * data,int size,uint32_t start)148 lima_parse_vs(FILE *fp, uint32_t *data, int size, uint32_t start)
149 {
150    uint32_t *value1;
151    uint32_t *value2;
152 
153    fprintf(fp, "\n");
154    fprintf(fp, "/* ============ VS CMD STREAM BEGIN ============= */\n");
155    for (int i = 0; i * 4 < size; i += 2) {
156       value1 = &data[i];
157       value2 = &data[i + 1];
158       fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
159               start + i * 4, i * 4, *value1, *value2);
160 
161       if ((*value2 & 0xffff0000) == 0x00000000)
162          parse_vs_draw(fp, value1, value2);
163       else if ((*value2 & 0xff0000ff) == 0x10000040)
164          parse_vs_shader_info(fp, value1, value2);
165       else if ((*value2 & 0xff0000ff) == 0x10000041)
166          parse_vs_unknown1(fp, value1, value2);
167       else if ((*value2 & 0xff0000ff) == 0x10000042)
168          parse_vs_varying_attribute_count(fp, value1, value2);
169       else if ((*value2 & 0xff0000ff) == 0x20000000)
170          parse_vs_attributes_address(fp, value1, value2);
171       else if ((*value2 & 0xff0000ff) == 0x20000008)
172          parse_vs_varyings_address(fp, value1, value2);
173       else if ((*value2 & 0xff000000) == 0x30000000)
174          parse_vs_uniforms_address(fp, value1, value2);
175       else if ((*value2 & 0xff000000) == 0x40000000)
176          parse_vs_shader_address(fp, value1, value2);
177       else if ((*value2  & 0xff000000)== 0x50000000)
178          parse_vs_semaphore(fp, value1, value2);
179       else if ((*value2 & 0xff000000) == 0x60000000)
180          parse_vs_unknown2(fp, value1, value2);
181       else if ((*value2 & 0xff000000) == 0xf0000000)
182          parse_vs_continue(fp, value1, value2);
183       else
184          fprintf(fp, "\t/* --- unknown cmd --- */\n");
185    }
186    fprintf(fp, "/* ============ VS CMD STREAM END =============== */\n");
187    fprintf(fp, "\n");
188 }
189 
190 /* PLBU CMD stream parser functions */
191 
192 static void
parse_plbu_block_step(FILE * fp,uint32_t * value1,uint32_t * value2)193 parse_plbu_block_step(FILE *fp, uint32_t *value1, uint32_t *value2)
194 {
195    fprintf(fp, "\t/* BLOCK_STEP: shift_min: %d, shift_h: %d, shift_w: %d */\n",
196            (*value1 & 0xf0000000) >> 28,
197            (*value1 & 0x0fff0000) >> 16,
198            *value1 & 0x0000ffff);
199 }
200 
201 static void
parse_plbu_tiled_dimensions(FILE * fp,uint32_t * value1,uint32_t * value2)202 parse_plbu_tiled_dimensions(FILE *fp, uint32_t *value1, uint32_t *value2)
203 {
204    fprintf(fp, "\t/* TILED_DIMENSIONS: tiled_w: %d, tiled_h: %d */\n",
205            ((*value1 & 0xff000000) >> 24) + 1,
206            ((*value1 & 0x00ffff00) >> 8) + 1);
207 }
208 
209 static void
parse_plbu_block_stride(FILE * fp,uint32_t * value1,uint32_t * value2)210 parse_plbu_block_stride(FILE *fp, uint32_t *value1, uint32_t *value2)
211 {
212    fprintf(fp, "\t/* BLOCK_STRIDE: block_w: %d */\n", *value1 & 0x000000ff);
213 }
214 
215 static void
parse_plbu_array_address(FILE * fp,uint32_t * value1,uint32_t * value2)216 parse_plbu_array_address(FILE *fp, uint32_t *value1, uint32_t *value2)
217 {
218    fprintf(fp, "\t/* ARRAY_ADDRESS: gp_stream: 0x%08x, block_num (block_w * block_h): %d */\n",
219            *value1, (*value2 & 0x00ffffff) + 1);
220 }
221 
222 static void
parse_plbu_viewport_left(FILE * fp,float * value1,uint32_t * value2)223 parse_plbu_viewport_left(FILE *fp, float *value1, uint32_t *value2)
224 {
225    fprintf(fp, "\t/* VIEWPORT_LEFT: viewport_left: %f */\n", *value1);
226 }
227 
228 static void
parse_plbu_viewport_right(FILE * fp,float * value1,uint32_t * value2)229 parse_plbu_viewport_right(FILE *fp, float *value1, uint32_t *value2)
230 {
