1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H 18 #define ANDROID_AUDIO_TRACK_SHARED_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <audio_utils/minifloat.h> 24 #include <utils/threads.h> 25 #include <utils/Log.h> 26 #include <utils/RefBase.h> 27 #include <audio_utils/roundup.h> 28 #include <media/AudioResamplerPublic.h> 29 #include <media/AudioTimestamp.h> 30 #include <media/Modulo.h> 31 #include <media/nbaio/SingleStateQueue.h> 32 33 namespace android { 34 35 // ---------------------------------------------------------------------------- 36 37 // for audio_track_cblk_t::mFlags 38 #define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 39 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 40 // clear: track is ready when buffer full 41 #define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 42 #define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 43 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 44 // immediately, but only after a long string of underruns. 45 // 0x10 unused 46 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 47 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 48 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 49 #define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 50 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 51 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 52 53 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 54 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 55 56 struct AudioTrackSharedStreaming { 57 // similar to NBAIO MonoPipe 58 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 59 volatile int32_t mFront; // read by consumer (output: server, input: client) 60 volatile int32_t mRear; // written by producer (output: client, input: server) 61 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 62 // server notices and discards all data between mFront and mRear 63 volatile int32_t mStop; // set by client to indicate a stop frame position; server 64 // will not read beyond this position until start is called. 65 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 66 volatile uint32_t mUnderrunCount; // server increments for each underrun occurrence 67 }; 68 69 // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer 70 // supplied by the client). This state needs to be communicated from the client to server. As this 71 // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the 72 // state is wrapped by a SingleStateQueue. 73 struct StaticAudioTrackState { 74 // Do not define constructors, destructors, or virtual methods as this is part of a 75 // union in shared memory and they will not get called properly. 76 77 // These fields should both be size_t, but since they are located in shared memory we 78 // force to 32-bit. The client and server may have different typedefs for size_t. 79 80 // The state has a sequence counter to indicate whether changes are made to loop or position. 81 // The sequence counter also currently indicates whether loop or position is first depending 82 // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1. 83 84 uint32_t mLoopStart; 85 uint32_t mLoopEnd; 86 int32_t mLoopCount; 87 uint32_t mLoopSequence; // a sequence counter to indicate changes to loop 88 uint32_t mPosition; 89 uint32_t mPositionSequence; // a sequence counter to indicate changes to position 90 }; 91 92 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 93 94 struct StaticAudioTrackPosLoop { 95 // Do not define constructors, destructors, or virtual methods as this is part of a 96 // union in shared memory and will not get called properly. 97 98 // These fields should both be size_t, but since they are located in shared memory we 99 // force to 32-bit. The client and server may have different typedefs for size_t. 100 101 // This struct information is stored in a single state queue to communicate the 102 // static AudioTrack server state to the client while data is consumed. 103 // It is smaller than StaticAudioTrackState to prevent unnecessary information from 104 // being sent. 105 106 uint32_t mBufferPosition; 107 int32_t mLoopCount; 108 }; 109 110 typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue; 111 112 struct AudioTrackSharedStatic { 113 // client requests to the server for loop or position changes. 114 StaticAudioTrackSingleStateQueue::Shared 115 mSingleStateQueue; 116 // position info updated asynchronously by server and read by client, 117 // "for entertainment purposes only" 118 StaticAudioTrackPosLoopQueue::Shared 119 mPosLoopQueue; 120 }; 121 122 typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue; 123 124 typedef SingleStateQueue<ExtendedTimestamp> ExtendedTimestampQueue; 125 126 // ---------------------------------------------------------------------------- 127 128 // Important: do not add any virtual methods, including ~ 129 struct audio_track_cblk_t 130 { 131 // Since the control block is always located in shared memory, this constructor 132 // is only used for placement new(). It is never used for regular new() or stack. 