Searched defs:movementDirection (Results 1 – 1 of 1) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionSystem.java | 109 public boolean castRay(Vector2 startPoint, Vector2 endPoint, Vector2 movementDirection, in castRay() 152 Vector2 movementDirection, FixedSizeArray<HitPoint> hitPoints, in testBox() 433 Vector2 movementDirection, GameObject excludeObject) { in testSegmentAgainstList() 477 Vector2 movementDirection, GameObject excludeObject, Vector2 outputOffset, in testBoxAgainstList() 631 public void setup(Vector2 movementDirection, int tileWidth, int tileHeight) { in setup()
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