231    fprintf(fp, "\t/* VIEWPORT_RIGHT: viewport_right: %f */\n", *value1);
232 }
233 
234 static void
parse_plbu_viewport_bottom(FILE * fp,float * value1,uint32_t * value2)235 parse_plbu_viewport_bottom(FILE *fp, float *value1, uint32_t *value2)
236 {
237    fprintf(fp, "\t/* VIEWPORT_BOTTOM: viewport_bottom: %f */\n", *value1);
238 }
239 
240 static void
parse_plbu_viewport_top(FILE * fp,float * value1,uint32_t * value2)241 parse_plbu_viewport_top(FILE *fp, float *value1, uint32_t *value2)
242 {
243    fprintf(fp, "\t/* VIEWPORT_TOP: viewport_top: %f */\n", *value1);
244 }
245 
246 static void
parse_plbu_semaphore(FILE * fp,uint32_t * value1,uint32_t * value2)247 parse_plbu_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
248 {
249    if (*value1 == 0x00010002)
250       fprintf(fp, "\t/* ARRAYS_SEMAPHORE_BEGIN */\n");
251    else if (*value1 == 0x00010001)
252       fprintf(fp, "\t/* ARRAYS_SEMAPHORE_END */\n");
253    else
254       fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
255 }
256 
257 static void
parse_plbu_primitive_setup(FILE * fp,uint32_t * value1,uint32_t * value2)258 parse_plbu_primitive_setup(FILE *fp, uint32_t *value1, uint32_t *value2)
259 {
260    if (*value1 == 0x00000200)
261       fprintf(fp, "\t/* UNKNOWN_2 (PRIMITIVE_SETUP INIT?) */\n");
262    else
263       fprintf(fp, "\t/* PRIMITIVE_SETUP: %scull: %d (0x%x), index_size: %d */\n",
264               (*value1 & 0x1000) ? "force point size, " : "",
265               (*value1 & 0x000f0000) >> 16, (*value1 & 0x000f0000) >> 16,
266               (*value1 & 0x00000e00) >> 9);
267 }
268 
269 static void
parse_plbu_rsw_vertex_array(FILE * fp,uint32_t * value1,uint32_t * value2)270 parse_plbu_rsw_vertex_array(FILE *fp, uint32_t *value1, uint32_t *value2)
271 {
272    fprintf(fp, "\t/* RSW_VERTEX_ARRAY: rsw: 0x%08x, gl_pos: 0x%08x */\n",
273            *value1,
274            (*value2 & 0x0fffffff) << 4);
275 }
276 
277 static void
parse_plbu_scissors(FILE * fp,uint32_t * value1,uint32_t * value2)278 parse_plbu_scissors(FILE *fp, uint32_t *value1, uint32_t *value2)
279 {
280    float minx = (*value1 & 0xc0000000) >> 30 | (*value2 & 0x00001fff) << 2;
281    float maxx = ((*value2 & 0x0fffe000) >> 13) + 1;
282    float miny = *value1 & 0x00003fff;
283    float maxy = ((*value1 & 0x3fff8000) >> 15) + 1;
284 
285    fprintf(fp, "\t/* SCISSORS: minx: %f, maxx: %f, miny: %f, maxy: %f */\n",
286            minx, maxx, miny, maxy);
287 }
288 
289 static void
parse_plbu_unknown_1(FILE * fp,uint32_t * value1,uint32_t * value2)290 parse_plbu_unknown_1(FILE *fp, uint32_t *value1, uint32_t *value2)
291 {
292    fprintf(fp, "\t/* UNKNOWN_1 */\n");
293 }
294 
295 static void
parse_plbu_low_prim_size(FILE * fp,float * value1,uint32_t * value2)296 parse_plbu_low_prim_size(FILE *fp, float *value1, uint32_t *value2)
297 {
298    fprintf(fp, "\t/* LOW_PRIM_SIZE: size: %f */\n", *value1);
299 }
300 
301 static void
parse_plbu_depth_range_near(FILE * fp,float * value1,uint32_t * value2)302 parse_plbu_depth_range_near(FILE *fp, float *value1, uint32_t *value2)
303 {
304    fprintf(fp, "\t/* DEPTH_RANG_NEAR: depth_range: %f */\n", *value1);
305 }
306 
307 static void
parse_plbu_depth_range_far(FILE * fp,float * value1,uint32_t * value2)308 parse_plbu_depth_range_far(FILE *fp, float *value1, uint32_t *value2)
309 {
310    fprintf(fp, "\t/* DEPTH_RANGE_FAR: depth_range: %f */\n", *value1);
311 }
312 
313 static void
parse_plbu_indexed_dest(FILE * fp,uint32_t * value1,uint32_t * value2)314 parse_plbu_indexed_dest(FILE *fp, uint32_t *value1, uint32_t *value2)
315 {
316    fprintf(fp, "\t/* INDEXED_DEST: gl_pos: 0x%08x */\n", *value1);
317 }
318 
319 static void
parse_plbu_indexed_pt_size(FILE * fp,uint32_t * value1,uint32_t * value2)320 parse_plbu_indexed_pt_size(FILE *fp, uint32_t *value1, uint32_t *value2)
