Searched defs:log_length (Results 1 – 2 of 2) sorted by relevance
271 GLint status = 0, log_length = 0; in CheckShader() local289 GLint status = 0, log_length = 0; in CheckProgram() local
120 glw::GLint log_length = 0; in buildProgram() local173 glw::GLsizei log_length = 0; in buildProgram() local