Searched defs:lp_rast_shader_inputs (Results 1 – 1 of 1) sorted by relevance
100 struct lp_rast_shader_inputs { struct101 unsigned frontfacing:1; /** True for front-facing */102 unsigned disable:1; /** Partially binned, disable this command */103 unsigned opaque:1; /** Is opaque */104 unsigned pad0:29; /* wasted space */105 unsigned stride; /* how much to advance data between a0, dadx, dady */106 unsigned layer; /* the layer to render to (from gs, already clamped) */107 unsigned viewport_index; /* the active viewport index (from gs, already clamped) */