321 {
322    fprintf(fp, "\t/* INDEXED_PT_SIZE: pt_size: 0x%08x */\n", *value1);
323 }
324 
325 static void
parse_plbu_indices(FILE * fp,uint32_t * value1,uint32_t * value2)326 parse_plbu_indices(FILE *fp, uint32_t *value1, uint32_t *value2)
327 {
328    fprintf(fp, "\t/* INDICES: indices: 0x%08x */\n", *value1);
329 }
330 
331 static void
parse_plbu_draw_arrays(FILE * fp,uint32_t * value1,uint32_t * value2)332 parse_plbu_draw_arrays(FILE *fp, uint32_t *value1, uint32_t *value2)
333 {
334    if ((*value1 == 0x00000000) && (*value2 == 0x00000000)) {
335       fprintf(fp, "\t/* ---EMPTY CMD */\n");
336       return;
337    }
338 
339    uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
340    uint32_t start = *value1 & 0x00ffffff;
341    uint32_t mode = (*value2 & 0x001f0000) >> 16;
342 
343    fprintf(fp, "\t/* DRAW_ARRAYS: count: %d, start: %d, mode: %d (0x%x) */\n",
344            count, start, mode, mode);
345 }
346 
347 static void
parse_plbu_draw_elements(FILE * fp,uint32_t * value1,uint32_t * value2)348 parse_plbu_draw_elements(FILE *fp, uint32_t *value1, uint32_t *value2)
349 {
350    uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
351    uint32_t start = *value1 & 0x00ffffff;
352    uint32_t mode = (*value2 & 0x001f0000) >> 16;
353 
354    fprintf(fp, "\t/* DRAW_ELEMENTS: count: %d, start: %d, mode: %d (0x%x) */\n",
355            count, start, mode, mode);
356 }
357 
358 static void
parse_plbu_continue(FILE * fp,uint32_t * value1,uint32_t * value2)359 parse_plbu_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
360 {
361    fprintf(fp, "\t/* CONTINUE: continue at 0x%08x */\n", *value1);
362 }
363 
364 static void
parse_plbu_end(FILE * fp,uint32_t * value1,uint32_t * value2)365 parse_plbu_end(FILE *fp, uint32_t *value1, uint32_t *value2)
366 {
367    fprintf(fp, "\t/* END (FINISH/FLUSH) */\n");
368 }
369 
370 void
lima_parse_plbu(FILE * fp,uint32_t * data,int size,uint32_t start)371 lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start)
372 {
373    uint32_t *value1;
374    uint32_t *value2;
375 
376    fprintf(fp, "/* ============ PLBU CMD STREAM BEGIN ============= */\n");
377    for (int i = 0; i * 4 < size; i += 2) {
378       value1 = &data[i];
379       value2 = &data[i + 1];
380       fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
381               start + i * 4, i * 4, *value1, *value2);
382 
383       if ((*value2 & 0xffe00000) == 0x00000000)
384          parse_plbu_draw_arrays(fp, value1, value2);
385       else if ((*value2 & 0xffe00000) == 0x00200000)
386          parse_plbu_draw_elements(fp, value1, value2);
387       else if ((*value2 & 0xff000fff) == 0x10000100)
388          parse_plbu_indexed_dest(fp, value1, value2);
389       else if ((*value2 & 0xff000fff) == 0x10000101)
390          parse_plbu_indices(fp, value1, value2);
391       else if ((*value2 & 0xff000fff) == 0x10000102)
392          parse_plbu_indexed_pt_size(fp, value1, value2);
393       else if ((*value2 & 0xff000fff) == 0x10000105)
394          parse_plbu_viewport_bottom(fp, (float *)value1, value2);
395       else if ((*value2 & 0xff000fff) == 0x10000106)
396          parse_plbu_viewport_top(fp, (float *)value1, value2);
397       else if ((*value2 & 0xff000fff) == 0x10000107)
398          parse_plbu_viewport_left(fp, (float *)value1, value2);
399       else if ((*value2 & 0xff000fff) == 0x10000108)
400          parse_plbu_viewport_right(fp, (float *)value1, value2);
401       else if ((*value2 & 0xff000fff) == 0x10000109)
402          parse_plbu_tiled_dimensions(fp, value1, value2);
403       else if ((*value2 & 0xff000fff) == 0x1000010a)
404          parse_plbu_unknown_1(fp, value1, value2);