133 audio_track_cblk_t(); ~audio_track_cblk_taudio_track_cblk_t134 /*virtual*/ ~audio_track_cblk_t() { } 135 136 friend class Proxy; 137 friend class ClientProxy; 138 friend class AudioTrackClientProxy; 139 friend class AudioRecordClientProxy; 140 friend class ServerProxy; 141 friend class AudioTrackServerProxy; 142 friend class AudioRecordServerProxy; 143 144 // The data members are grouped so that members accessed frequently and in the same context 145 // are in the same line of data cache. 146 147 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 148 // or filled frames provided by server (!mIsOut). 149 // It is updated asynchronously by server without a barrier. 150 // The value should be used 151 // "for entertainment purposes only", 152 // which means don't make important decisions based on it. 153 154 uint32_t mPad1; // unused 155 156 volatile int32_t mFutex; // event flag: down (P) by client, 157 // up (V) by server or binderDied() or interrupt() 158 #define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 159 160 private: 161 162 // This field should be a size_t, but since it is located in shared memory we 163 // force to 32-bit. The client and server may have different typedefs for size_t. 164 uint32_t mMinimum; // server wakes up client if available >= mMinimum 165 166 // Stereo gains for AudioTrack only, not used by AudioRecord. 167 gain_minifloat_packed_t mVolumeLR; 168 169 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 170 // or 0 == default. Write-only client, read-only server. 171 172 PlaybackRateQueue::Shared mPlaybackRateQueue; 173 174 // client write-only, server read-only 175 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 176 177 uint16_t mPad2 __attribute__((__unused__)); // unused 178 179 // server write-only, client read 180 ExtendedTimestampQueue::Shared mExtendedTimestampQueue; 181 182 // This is set by AudioTrack.setBufferSizeInFrames(). 183 // A write will not fill the buffer above this limit. 184 volatile uint32_t mBufferSizeInFrames; // effective size of the buffer 185 volatile uint32_t mStartThresholdInFrames; // min frames in buffer to start streaming 186 187 public: 188 189 volatile int32_t mFlags; // combinations of CBLK_* 190 191 public: 192 union { 193 AudioTrackSharedStreaming mStreaming; 194 AudioTrackSharedStatic mStatic; 195 int mAlign[8]; 196 } u; 197 198 // Cache line boundary (32 bytes) 199 }; 200 201 // ---------------------------------------------------------------------------- 202 203 // Proxy for shared memory control block, to isolate callers from needing to know the details. 204 // There is exactly one ClientProxy and one ServerProxy per shared memory control block. 205 // The proxies are located in normal memory, and are not multi-thread safe within a given side. 206 class Proxy : public RefBase { 207 protected: 208 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 209 bool clientInServer); ~Proxy()210 virtual ~Proxy() { } 211 212 public: 213 struct Buffer { 214 size_t mFrameCount; // number of frames available in this buffer 215 void* mRaw; // pointer to first frame 216 size_t mNonContig; // number of additional non-contiguous frames available 217 }; 218 frameCount()219 size_t frameCount() const { return mFrameCount; } 220 uint32_t getStartThresholdInFrames() const; 221 uint32_t setStartThresholdInFrames(uint32_t startThresholdInFrames); 222 223 protected: 224 // These refer to shared memory, and are virtual addresses with respect to the current process. 225 // They may have different virtual addresses within the other process. 226 audio_track_cblk_t* const mCblk; // the control block 227 void* const mBuffers; // starting address of buffers 228 229 const size_t mFrameCount; // not necessarily a power of 2 230 const size_t mFrameSize; // in bytes 231 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 232 const bool mIsOut; // true for AudioTrack, false for AudioRecord 233 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 234 bool mIsShutdown; // latch set to true when shared memory corruption detected 235 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 236 }; 237 238 // ---------------------------------------------------------------------------- 239 240 // Proxy seen by AudioTrack client and AudioRecord client 241 class ClientProxy : public Proxy { 242 public: 243 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 244 bool isOut, bool clientInServer); ~ClientProxy()245 virtual ~ClientProxy() { } 246 247 static const struct timespec kForever; 248 static const struct timespec kNonBlocking; 249 250 // Obtain a buffer with filled frames (reading) or empty frames (writing). 