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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrTextBlob.h"
9 #include "GrBlurUtils.h"
10 #include "GrClip.h"
11 #include "GrContext.h"
12 #include "GrShape.h"
13 #include "GrStyle.h"
14 #include "GrTextTarget.h"
15 #include "SkColorFilter.h"
16 #include "SkMaskFilterBase.h"
17 #include "SkPaintPriv.h"
18 #include "ops/GrAtlasTextOp.h"
19 
20 #include <new>
21 
sk_align(size_t s)22 template <size_t N> static size_t sk_align(size_t s) {
23     return ((s + (N-1)) / N) * N;
24 }
25 
Make(int glyphCount,int runCount,GrColor color)26 sk_sp<GrTextBlob> GrTextBlob::Make(int glyphCount, int runCount, GrColor color) {
27     // We allocate size for the GrTextBlob itself, plus size for the vertices array,
28     // and size for the glyphIds array.
29     size_t verticesCount = glyphCount * kVerticesPerGlyph * kMaxVASize;
30 
31     size_t blobStart = 0;
32     size_t vertex = sk_align<alignof(char)>           (blobStart + sizeof(GrTextBlob) * 1);
33     size_t glyphs = sk_align<alignof(GrGlyph*)>       (vertex + sizeof(char) * verticesCount);
34     size_t   runs = sk_align<alignof(GrTextBlob::Run)>(glyphs + sizeof(GrGlyph*) * glyphCount);
35     size_t   size =                                   (runs + sizeof(GrTextBlob::Run) * runCount);
36 
37     void* allocation = ::operator new (size);
38 
39     if (CACHE_SANITY_CHECK) {
40         sk_bzero(allocation, size);
41     }
42 
43     sk_sp<GrTextBlob> blob{new (allocation) GrTextBlob{}};
44     blob->fSize = size;
45 
46     // setup offsets for vertices / glyphs
47     blob->fVertices = SkTAddOffset<char>(blob.get(), vertex);
48     blob->fGlyphs = SkTAddOffset<GrGlyph*>(blob.get(), glyphs);
49     blob->fRuns = SkTAddOffset<GrTextBlob::Run>(blob.get(), runs);
50 
51     // Initialize runs
52     for (int i = 0; i < runCount; i++) {
53         new (&blob->fRuns[i]) GrTextBlob::Run{blob.get(), color};
54     }
55     blob->fRunCountLimit = runCount;
56     return blob;
57 }
58 
setupFont(const SkPaint & skPaint,const SkFont & skFont,const SkDescriptor & cacheDescriptor)59 void GrTextBlob::Run::setupFont(const SkPaint& skPaint,
60                                 const SkFont& skFont,
61                                 const SkDescriptor& cacheDescriptor) {
62     fTypeface = skFont.refTypefaceOrDefault();
63     SkScalerContextEffects effects{skPaint};
64     fPathEffect = sk_ref_sp(effects.fPathEffect);
65     fMaskFilter = sk_ref_sp(effects.fMaskFilter);
66     // if we have an override descriptor for the run, then we should use that
67     SkAutoDescriptor* desc =
68             fARGBFallbackDescriptor.get() ? fARGBFallbackDescriptor.get() : &fDescriptor;
69     // Set up the descriptor for possible cache lookups during regen.
70     desc->reset(cacheDescriptor);
71 }
72 
appendPathGlyph(const SkPath & path,SkPoint position,SkScalar scale,bool preTransformed)73 void GrTextBlob::Run::appendPathGlyph(const SkPath& path, SkPoint position,
74                                       SkScalar scale, bool preTransformed) {
75     fPathGlyphs.push_back(PathGlyph(path, position.x(), position.y(), scale, preTransformed));
76 }
77 
mustRegenerate(const SkPaint & paint,bool anyRunHasSubpixelPosition,const SkMaskFilterBase::BlurRec & blurRec,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)78 bool GrTextBlob::mustRegenerate(const SkPaint& paint, bool anyRunHasSubpixelPosition,
79                                 const SkMaskFilterBase::BlurRec& blurRec,
80                                 const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {
81     // If we have LCD text then our canonical color will be set to transparent, in this case we have
82     // to regenerate the blob on any color change
83     // We use the grPaint to get any color filter effects
84     if (fKey.fCanonicalColor == SK_ColorTRANSPARENT &&
85         fLuminanceColor != SkPaintPriv::ComputeLuminanceColor(paint)) {
86         return true;
87     }
88 
89     if (fInitialViewMatrix.hasPerspective() != viewMatrix.hasPerspective()) {
90         return true;
91     }
92 
93     /** This could be relaxed for blobs with only distance field glyphs. */
94     if (fInitialViewMatrix.hasPerspective() && !fInitialViewMatrix.cheapEqualTo(viewMatrix)) {
95         return true;
96     }
97 
98     // We only cache one masked version
99     if (fKey.fHasBlur &&
100         (fBlurRec.fSigma != blurRec.fSigma || fBlurRec.fStyle != blurRec.fStyle)) {
101         return true;
102     }
103 
104     // Similarly, we only cache one version for each style
105     if (fKey.fStyle != SkPaint::kFill_Style &&
106         (fStrokeInfo.fFrameWidth != paint.getStrokeWidth() ||
107          fStrokeInfo.fMiterLimit != paint.getStrokeMiter() ||
108          fStrokeInfo.fJoin != paint.getStrokeJoin())) {
109         return true;
110     }
111 
112     // Mixed blobs must be regenerated.  We could probably figure out a way to do integer scrolls
113     // for mixed blobs if this becomes an issue.
