/external/angle/src/tests/gl_tests/ |
D | ReadPixelsTest.cpp | 143 void *mappedPtr = glMapBufferRangeEXT(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 177 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 213 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 243 void *mappedPtr = in TEST_P() local 279 void *mappedPtr = in TEST_P() local 337 void *mappedPtr = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 389 void *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 421 void *mappedPtr = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 454 void *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 485 void *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local [all …]
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D | PBOExtensionTest.cpp | 90 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local 124 void *mappedPtr = glMapBufferRangeEXT(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() local
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D | ShaderStorageBufferTest.cpp | 389 void *mappedPtr = in TEST_P() local
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D | MultisampledRenderToTextureTest.cpp | 902 void *mappedPtr = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); in readPixelsTestCommon() local
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/external/OpenCL-CTS/test_conformance/basic/ |
D | test_enqueue_map.cpp | 191 cl_uint *mappedPtr = mappedRegion; in test_enqueue_map_image() local
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/external/OpenCL-CTS/test_conformance/buffers/ |
D | test_buffer_map.cpp | 566 void *mappedPtr; in test_buffer_map_read() local
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D | test_sub_buffers.cpp | 145 …void * mappedPtr = clEnqueueMapBuffer( queue, buffer1, CL_TRUE, (cl_map_flags)( CL_MAP_READ | CL_M… in Execute() local
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/external/angle/src/libANGLE/ |
D | CLCommandQueue.cpp | 504 void *mappedPtr, in enqueueUnmapMemObject()
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/external/angle/src/libANGLE/renderer/cl/ |
D | CLCommandQueueCL.cpp | 462 void *mappedPtr, in enqueueUnmapMemObject()
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/external/deqp/modules/gles31/functional/ |
D | es31fTessellationGeometryInteractionTests.cpp | 1098 …const void* mappedPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, (glw::GLsizeiptr)(… in renderWithFeedback() local
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