251 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 252 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 253 // sets or extends the unreleased frame count. 254 // On entry: 255 // buffer->mFrameCount should be initialized to maximum number of desired frames, 256 // which must be > 0. 257 // buffer->mNonContig is unused. 258 // buffer->mRaw is unused. 259 // requested is the requested timeout in local monotonic delta time units: 260 // NULL or &kNonBlocking means non-blocking (zero timeout). 261 // &kForever means block forever (infinite timeout). 262 // Other values mean a specific timeout in local monotonic delta time units. 263 // elapsed is a pointer to a location that will hold the total local monotonic time that 264 // elapsed while blocked, or NULL if not needed. 265 // On exit: 266 // buffer->mFrameCount has the actual number of contiguous available frames, 267 // which is always 0 when the return status != NO_ERROR. 268 // buffer->mNonContig is the number of additional non-contiguous available frames. 269 // buffer->mRaw is a pointer to the first available frame, 270 // or NULL when buffer->mFrameCount == 0. 271 // The return status is one of: 272 // NO_ERROR Success, buffer->mFrameCount > 0. 273 // WOULD_BLOCK Non-blocking mode and no frames are available. 274 // TIMED_OUT Timeout occurred before any frames became available. 275 // This can happen even for infinite timeout, due to a spurious wakeup. 276 // In this case, the caller should investigate and then re-try as appropriate. 277 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 278 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 279 // NO_INIT Shared memory is corrupt. 280 // NOT_ENOUGH_DATA Server has disabled the track because of underrun: restart the track 281 // if still in active state. 282 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 283 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 284 struct timespec *elapsed = NULL); 285 286 // Release (some of) the frames last obtained. 287 // On entry, buffer->mFrameCount should have the number of frames to release, 288 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 289 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 290 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 291 // On exit: 292 // buffer->mFrameCount is zero. 293 // buffer->mRaw is NULL. 294 void releaseBuffer(Buffer* buffer); 295 296 // Call after detecting server's death 297 void binderDied(); 298 299 // Call to force an obtainBuffer() to return quickly with -EINTR 300 void interrupt(); 301 getPosition()302 Modulo<uint32_t> getPosition() { 303 return mEpoch + mCblk->mServer; 304 } 305 setEpoch(const Modulo<uint32_t> & epoch)306 void setEpoch(const Modulo<uint32_t> &epoch) { 307 mEpoch = epoch; 308 } 309 setMinimum(size_t minimum)310 void setMinimum(size_t minimum) { 311 // This can only happen on a 64-bit client 312 if (minimum > UINT32_MAX) { 313 minimum = UINT32_MAX; 314 } 315 mCblk->mMinimum = (uint32_t) minimum; 316 } 317 318 // Return the number of frames that would need to be obtained and released 319 // in order for the client to be aligned at start of buffer 320 virtual size_t getMisalignment(); 321 getEpoch()322 Modulo<uint32_t> getEpoch() const { 323 return mEpoch; 324 } 325 getBufferSizeInFrames()326 uint32_t getBufferSizeInFrames() const { return mBufferSizeInFrames; } 327 // See documentation for AudioTrack::setBufferSizeInFrames() 328 uint32_t setBufferSizeInFrames(uint32_t requestedSize); 329 getTimestamp(ExtendedTimestamp * timestamp)330 status_t getTimestamp(ExtendedTimestamp *timestamp) { 331 if (timestamp == nullptr) { 332 return BAD_VALUE; 333 } 334 (void) mTimestampObserver.poll(mTimestamp); 335 *timestamp = mTimestamp; 336 return OK; 337 } 338 clearTimestamp()339 void clearTimestamp() { 340 mTimestamp.clear(); 341 } 342 stop()343 virtual void stop() { }; // called by client in AudioTrack::stop() 344 345 private: 346 // This is a copy of mCblk->mBufferSizeInFrames 347 uint32_t mBufferSizeInFrames; // effective size of the buffer 348 349 Modulo<uint32_t> mEpoch; 350 351 // The shared buffer contents referred to by the timestamp observer 352 // is initialized when the server proxy created. A local zero timestamp 353 // is initialized by the client constructor. 