114     if (this->hasBitmap() && this->hasDistanceField()) {
115         // Identical viewmatrices and we can reuse in all cases
116         if (fInitialViewMatrix.cheapEqualTo(viewMatrix) && x == fInitialX && y == fInitialY) {
117             return false;
118         }
119         return true;
120     }
121 
122     if (this->hasBitmap()) {
123         if (fInitialViewMatrix.getScaleX() != viewMatrix.getScaleX() ||
124             fInitialViewMatrix.getScaleY() != viewMatrix.getScaleY() ||
125             fInitialViewMatrix.getSkewX() != viewMatrix.getSkewX() ||
126             fInitialViewMatrix.getSkewY() != viewMatrix.getSkewY()) {
127             return true;
128         }
129 
130         // If the text blob only has full pixel glyphs, then fractional part of the position does
131         // not affect the SkGlyphs used.
132         if (anyRunHasSubpixelPosition) {
133             // We can update the positions in the text blob without regenerating the whole
134             // blob, but only for integer translations.
135             // This cool bit of math will determine the necessary translation to apply to the
136             // already generated vertex coordinates to move them to the correct position.
137             SkScalar transX = viewMatrix.getTranslateX() +
138                               viewMatrix.getScaleX() * (x - fInitialX) +
139                               viewMatrix.getSkewX() * (y - fInitialY) -
140                               fInitialViewMatrix.getTranslateX();
141             SkScalar transY = viewMatrix.getTranslateY() +
142                               viewMatrix.getSkewY() * (x - fInitialX) +
143                               viewMatrix.getScaleY() * (y - fInitialY) -
144                               fInitialViewMatrix.getTranslateY();
145             if (!SkScalarIsInt(transX) || !SkScalarIsInt(transY)) {
146                 return true;
147             }
148         }
149     } else if (this->hasDistanceField()) {
150         // A scale outside of [blob.fMaxMinScale, blob.fMinMaxScale] would result in a different
151         // distance field being generated, so we have to regenerate in those cases
152         SkScalar newMaxScale = viewMatrix.getMaxScale();
153         SkScalar oldMaxScale = fInitialViewMatrix.getMaxScale();
154         SkScalar scaleAdjust = newMaxScale / oldMaxScale;
155         if (scaleAdjust < fMaxMinScale || scaleAdjust > fMinMaxScale) {
156             return true;
157         }
158     }
159 
160     // It is possible that a blob has neither distanceField nor bitmaptext.  This is in the case
161     // when all of the runs inside the blob are drawn as paths.  In this case, we always regenerate
162     // the blob anyways at flush time, so no need to regenerate explicitly
163     return false;
164 }
165 
makeOp(const SubRun & info,int glyphCount,uint16_t run,uint16_t subRun,const SkMatrix & viewMatrix,SkScalar x,SkScalar y,const SkIRect & clipRect,const SkPaint & paint,const SkPMColor4f & filteredColor,const SkSurfaceProps & props,const GrDistanceFieldAdjustTable * distanceAdjustTable,GrTextTarget * target)166 inline std::unique_ptr<GrAtlasTextOp> GrTextBlob::makeOp(
167         const SubRun& info, int glyphCount, uint16_t run, uint16_t subRun,
168         const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipRect,
169         const SkPaint& paint, const SkPMColor4f& filteredColor, const SkSurfaceProps& props,
170         const GrDistanceFieldAdjustTable* distanceAdjustTable, GrTextTarget* target) {
171     GrMaskFormat format = info.maskFormat();
172 
173     GrPaint grPaint;
174     target->makeGrPaint(info.maskFormat(), paint, viewMatrix, &grPaint);
175     std::unique_ptr<GrAtlasTextOp> op;
176     if (info.drawAsDistanceFields()) {
177         // TODO: Can we be even smarter based on the dest transfer function?