405       else if ((*value2 & 0xff000fff) == 0x1000010b) /* also unknown_2 */
406          parse_plbu_primitive_setup(fp, value1, value2);
407       else if ((*value2 & 0xff000fff) == 0x1000010c)
408          parse_plbu_block_step(fp, value1, value2);
409       else if ((*value2 & 0xff000fff) == 0x1000010d)
410          parse_plbu_low_prim_size(fp, (float *)value1, value2);
411       else if ((*value2 & 0xff000fff) == 0x1000010e)
412          parse_plbu_depth_range_near(fp, (float *)value1, value2);
413       else if ((*value2 & 0xff000fff) == 0x1000010f)
414          parse_plbu_depth_range_far(fp, (float *)value1, value2);
415       else if ((*value2 & 0xff000000) == 0x28000000)
416          parse_plbu_array_address(fp, value1, value2);
417       else if ((*value2 & 0xf0000000) == 0x30000000)
418          parse_plbu_block_stride(fp, value1, value2);
419       else if (*value2 == 0x50000000)
420          parse_plbu_end(fp, value1, value2);
421       else if ((*value2  & 0xf0000000)== 0x60000000)
422          parse_plbu_semaphore(fp, value1, value2);
423       else if ((*value2  & 0xf0000000)== 0x70000000)
424          parse_plbu_scissors(fp, value1, value2);
425       else if ((*value2  & 0xf0000000)== 0x80000000)
426          parse_plbu_rsw_vertex_array(fp, value1, value2);
427       else if ((*value2  & 0xf0000000)== 0xf0000000)
428          parse_plbu_continue(fp, value1, value2);
429       else
430          fprintf(fp, "\t/* --- unknown cmd --- */\n");
431    }
432    fprintf(fp, "/* ============ PLBU CMD STREAM END =============== */\n");
433    fprintf(fp, "\n");
434 }
435 
436 static void
parse_rsw(FILE * fp,uint32_t * value,int i,uint32_t * helper)437 parse_rsw(FILE *fp, uint32_t *value, int i, uint32_t *helper)
438 {
439    fprintf(fp, "\t/* %s", render_state_infos[i].info);
440 
441    switch (i) {
442    case 0: /* BLEND COLOR BG */
443       fprintf(fp, ": blend_color.color[1] = %f, blend_color.color[2] = %f */\n",
444               (float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
445               (float)(ubyte_to_float(*value & 0x0000ffff)));
446       break;
447    case 1: /* BLEND COLOR RA */
448       fprintf(fp, ": blend_color.color[3] = %f, blend_color.color[0] = %f */\n",
449               (float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
450               (float)(ubyte_to_float(*value & 0x0000ffff)));
451       break;
452    case 2: /* ALPHA BLEND */
453       fprintf(fp, "(1): colormask 0x%02x, rgb_func %d (%s), alpha_func %d (%s) */\n",
454               (*value & 0xf0000000) >> 28, /* colormask */
455               (*value & 0x00000007),
456               lima_get_blend_func_string((*value & 0x00000007)), /* rgb_func */
457               (*value & 0x00000038) >> 3,
458               lima_get_blend_func_string((*value & 0x00000038) >> 3)); /* alpha_func */
459       /* add a few tabs for alignment */
460       fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
461       fprintf(fp, ": rgb_src_factor %d (%s), rbg_dst_factor %d (%s) */\n",
462               (*value & 0x000007c0) >> 6,
463               lima_get_blendfactor_string((*value & 0x000007c0) >> 6), /* rgb_src_factor */
464               (*value & 0x0000f800) >> 11,
465               lima_get_blendfactor_string((*value & 0x0000f800) >> 11)); /* rgb_dst_factor */
466       fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
467       fprintf(fp, ": alpha_src_factor %d (%s), alpha_dst_factor %d (%s), bits 24-27 0x%02x */\n",
468               (*value & 0x000f0000) >> 16,
469               lima_get_blendfactor_string((*value & 0x000f0000) >> 16), /* alpha_src_factor */
470               (*value & 0x00f00000) >> 20,
471               lima_get_blendfactor_string((*value & 0x00f00000) >> 20), /* alpha_dst_factor */