354 ExtendedTimestampQueue::Observer mTimestampObserver; 355 ExtendedTimestamp mTimestamp; // initialized by constructor 356 }; 357 358 // ---------------------------------------------------------------------------- 359 360 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 361 class AudioTrackClientProxy : public ClientProxy { 362 public: 363 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 364 size_t frameSize, bool clientInServer = false) ClientProxy(cblk,buffers,frameCount,frameSize,true,clientInServer)365 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 366 clientInServer), 367 mPlaybackRateMutator(&cblk->mPlaybackRateQueue) { 368 } 369 ~AudioTrackClientProxy()370 virtual ~AudioTrackClientProxy() { } 371 372 // No barriers on the following operations, so the ordering of loads/stores 373 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 374 375 // caller must limit to 0.0 <= sendLevel <= 1.0 setSendLevel(float sendLevel)376 void setSendLevel(float sendLevel) { 377 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 378 } 379 380 // set stereo gains setVolumeLR(gain_minifloat_packed_t volumeLR)381 void setVolumeLR(gain_minifloat_packed_t volumeLR) { 382 mCblk->mVolumeLR = volumeLR; 383 } 384 setSampleRate(uint32_t sampleRate)385 void setSampleRate(uint32_t sampleRate) { 386 mCblk->mSampleRate = sampleRate; 387 } 388 setPlaybackRate(const AudioPlaybackRate & playbackRate)389 void setPlaybackRate(const AudioPlaybackRate& playbackRate) { 390 mPlaybackRateMutator.push(playbackRate); 391 } 392 393 // Sends flush and stop position information from the client to the server, 394 // used by streaming AudioTrack flush() or stop(). 395 void sendStreamingFlushStop(bool flush); 396 397 virtual void flush(); 398 399 void stop() override; 400 getUnderrunFrames()401 virtual uint32_t getUnderrunFrames() const { 402 return mCblk->u.mStreaming.mUnderrunFrames; 403 } getUnderrunCount()404 virtual uint32_t getUnderrunCount() const { 405 return mCblk->u.mStreaming.mUnderrunCount; 406 } 407 408 bool clearStreamEndDone(); // and return previous value 409 410 bool getStreamEndDone() const; 411 412 status_t waitStreamEndDone(const struct timespec *requested); 413 414 private: 415 PlaybackRateQueue::Mutator mPlaybackRateMutator; 416 }; 417 418 class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 419 public: 420 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 421 size_t frameSize); ~StaticAudioTrackClientProxy()422 virtual ~StaticAudioTrackClientProxy() { } 423 424 virtual void flush(); 425 426 void stop() override; 427 428 #define MIN_LOOP 16 // minimum length of each loop iteration in frames 429 430 // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the 431 // static buffer position and looping parameters. These commands are not 432 // synchronous (they do not wait or block); instead they take effect at the 433 // next buffer data read from the server side. However, the client side 434 // getters will read a cached version of the position and loop variables 435 // until the setting takes effect. 436 // 437 // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and 438 // setBufferPosition(). 439 // 440 // The functions should not be relied upon to do parameter or state checking. 441 // That is done at the AudioTrack level. 442 443 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 444 void setBufferPosition(size_t position); 445 void setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd, 446 int loopCount); 447 size_t getBufferPosition(); 448 // getBufferPositionAndLoopCount() provides the proper snapshot of 449 // position and loopCount together. 450 void getBufferPositionAndLoopCount(size_t *position, int *loopCount); 451 getMisalignment()452 virtual size_t getMisalignment() { 453 return 0; 454 } 455 getUnderrunFrames()456 virtual uint32_t getUnderrunFrames() const override { 457 return 0; 458 } 459 getUnderrunCount()460 virtual uint32_t getUnderrunCount() const override { 461 return 0; 462 } 463 464 private: 465 StaticAudioTrackSingleStateQueue::Mutator mMutator; 466 StaticAudioTrackPosLoopQueue::Observer mPosLoopObserver; 467 StaticAudioTrackState mState; // last communicated state to server 468 StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop. 469 }; 470 471 // ---------------------------------------------------------------------------- 472 473 // Proxy used by AudioRecord client 474 class AudioRecordClientProxy : public ClientProxy { 475 public: AudioRecordClientProxy(audio_track_cblk_t * cblk,void * buffers,size_t frameCount,size_t frameSize)476 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 477 size_t frameSize) 478 : ClientProxy(cblk, buffers, frameCount, frameSize, 479 false /*isOut*/, false /*clientInServer*/) { } ~AudioRecordClientProxy()480 ~AudioRecordClientProxy() { } 481 482 // Advances the client read pointer to the server write head pointer 483 // effectively flushing the client read buffer. The effect is 484 // instantaneous. Returns the number of frames flushed. flush()485 uint32_t flush() { 486 int32_t rear = android_atomic_acquire_load(&mCblk->u.mStreaming.mRear); 487 int32_t front = mCblk->u.mStreaming.mFront; 488 android_atomic_release_store(rear, &mCblk->u.mStreaming.mFront); 489 return (Modulo<int32_t>(rear) - front).unsignedValue(); 490 } 491 }; 492 493 // ---------------------------------------------------------------------------- 494 495 // Proxy used by AudioFlinger server 496 class ServerProxy : public Proxy { 497 protected: 498 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 499 bool isOut, bool clientInServer); 500 public: ~ServerProxy()501 virtual ~ServerProxy() { } 502 503 // Obtain a buffer with filled frames (writing) or empty frames (reading). 