Searched defs:maxImageUnits (Results 1 – 5 of 5) sorted by relevance
89 int maxImageUnits; member
1456 GLuint maxImageUnits = static_cast<GLuint>(context->getCaps().maxImageUnits); in ValidateBindImageTexture() local
950 GLint maxImageUnits = 0; member
3786 constexpr GLint maxImageUnits = 8; in initCaps() local