Searched defs:locationInfo (Results 1 – 4 of 4) sorted by relevance
2621 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv() local2634 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv() local2647 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv() local2660 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4fv() local2676 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1iv() local2695 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2iv() local2708 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3iv() local2721 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4iv() local2734 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1uiv() local2747 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2uiv() local[all …]
423 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl() local488 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl() local537 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv() local590 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv() local
2666 const gl::VariableLocation &locationInfo, in setUniformImpl()2716 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal() local3271 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal() local
7824 void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ) { in throwLogicError()