472               (*value & 0x0f000000) >> 24); /* bits 24-27 */
473       break;
474    case 3: /* DEPTH TEST */
475       if ((*value & 0x00000001) == 0x00000001)
476          fprintf(fp, "(1): depth test enabled && writes allowed");
477       else
478          fprintf(fp, "(1): depth test disabled || writes not allowed");
479 
480       fprintf(fp, "\n\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
481       fprintf(fp, ": depth_func %d (%s)", ((*value & 0x0000000e) >> 1),
482               lima_get_compare_func_string((*value & 0x0000000e) >> 1));
483       fprintf(fp, ", offset_scale: %d", (*value & 0x00ff0000) >> 16);
484       fprintf(fp, ", offset_units: %d", (*value & 0xff000000) >> 24);
485       if (*value & 0x400)
486          fprintf(fp, ", shader writes depth or stencil");
487       if (*value & 0x800)
488          fprintf(fp, ", shader writes depth");
489       if (*value & 0x1000)
490          fprintf(fp, ", shader writes stencil");
491       fprintf(fp, " */\n\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
492       fprintf(fp, ": unknown bits 4-9: 0x%08x", *value & 0x000003f0);
493       fprintf(fp, ", unknown bits 13-15: 0x%08x */\n", *value & 0x00000e000);
494       break;
495    case 4: /* DEPTH RANGE */
496       fprintf(fp, ": viewport.far = %f, viewport.near = %f */\n",
497               (float)(ushort_to_float((*value & 0xffff0000) >> 16)),
498               (float)(ushort_to_float(*value & 0x0000ffff)));
499       break;
500    case 5: /* STENCIL FRONT */
501       fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
502               (*value & 0xff000000) >> 24, /* valuemask */
503               (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
504               (*value & 0x00000007),
505               lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
506       /* add a few tabs for alignment */
507       fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
508       fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
509               (*value & 0x00000038) >> 3,
510               lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
511               (*value & 0x000001c0) >> 6,
512               lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
513               (*value & 0x00000e00) >> 9,
514               lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
515               (*value & 0x0000f000) >> 12); /* unknown */
516       break;
517    case 6: /* STENCIL BACK */
518       fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
519               (*value & 0xff000000) >> 24, /* valuemask */
520               (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
521               (*value & 0x00000007),
522               lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
523       /* add a few tabs for alignment */
524       fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
525       fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
526               (*value & 0x00000038) >> 3,
527               lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
528               (*value & 0x000001c0) >> 6,
529               lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
530               (*value & 0x00000e00) >> 9,
531               lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
532               (*value & 0x0000f000) >> 12); /* unknown */
533       break;
534    case 7: /* STENCIL TEST */
535       fprintf(fp, "(1): stencil_front writemask 0x%02x, stencil_back writemask 0x%02x */\n",
536               (*value & 0x000000ff), /* front writemask */
537               (*value & 0x0000ff00) >> 8); /* back writemask */
538       /* add a few tabs for alignment */
539       fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
