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Searched defs:mRenderer (Results 1 – 25 of 41) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.h40 Renderer11 *mRenderer; variable
69 Renderer11 *mRenderer; variable
DContext11.h262 Renderer11 *mRenderer; variable
DFramebuffer11.h94 Renderer11 *const mRenderer; variable
DVertexBuffer11.h54 Renderer11 *const mRenderer; variable
DImage11.h113 Renderer11 *mRenderer; variable
DExternalImageSiblingImpl11.h48 Renderer11 *mRenderer; variable
DQuery11.h63 Renderer11 *mRenderer; variable
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DVertexBuffer9.h47 Renderer9 *mRenderer; variable
DFramebuffer9.h82 Renderer9 *const mRenderer; variable
DFence9.h34 Renderer9 *mRenderer; variable
DImage9.h102 Renderer9 *mRenderer; variable
DQuery9.h44 Renderer9 *mRenderer; variable
DTextureStorage9.h65 Renderer9 *mRenderer; variable
DSwapChain9.h62 Renderer9 *mRenderer; variable
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.h47 std::shared_ptr<RendererGL> mRenderer; variable
DProgramGL.h159 std::shared_ptr<RendererGL> mRenderer; variable
/external/angle/src/libANGLE/renderer/gl/eagl/
DDisplayEAGL.h97 std::shared_ptr<RendererGL> mRenderer; variable
/external/angle/src/libANGLE/renderer/d3d/
DEGLImageD3D.h50 RendererD3D *mRenderer; variable
DSurfaceD3D.h89 RendererD3D *mRenderer; variable
DTextureD3D.h192 RendererD3D *mRenderer; variable
/external/angle/src/libANGLE/renderer/gl/cgl/
DDisplayCGL.h117 std::shared_ptr<RendererGL> mRenderer; variable
/external/oboe/samples/RhythmGame/src/main/java/com/google/oboe/samples/rhythmgame/
DGameSurfaceView.java29 private final RendererWrapper mRenderer; field in GameSurfaceView
/external/angle/src/libANGLE/renderer/gl/egl/
DDisplayEGL.h127 std::shared_ptr<RendererEGL> mRenderer; variable
/external/replicaisland/src/com/replica/replicaisland/
DGameThread.java32 private GameRenderer mRenderer; field in GameThread
/external/angle/src/libANGLE/renderer/gl/wgl/
DDisplayWGL.h114 std::shared_ptr<RendererWGL> mRenderer; variable

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