/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 70 float maxAnisotropy; member 197 const float maxAnisotropy[] = in createFilteringAnisotropyTests() local
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D | vktTextureTestUtil.cpp | 988 const float maxAnisotropy = 1.0f; in renderQuad() local 1004 const float maxAnisotropy) in renderQuad()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 278 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy) in ConvertMagFilter() 305 float maxAnisotropy, in ConvertMinFilter()
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D | Renderer9.cpp | 1024 DWORD maxAnisotropy = std::min(mDeviceCaps.MaxAnisotropy, in setSamplerState() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy()
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D | utilities.cpp | 2216 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter()
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/external/swiftshader/src/Vulkan/ |
D | VkSampler.hpp | 45 const float maxAnisotropy = 0.0f; member
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/external/angle/src/libANGLE/ |
D | Sampler.cpp | 104 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy()
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D | angletypes.cpp | 255 bool SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
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D | Texture.cpp | 906 void Texture::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy()
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
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D | Sampler.hpp | 55 float maxAnisotropy; member
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D | VertexProcessor.cpp | 605 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
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D | PixelProcessor.cpp | 450 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
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D | Renderer.cpp | 2474 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
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/external/swiftshader/src/Device/ |
D | Sampler.hpp | 113 float maxAnisotropy = 0.0f; member
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 723 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter()
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D | Context.cpp | 2100 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); in applyTextures() local
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1945 float maxAnisotropy, in ConvertFilter() 2025 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel) in ConvertMaxAnisotropy()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 117 uint8_t maxAnisotropy : 5; member
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/external/deqp-deps/glslang/glslang/HLSL/ |
D | hlslGrammar.cpp | 228 TIntermTyped* maxAnisotropy = nullptr; in acceptSamplerState() local
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/HLSL/ |
D | hlslGrammar.cpp | 230 TIntermTyped* maxAnisotropy = nullptr; in acceptSamplerState() local
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 1026 uint8 maxAnisotropy, in SVGA3D_vgpu10_DefineSamplerState()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSamplerTests.cpp | 1544 …const float maxAnisotropy = (anisotropyEnable ? vk::getPhysicalDeviceProperties(vki, physDevice)… in iterate() local
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1368 uint8 maxAnisotropy; member 1393 uint8 maxAnisotropy; member
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