504 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 505 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 506 // sets or extends the unreleased frame count. 507 // Always non-blocking. 508 // On entry: 509 // buffer->mFrameCount should be initialized to maximum number of desired frames, 510 // which must be > 0. 511 // buffer->mNonContig is unused. 512 // buffer->mRaw is unused. 513 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 514 // On exit: 515 // buffer->mFrameCount has the actual number of contiguous available frames, 516 // which is always 0 when the return status != NO_ERROR. 517 // buffer->mNonContig is the number of additional non-contiguous available frames. 518 // buffer->mRaw is a pointer to the first available frame, 519 // or NULL when buffer->mFrameCount == 0. 520 // The return status is one of: 521 // NO_ERROR Success, buffer->mFrameCount > 0. 522 // WOULD_BLOCK No frames are available. 523 // NO_INIT Shared memory is corrupt. 524 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 525 526 // Release (some of) the frames last obtained. 527 // On entry, buffer->mFrameCount should have the number of frames to release, 528 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 529 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 530 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 531 // On exit: 532 // buffer->mFrameCount is zero. 533 // buffer->mRaw is NULL. 534 virtual void releaseBuffer(Buffer* buffer); 535 536 // Return the total number of frames that AudioFlinger has obtained and released framesReleased()537 virtual int64_t framesReleased() const { return mReleased; } 538 539 // Expose timestamp to client proxy. Should only be called by a single thread. setTimestamp(const ExtendedTimestamp & timestamp)540 virtual void setTimestamp(const ExtendedTimestamp ×tamp) { 541 mTimestampMutator.push(timestamp); 542 } 543 getTimestamp()544 virtual ExtendedTimestamp getTimestamp() const { 545 return mTimestampMutator.last(); 546 } 547 548 // Flushes the shared ring buffer if the client had requested it using mStreaming.mFlush. 549 // If flush occurs then: 550 // cblk->u.mStreaming.mFront, ServerProxy::mFlush and ServerProxy::mFlushed will be modified 551 // client will be notified via Futex 552 virtual void flushBufferIfNeeded(); 553 554 // Returns the rear position of the AudioTrack shared ring buffer, limited by 555 // the stop frame position level. 556 virtual int32_t getRear() const = 0; 557 558 // Total count of the number of flushed frames since creation (never reset). framesFlushed()559 virtual int64_t framesFlushed() const { return mFlushed; } 560 561 // Safe frames ready query with no side effects. 562 virtual size_t framesReadySafe() const = 0; 563 564 // Get dynamic buffer size from the shared control block. getBufferSizeInFrames()565 uint32_t getBufferSizeInFrames() const { 566 return android_atomic_acquire_load((int32_t *)&mCblk->mBufferSizeInFrames); 567 } 568 569 protected: 570 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 571 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 572 int64_t mReleased; // our copy of cblk->mServer, at 64 bit resolution 573 int64_t mFlushed; // flushed frames to account for client-server discrepancy 574 ExtendedTimestampQueue::Mutator mTimestampMutator; 575 }; 576 577 // Proxy used by AudioFlinger for servicing AudioTrack 578 class AudioTrackServerProxy : public ServerProxy { 579 public: AudioTrackServerProxy(audio_track_cblk_t * cblk,void * buffers,size_t frameCount,size_t frameSize,bool clientInServer,uint32_t sampleRate)580 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 581 size_t frameSize, bool clientInServer, uint32_t sampleRate) 582 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer), 583 mPlaybackRateObserver(&cblk->mPlaybackRateQueue), 584 mUnderrunCount(0), mUnderrunning(false), mDrained(true) { 585 mCblk->mSampleRate = sampleRate; 586 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT; 587 } 588 protected: ~AudioTrackServerProxy()589 virtual ~AudioTrackServerProxy() { } 590 591 public: 592 // return value of these methods must be validated by the caller getSampleRate()593 uint32_t getSampleRate() const { return mCblk->mSampleRate; } getSendLevel_U4_12()594 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } getVolumeLR()595 gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; } 596 597 // estimated total number of filled frames available to server to read, 598 // which may include non-contiguous frames 599 virtual size_t framesReady(); 600 601 size_t framesReadySafe() const override; // frames available to read by server. 602 603 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 604 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 605 // to be called from at most one thread of server, and one thread of client. 