178         op = GrAtlasTextOp::MakeDistanceField(
179                 target->getContext(), std::move(grPaint), glyphCount, distanceAdjustTable,
180                 target->colorSpaceInfo().isLinearlyBlended(),
181                 SkPaintPriv::ComputeLuminanceColor(paint),
182                 props, info.isAntiAliased(), info.hasUseLCDText());
183     } else {
184         op = GrAtlasTextOp::MakeBitmap(target->getContext(), std::move(grPaint), format, glyphCount,
185                                        info.needsTransform());
186     }
187     GrAtlasTextOp::Geometry& geometry = op->geometry();
188     geometry.fViewMatrix = viewMatrix;
189     geometry.fClipRect = clipRect;
190     geometry.fBlob = SkRef(this);
191     geometry.fRun = run;
192     geometry.fSubRun = subRun;
193     geometry.fColor = info.maskFormat() == kARGB_GrMaskFormat ? SK_PMColor4fWHITE : filteredColor;
194     geometry.fX = x;
195     geometry.fY = y;
196     op->init();
197     return op;
198 }
199 
calculate_translation(bool applyVM,const SkMatrix & newViewMatrix,SkScalar newX,SkScalar newY,const SkMatrix & currentViewMatrix,SkScalar currentX,SkScalar currentY,SkScalar * transX,SkScalar * transY)200 static void calculate_translation(bool applyVM,
201                                   const SkMatrix& newViewMatrix, SkScalar newX, SkScalar newY,
202                                   const SkMatrix& currentViewMatrix, SkScalar currentX,
203                                   SkScalar currentY, SkScalar* transX, SkScalar* transY) {
204     if (applyVM) {
205         *transX = newViewMatrix.getTranslateX() +
206                   newViewMatrix.getScaleX() * (newX - currentX) +
207                   newViewMatrix.getSkewX() * (newY - currentY) -
208                   currentViewMatrix.getTranslateX();
209 
210         *transY = newViewMatrix.getTranslateY() +
211                   newViewMatrix.getSkewY() * (newX - currentX) +
212                   newViewMatrix.getScaleY() * (newY - currentY) -
213                   currentViewMatrix.getTranslateY();
214     } else {
215         *transX = newX - currentX;
216         *transY = newY - currentY;
217     }
218 }
219 
flush(GrTextTarget * target,const SkSurfaceProps & props,const GrDistanceFieldAdjustTable * distanceAdjustTable,const SkPaint & paint,const SkPMColor4f & filteredColor,const GrClip & clip,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)220 void GrTextBlob::flush(GrTextTarget* target, const SkSurfaceProps& props,
221                        const GrDistanceFieldAdjustTable* distanceAdjustTable,
222                        const SkPaint& paint, const SkPMColor4f& filteredColor, const GrClip& clip,
223                        const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {
224 
225     // GrTextBlob::makeOp only takes uint16_t values for run and subRun indices.
226     // Encountering something larger than this is highly unlikely, so we'll just not draw it.
227     int lastRun = SkTMin(fRunCountLimit, (1 << 16)) - 1;
228     // For each run in the GrTextBlob we're going to churn through all the glyphs.
229     // Each run is broken into a path part and a Mask / DFT / ARGB part.
230     for (int runIndex = 0; runIndex <= lastRun; runIndex++) {
231 
232         Run& run = fRuns[runIndex];
233 
234         // first flush any path glyphs
235         if (run.fPathGlyphs.count()) {
236             SkPaint runPaint{paint};
237             runPaint.setAntiAlias(run.fAntiAlias);
238 
239             for (int i = 0; i < run.fPathGlyphs.count(); i++) {
240                 GrTextBlob::Run::PathGlyph& pathGlyph = run.fPathGlyphs[i];
241 
242                 SkMatrix ctm;
243                 const SkPath* path = &pathGlyph.fPath;
244 
245                 // TmpPath must be in the same scope as GrShape shape below.
246                 SkTLazy<SkPath> tmpPath;
247 
248                 // The glyph positions and glyph outlines are either in device space or in source
249                 // space based on fPreTransformed.
250                 if (!pathGlyph.fPreTransformed) {
251                     // Positions and outlines are in source space.
252 
253                     ctm = viewMatrix;
254 
255                     SkMatrix pathMatrix = SkMatrix::MakeScale(pathGlyph.fScale, pathGlyph.fScale);
256 
257                     // The origin for the blob may have changed, so figure out the delta.
258                     SkVector originShift = SkPoint{x, y} - SkPoint{fInitialX, fInitialY};
259 
260                     // Shift the original glyph location in source space to the position of the new
261                     // blob.