540       fprintf(fp, ": unknown (bits 16-31) 0x%04x */\n",
541               (*value & 0xffff0000) >> 16); /* unknown, alpha ref_value? */
542       break;
543    case 8: /* MULTI SAMPLE */
544       if ((*value & 0x00000f00) == 0x00000000)
545          fprintf(fp, ": points");
546       else if ((*value & 0x00000f00) == 0x00000400)
547          fprintf(fp, ": lines");
548       else if ((*value & 0x00000f00) == 0x00000800)
549          fprintf(fp, ": triangles");
550       else
551          fprintf(fp, ": unknown");
552 
553       if ((*value & 0x00000078) == 0x00000068)
554          fprintf(fp, ", fb_samples */\n");
555       else if ((*value & 0x00000078) == 0x00000000)
556          fprintf(fp, " */\n");
557       else
558          fprintf(fp, ", UNKNOWN\n");
559       break;
560    case 9: /* SHADER ADDRESS */
561       fprintf(fp, ": fs shader @ 0x%08x, first instr length %d */\n",
562               *value & 0xffffffe0, *value & 0x0000001f);
563       break;
564    case 10: /* VARYING TYPES */
565       fprintf(fp, "(1): ");
566       int val, j;
567       /* 0 - 5 */
568       for (j = 0; j < 6; j++) {
569          val = (*value >> (j * 3)) & 0x07;
570          fprintf(fp, "val %d-%d, ", j, val);
571       }
572       /* 6 - 9 */
573       /* add a few tabs for alignment */
574       fprintf(fp, "\n\t\t\t\t\t\t/* %s(2): ", render_state_infos[i].info);
575       for (j = 6; j < 10; j++) {
576          val = (*value >> (j * 3)) & 0x07;
577          fprintf(fp, "val %d-%d, ", j, val);
578       }
579       /* 10 */
580       val = ((*value & 0xc0000000) >> 30) | ((*helper & 0x00000001) << 2);
581       fprintf(fp, "val %d-%d, ", j, val);
582       j++;
583       /* 11 */
584       val = (*helper & 0x0000000e) >> 1;
585       fprintf(fp, "val %d-%d */\n", j, val);
586       break;
587    case 11: /* UNIFORMS ADDRESS */
588       fprintf(fp, ": pp uniform info @ 0x%08x, bits: 0x%01x */\n",
589               *value & 0xfffffff0, *value & 0x0000000f);
590       break;
591    case 12: /* TEXTURES ADDRESS */
592       fprintf(fp, ": address: 0x%08x */\n", *value);
593       break;
594    case 13: /* AUX0 */
595       fprintf(fp, "(1): varying_stride: %d", /* bits 0 - 4 varying stride, 8 aligned */
596               (*value & 0x0000001f) << 3);
597       if ((*value & 0x00000020) == 0x00000020) /* bit 5 has num_samplers */
598          fprintf(fp, ", num_samplers %d",
599                  (*value & 0xffffc000) >> 14); /* bits 14 - 31 num_samplers */
600 
601       if ((*value & 0x00000080) == 0x00000080) /* bit 7 has_fs_uniforms */
602          fprintf(fp, ", has_fs_uniforms */");
603       else
604          fprintf(fp, " */");
605 
606       fprintf(fp, "\n\t\t\t\t\t\t/* %s(2):", render_state_infos[i].info);
607       if ((*value & 0x00000200) == 0x00000200) /* bit 9 early-z */
608          fprintf(fp, " early-z enabled");
609       else
610          fprintf(fp, " early-z disabled");
611 
612       if ((*value & 0x00001000) == 0x00001000) /* bit 12 pixel-kill */
613          fprintf(fp, ", pixel kill enabled");
614       else
615          fprintf(fp, ", pixel kill disabled");
616 
617       if ((*value & 0x00000040) == 0x00000040) /* bit 6 unknown */
618          fprintf(fp, ", bit 6 set");
619 
620       if ((*value & 0x00000100) == 0x00000100) /* bit 8 unknown */
621          fprintf(fp, ", bit 8 set");
622 
623       if (((*value & 0x00000c00) >> 10) > 0) /* bit 10 - 11 unknown */
624          fprintf(fp, ", bit 10 - 11: %d", ((*value & 0x00000c00) >> 10));
625 
626       if ((*value & 0x00002000) == 0x00002000) /* bit 13 unknown */
627          fprintf(fp, ", bit 13 set");
628       fprintf(fp, " */\n");
629       break;
630    case 14: /* AUX1 */
631       fprintf(fp, ": ");