606 // As a temporary workaround, this method informs the proxy implementation that it 607 // should avoid doing a state queue poll from within framesReady(). 608 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. framesReadyIsCalledByMultipleThreads()609 virtual void framesReadyIsCalledByMultipleThreads() { } 610 611 bool setStreamEndDone(); // and return previous value 612 613 // Add to the tally of underrun frames, and inform client of underrun 614 virtual void tallyUnderrunFrames(uint32_t frameCount); 615 616 // Return the total number of frames which AudioFlinger desired but were unavailable, 617 // and thus which resulted in an underrun. getUnderrunFrames()618 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 619 getUnderrunCount()620 virtual uint32_t getUnderrunCount() const { return mCblk->u.mStreaming.mUnderrunCount; } 621 622 // Return the playback speed and pitch read atomically. Not multi-thread safe on server side. 623 AudioPlaybackRate getPlaybackRate(); 624 625 // Set the internal drain state of the track buffer from the timestamp received. setDrained(bool drained)626 virtual void setDrained(bool drained) { 627 mDrained.store(drained); 628 } 629 630 // Check if the internal drain state of the track buffer. 631 // This is not a guarantee, but advisory for determining whether the track is 632 // fully played out. isDrained()633 virtual bool isDrained() const { 634 return mDrained.load(); 635 } 636 637 int32_t getRear() const override; 638 639 // Called on server side track start(). 640 virtual void start(); 641 642 private: 643 AudioPlaybackRate mPlaybackRate; // last observed playback rate 644 PlaybackRateQueue::Observer mPlaybackRateObserver; 645 646 // Last client stop-at position when start() was called. Used for streaming AudioTracks. 647 std::atomic<int32_t> mStopLast{0}; 648 649 // The server keeps a copy here where it is safe from the client. 650 uint32_t mUnderrunCount; // echoed to mCblk 651 bool mUnderrunning; // used to detect edge of underrun 652 653 std::atomic<bool> mDrained; // is the track buffer drained 654 }; 655 656 class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 657 public: 658 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 659 size_t frameSize, uint32_t sampleRate); 660 protected: ~StaticAudioTrackServerProxy()661 virtual ~StaticAudioTrackServerProxy() { } 662 663 public: 664 virtual size_t framesReady(); 665 virtual size_t framesReadySafe() const override; 666 virtual void framesReadyIsCalledByMultipleThreads(); 667 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 668 virtual void releaseBuffer(Buffer* buffer); 669 virtual void tallyUnderrunFrames(uint32_t frameCount); getUnderrunFrames()670 virtual uint32_t getUnderrunFrames() const { return 0; } 671 672 int32_t getRear() const override; 673 start()674 void start() override { } // ignore for static tracks 675 676 private: 677 status_t updateStateWithLoop(StaticAudioTrackState *localState, 678 const StaticAudioTrackState &update) const; 679 status_t updateStateWithPosition(StaticAudioTrackState *localState, 680 const StaticAudioTrackState &update) const; 681 ssize_t pollPosition(); // poll for state queue update, and return current position 682 StaticAudioTrackSingleStateQueue::Observer mObserver; 683 StaticAudioTrackPosLoopQueue::Mutator mPosLoopMutator; 684 size_t mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit 685 // processors, this is a thread-safe version of 686 // mFramesReady. 687 int64_t mFramesReady; // The number of frames ready in the static buffer 688 // including loops. This is 64 bits since loop mode 689 // can cause a track to appear to have a large number 690 // of frames. INT64_MAX means an infinite loop. 691 bool mFramesReadyIsCalledByMultipleThreads; 692 StaticAudioTrackState mState; // Server side state. Any updates from client must be 693 // passed by the mObserver SingleStateQueue. 694 }; 695 696 // Proxy used by AudioFlinger for servicing AudioRecord 697 class AudioRecordServerProxy : public ServerProxy { 698 public: AudioRecordServerProxy(audio_track_cblk_t * cblk,void * buffers,size_t frameCount,size_t frameSize,bool clientInServer)699 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 700 size_t frameSize, bool clientInServer) 701 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { } 702 getRear()703 int32_t getRear() const override { 704 return mCblk->u.mStreaming.mRear; // For completeness only; mRear written by server. 705 } 706 707 size_t framesReadySafe() const override; // frames available to read by client. 708 709 protected: ~AudioRecordServerProxy()710 virtual ~AudioRecordServerProxy() { } 711 }; 712 713 // ---------------------------------------------------------------------------- 714 715 }; // namespace android 716 717 #endif // ANDROID_AUDIO_TRACK_SHARED_H 718