1 #ifndef _RSGPARAMETERS_HPP 2 #define _RSGPARAMETERS_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program Random Shader Generator 5 * ---------------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Shader generator parameters. 24 *//*--------------------------------------------------------------------*/ 25 26 #include "rsgDefs.hpp" 27 28 #include <set> 29 #include <string> 30 #include <vector> 31 32 namespace rsg 33 { 34 35 enum 36 { 37 NUM_RESERVED_SHADER_INPUTS = 1 // Taken by dEQP_Position 38 }; 39 40 enum Version 41 { 42 VERSION_100, //!< GLSL ES 1.0 43 VERSION_300, //!< GLSL ES 3.0 44 45 VERSION_LAST 46 }; 47 48 class ShaderParameters 49 { 50 public: ShaderParameters(void)51 ShaderParameters (void) 52 : randomize (false) 53 , maxStatementDepth (2) 54 , maxStatementsPerBlock (10) 55 , maxExpressionDepth (5) 56 , maxCombinedVariableScalars (32) 57 , maxUniformScalars (512) 58 , maxInputVariables (8) 59 , texLookupBaseWeight (0.0f) 60 , maxSamplers (8) 61 , useTexture2D (false) 62 , useTextureCube (false) 63 { 64 } 65 66 bool randomize; //!< If not enabled, only simple passthrough will be generated 67 int maxStatementDepth; 68 int maxStatementsPerBlock; 69 int maxExpressionDepth; 70 int maxCombinedVariableScalars; 71 int maxUniformScalars; 72 int maxInputVariables; 73 74 float texLookupBaseWeight; 75 int maxSamplers; 76 bool useTexture2D; 77 bool useTextureCube; 78 }; 79 80 class ProgramParameters 81 { 82 public: ProgramParameters(void)83 ProgramParameters (void) 84 : seed (0) 85 , version (VERSION_100) 86 , declarationStatementBaseWeight (1.0f) 87 , useScalarConversions (false) 88 , useSwizzle (false) 89 , useComparisonOps (false) 90 , useConditionals (false) 91 , trigonometricBaseWeight (0.0f) 92 , exponentialBaseWeight (0.0f) 93 { 94 } 95 96 deUint32 seed; 97 Version version; 98 ShaderParameters vertexParameters; 99 ShaderParameters fragmentParameters; 100 101 bool declarationStatementBaseWeight; 102 bool useScalarConversions; 103 bool useSwizzle; 104 bool useComparisonOps; 105 bool useConditionals; 106 107 float trigonometricBaseWeight; 108 float exponentialBaseWeight; 109 }; 110 111 } // rsg 112 113 #endif // _RSGPARAMETERS_HPP 114