632       if ((*value & 0x00002000) == 0x00002000)
633          fprintf(fp, "blend->base.dither true, ");
634       if ((*value & 0x00010000) == 0x00010000)
635          fprintf(fp, "ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer true ");
636       fprintf(fp, "*/\n");
637       break;
638    case 15: /* VARYINGS ADDRESS */
639       fprintf(fp, ": varyings @ 0x%08x */\n", *value & 0xfffffff0);
640       break;
641    default: /* should never be executed! */
642       fprintf(fp, ": something went wrong!!! */\n");
643       break;
644    }
645 }
646 
647 void
lima_parse_render_state(FILE * fp,uint32_t * data,int size,uint32_t start)648 lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start)
649 {
650    uint32_t *value;
651 
652    fprintf(fp, "/* ============ RSW BEGIN ========================= */\n");
653    for (int i = 0; i * 4 < size; i++) {
654       value = &data[i];
655       fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x",
656               start + i * 4, i * 4, *value);
657       if (i == 10)
658          parse_rsw(fp, value, i, &data[15]);
659       else
660          parse_rsw(fp, value, i, NULL);
661    }
662    fprintf(fp, "/* ============ RSW END =========================== */\n");
663 }
664 
665 static void
parse_texture(FILE * fp,uint32_t * data,uint32_t start,uint32_t offset)666 parse_texture(FILE *fp, uint32_t *data, uint32_t start, uint32_t offset)
667 {
668    uint32_t i = 0;
669    offset /= 4;
670    lima_tex_desc *desc = (lima_tex_desc *)&data[offset];
671 
672    /* Word 0 */
673    fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
674            start + i * 4, i * 4, *(&data[i + offset]));
675    i++;
676    fprintf(fp, "\t format: 0x%x (%d)\n", desc->format, desc->format);
677    fprintf(fp, "\t flag1: 0x%x (%d)\n", desc->flag1, desc->flag1);
678    fprintf(fp, "\t swap_r_b: 0x%x (%d)\n", desc->swap_r_b, desc->swap_r_b);
679    fprintf(fp, "\t unknown_0_1: 0x%x (%d)\n", desc->unknown_0_1, desc->unknown_0_1);
680    fprintf(fp, "\t stride: 0x%x (%d)\n", desc->stride, desc->stride);
681    fprintf(fp, "\t unknown_0_2: 0x%x (%d)\n", desc->unknown_0_2, desc->unknown_0_2);
682 
683    /* Word 1 - 3 */
684    fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x 0x%08x\n",
685            start + i * 4, i * 4, *(&data[i + offset]), *(&data[i + 1 + offset]), *(&data[i + 2 + offset]));
686    i += 3;
687    fprintf(fp, "\t unknown_1_1: 0x%x (%d)\n", desc->unknown_1_1, desc->unknown_1_1);
688    fprintf(fp, "\t unnorm_coords: 0x%x (%d)\n", desc->unnorm_coords, desc->unnorm_coords);
689    fprintf(fp, "\t unknown_1_2: 0x%x (%d)\n", desc->unknown_1_2, desc->unknown_1_2);
690    fprintf(fp, "\t texture_type: 0x%x (%d)\n", desc->texture_type, desc->texture_type);
691    fprintf(fp, "\t min_lod: 0x%x (%d) (%f)\n", desc->min_lod, desc->min_lod, lima_fixed8_to_float(desc->min_lod));
692    fprintf(fp, "\t max_lod: 0x%x (%d) (%f)\n", desc->max_lod, desc->max_lod, lima_fixed8_to_float(desc->max_lod));
693    fprintf(fp, "\t lod_bias: 0x%x (%d) (%f)\n", desc->lod_bias, desc->lod_bias, lima_fixed8_to_float(desc->lod_bias));
694    fprintf(fp, "\t unknown_2_1: 0x%x (%d)\n", desc->unknown_2_1, desc->unknown_2_1);
695    fprintf(fp, "\t has_stride: 0x%x (%d)\n", desc->has_stride, desc->has_stride);
696    fprintf(fp, "\t min_mipfilter_2: 0x%x (%d)\n", desc->min_mipfilter_2, desc->min_mipfilter_2);
697    fprintf(fp, "\t min_img_filter_nearest: 0x%x (%d)\n", desc->min_img_filter_nearest, desc->min_img_filter_nearest);
698    fprintf(fp, "\t mag_img_filter_nearest: 0x%x (%d)\n", desc->mag_img_filter_nearest, desc->mag_img_filter_nearest);
699    fprintf(fp, "\t wrap_s_clamp_to_edge: 0x%x (%d)\n", desc->wrap_s_clamp_to_edge, desc->wrap_s_clamp_to_edge);
