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Searched defs:maxTextureSize (Results 1 – 25 of 41) sorted by relevance

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/external/OpenCL-CTS/test_conformance/gl/
Dtest_images_multisample.cpp33 GLint maxTextureSize = 4096; in calc_2D_multisample_size_descriptors() local
49 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_2D_array_multisample_size_descriptors() local
Dtest_images_depth.cpp36 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, size; in calc_depth_size_descriptors() local
55 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, maxTextureLayers = 16, size; in calc_depth_array_size_descriptors() local
Dtest_images_3D.cpp35 GLint maxTextureSize = 2048; in calc_3D_size_descriptors() local
Dtest_images_1Darray.cpp31 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_1D_array_size_descriptors() local
Dtest_images_2Darray.cpp32 GLint maxTextureLayers = 16, maxTextureSize = 4096; in calc_2D_array_size_descriptors() local
Dtest_image_methods.cpp349 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, maxTextureLayers = 16, size; in test_image_methods_depth() local
389 GLint maxTextureLayers = 16, maxTextureSize = 4096; in test_image_methods_multisample() local
Dtest_images_1D.cpp32 GLint maxTextureSize = 4096, maxTextureBufferSize = 4096, size; in calc_test_size_descriptors() local
Dtest_images_2D.cpp36 GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, size; in calc_2D_test_size_descriptors() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayTex3DValidation.cpp168 const glw::GLfloat maxTextureSize = (glw::GLfloat)de::max(correctWidth, correctHeight); in iterate() local
/external/deqp/modules/glshared/
DglsMemoryStressCase.hpp51 int maxTextureSize; member
DglsTextureBufferCase.cpp806 deInt32 maxTextureSize = 0; in logImplementationInfo() local
816 deInt32 maxTextureSize = 0; in logImplementationInfo() local
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp338 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; in compressedteximage2d_max_width_height() local
789 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; in copyteximage2d_max_width_height() local
1439 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; in teximage2d_max_width_height() local
2807 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; in teximage3d_max_width_height_depth() local
3373 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; in compressedteximage3d_max_width_height_depth() local
Des31fShaderTextureSizeTests.cpp176 glw::GLint maxTextureSize = 0; in init() local
/external/skia/src/gpu/
DGrRecordingContext.cpp161 int GrRecordingContext::maxTextureSize() const { return this->caps()->maxTextureSize(); } in maxTextureSize() function in GrRecordingContext
DGrSoftwarePathRenderer.cpp266 int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize(); in onDrawPath() local
/external/skqp/src/core/
DSkGpuBlurUtils.cpp58 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { in adjust_sigma()
475 int maxTextureSize = context->contextPriv().caps()->maxTextureSize(); in GaussianBlur() local
/external/skqp/src/image/
DSkImage_Gpu.cpp451 auto maxTextureSize = context->contextPriv().caps()->maxTextureSize(); in MakeCrossContextFromEncoded() local
512 int maxTextureSize = context->contextPriv().caps()->maxTextureSize(); in MakeCrossContextFromPixmap() local
DSkImage_GpuYUVA.cpp203 int maxTextureSize = context->contextPriv().caps()->maxTextureSize(); in MakeFromYUVAPixmaps() local
/external/skia/tests/
DDrawOpAtlasTest.cpp246 void test_atlas_config(skiatest::Reporter* reporter, int maxTextureSize, size_t maxBytes, in test_atlas_config()
/external/skqp/tests/
DDrawOpAtlasTest.cpp236 void test_atlas_config(skiatest::Reporter* reporter, int maxTextureSize, size_t maxBytes, in test_atlas_config()
/external/skia/src/image/
DSkImage_GpuYUVA.cpp277 int maxTextureSize = context->priv().caps()->maxTextureSize(); in MakeFromYUVAPixmaps() local
/external/skqp/src/gpu/
DGrSoftwarePathRenderer.cpp280 int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize(); in onDrawPath() local
DGrBlurUtils.cpp330 int maxTextureSize = renderTargetContext->caps()->maxTextureSize(); in draw_shape_with_mask_filter() local
DGrCaps.h142 int maxTextureSize() const { return fMaxTextureSize; } in maxTextureSize() function
/external/skqp/src/shaders/
DSkPictureShader.cpp333 int maxTextureSize = 0; in asFragmentProcessor() local

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