Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
321 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local341 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local492 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local826 std::shared_ptr<MotionEntry> motionEntry = in dispatchOnceInnerLocked() local874 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()1104 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local1613 bool isExiting, const MotionEntry& motionEntry) { in enqueueDragEventLocked()1739 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local2717 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local2888 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(newEntry); in enqueueDispatchEntryLocked() local[all …]