700    fprintf(fp, "\t wrap_s_clamp: 0x%x (%d)\n", desc->wrap_s_clamp, desc->wrap_s_clamp);
701    fprintf(fp, "\t wrap_s_mirror_repeat: 0x%x (%d)\n", desc->wrap_s_mirror_repeat, desc->wrap_s_mirror_repeat);
702    fprintf(fp, "\t wrap_t_clamp_to_edge: 0x%x (%d)\n", desc->wrap_t_clamp_to_edge, desc->wrap_t_clamp_to_edge);
703    fprintf(fp, "\t wrap_t_clamp: 0x%x (%d)\n", desc->wrap_t_clamp, desc->wrap_t_clamp);
704    fprintf(fp, "\t wrap_t_mirror_repeat: 0x%x (%d)\n", desc->wrap_t_mirror_repeat, desc->wrap_t_mirror_repeat);
705    fprintf(fp, "\t unknown_2_2: 0x%x (%d)\n", desc->unknown_2_2, desc->unknown_2_2);
706    fprintf(fp, "\t width: 0x%x (%d)\n", desc->width, desc->width);
707    fprintf(fp, "\t height: 0x%x (%d)\n", desc->height, desc->height);
708    fprintf(fp, "\t unknown_3_1: 0x%x (%d)\n", desc->unknown_3_1, desc->unknown_3_1);
709    fprintf(fp, "\t unknown_3_2: 0x%x (%d)\n", desc->unknown_3_2, desc->unknown_3_2);
710 
711    /* Word 4 */
712    fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
713            start + i * 4, i * 4, *(&data[i + offset]));
714    i++;
715    fprintf(fp, "\t unknown_4: 0x%x (%d)\n", desc->unknown_4, desc->unknown_4);
716 
717    /* Word 5 */
718    fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
719            start + i * 4, i * 4, *(&data[i + offset]));
720    i++;
721    fprintf(fp, "\t unknown_5: 0x%x (%d)\n", desc->unknown_5, desc->unknown_5);
722 
723    /* Word 6 - */
724    fprintf(fp, "/* 0x%08x (0x%08x) */",
725            start + i * 4, i * 4);
726    fprintf(fp, "\t");
727 
728    int miplevels = (int)lima_fixed8_to_float(desc->max_lod);
729    for (int k = 0; k < ((((miplevels + 1) * 26) + 64) / 32); k++)
730       fprintf(fp, "0x%08x ", *(&data[i + offset + k]));
731    fprintf(fp, "\n");
732 
733    i++;
734    fprintf(fp, "\t unknown_6_1: 0x%x (%d)\n", desc->va_s.unknown_6_1, desc->va_s.unknown_6_1);
735    fprintf(fp, "\t layout: 0x%x (%d)\n", desc->va_s.layout, desc->va_s.layout);
736    fprintf(fp, "\t unknown_6_2: 0x%x (%d)\n", desc->va_s.unknown_6_2, desc->va_s.unknown_6_2);
737    fprintf(fp, "\t unknown_6_3: 0x%x (%d)\n", desc->va_s.unknown_6_3, desc->va_s.unknown_6_3);
738 
739    /* first level */
740    fprintf(fp, "\t va_0: 0x%x \n", desc->va_s.va_0 << 6);
741 
742    /* second level up to desc->miplevels */
743    int j;
744    unsigned va_bit_idx;
745    unsigned va_idx;
746    uint32_t va;
747    uint32_t va_1;
748    uint32_t va_2;
749    for (j = 1; j <= miplevels; j++) {
750       va = 0;
751       va_1 = 0;
752       va_2 = 0;
753 
754       va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * j);
755       va_idx = va_bit_idx / 32;
756       va_bit_idx %= 32;
757 
758       /* the first (32 - va_bit_idx) bits */
759       va_1 |= (*(&data[i + offset + va_idx - 1]) >> va_bit_idx);
760 
761       /* do we need some bits from the following word? */
762       if (va_bit_idx > 6) {
763          /* shift left and right again to erase the unneeded bits, keep space for va1 */
764          va_2 |= (*(&data[i + offset + va_idx]) << (2 * 32 - VA_BIT_SIZE - va_bit_idx));
765          va_2 >>= ((2 * 32 - VA_BIT_SIZE - va_bit_idx) - (32 - va_bit_idx));
766          va |= va_2;
767       }
768       va |= va_1;
769       va <<= 6;
770       fprintf(fp, "\t va_%d: 0x%x \n", j, va);
771    }
772 }
773 
774 void
lima_parse_texture_descriptor(FILE * fp,uint32_t * data,int size,uint32_t start,uint32_t offset)775 lima_parse_texture_descriptor(FILE *fp, uint32_t *data, int size, uint32_t start, uint32_t offset)
776 {
777    fprintf(fp, "/* ============ TEXTURE BEGIN ===================== */\n");
778    parse_texture(fp, data, start, offset);
779    fprintf(fp, "/* ============ TEXTURE END ======================= */\n");
780 }
781