262                     pathMatrix.postTranslate(originShift.x() + pathGlyph.fX,
263                                              originShift.y() + pathGlyph.fY);
264 
265                     // If there are shaders, blurs or styles, the path must be scaled into source
266                     // space independently of the CTM. This allows the CTM to be correct for the
267                     // different effects.
268                     GrStyle style(runPaint);
269                     bool scalePath = runPaint.getShader()
270                                      || style.applies()
271                                      || runPaint.getMaskFilter();
272                     if (!scalePath) {
273                         // Scale can be applied to CTM -- no effects.
274 
275                         ctm.preConcat(pathMatrix);
276                     } else {
277                         // Scale the outline into source space.
278 
279                         // Transform the path form the normalized outline to source space. This
280                         // way the CTM will remain the same so it can be used by the effects.
281                         SkPath* sourceOutline = tmpPath.init();
282                         path->transform(pathMatrix, sourceOutline);
283                         sourceOutline->setIsVolatile(true);
284                         path = sourceOutline;
285                     }
286 
287 
288                 } else {
289                     // Positions and outlines are in device space.
290 
291                     SkPoint originalOrigin = {fInitialX, fInitialY};
292                     fInitialViewMatrix.mapPoints(&originalOrigin, 1);
293 
294                     SkPoint newOrigin = {x, y};
295                     viewMatrix.mapPoints(&newOrigin, 1);
296 
297                     // The origin shift in device space.
298                     SkPoint originShift = newOrigin - originalOrigin;
299 
300                     // Shift the original glyph location in device space to the position of the
301                     // new blob.
302                     ctm = SkMatrix::MakeTrans(originShift.x() + pathGlyph.fX,
303                                               originShift.y() + pathGlyph.fY);
304                 }
305 
306                 // TODO: we are losing the mutability of the path here
307                 GrShape shape(*path, paint);
308 
309                 target->drawShape(clip, runPaint, ctm, shape);
310             }
311         }
312 
313         // then flush each subrun, if any
314         if (!run.fInitialized) {
315             continue;
316         }
317 
318         int lastSubRun = SkTMin(run.fSubRunInfo.count(), 1 << 16) - 1;
319         for (int subRun = 0; subRun <= lastSubRun; subRun++) {
320             const SubRun& info = run.fSubRunInfo[subRun];
321             int glyphCount = info.glyphCount();
322             if (0 == glyphCount) {
323                 continue;
324             }
325 
326             bool skipClip = false;
327             bool submitOp = true;
328             SkIRect clipRect = SkIRect::MakeEmpty();
329             SkRect rtBounds = SkRect::MakeWH(target->width(), target->height());
330             SkRRect clipRRect;
331             GrAA aa;
332             // We can clip geometrically if we're not using SDFs or transformed glyphs,
333             // and we have an axis-aligned rectangular non-AA clip
334             if (!info.drawAsDistanceFields() && !info.needsTransform() &&
335                 clip.isRRect(rtBounds, &clipRRect, &aa) &&
336                 clipRRect.isRect() && GrAA::kNo == aa) {
337                 skipClip = true;
338                 // We only need to do clipping work if the subrun isn't contained by the clip
339                 SkRect subRunBounds;
340                 this->computeSubRunBounds(&subRunBounds, runIndex, subRun, viewMatrix, x, y,
341                                           false);
342                 if (!clipRRect.getBounds().contains(subRunBounds)) {
343                     // If the subrun is completely outside, don't add an op for it
344                     if (!clipRRect.getBounds().intersects(subRunBounds)) {
345                         submitOp = false;
346                     }
347                     else {
348                         clipRRect.getBounds().round(&clipRect);
349                     }
350                 }
351             }
352 
353             if (submitOp) {
354                 auto op = this->makeOp(info, glyphCount, runIndex, subRun, viewMatrix, x, y,
355                                        clipRect, paint, filteredColor, props, distanceAdjustTable,
356                                        target);
357                 if (op) {
358                     if (skipClip) {
359                         target->addDrawOp(GrNoClip(), std::move(op));
360                     }
361                     else {
362                         target->addDrawOp(clip, std::move(op));
363                     }
364                 }
365             }
366         }
367 
368     }
369 }
370 
test_makeOp(int glyphCount,uint16_t run,uint16_t subRun,const SkMatrix & viewMatrix,SkScalar x,SkScalar y,const SkPaint & paint,const SkPMColor4f & filteredColor,const SkSurfaceProps & props,const GrDistanceFieldAdjustTable * distanceAdjustTable,GrTextTarget * target)371 std::unique_ptr<GrDrawOp> GrTextBlob::test_makeOp(
372         int glyphCount, uint16_t run, uint16_t subRun, const SkMatrix& viewMatrix,
373         SkScalar x, SkScalar y, const SkPaint& paint, const SkPMColor4f& filteredColor,
374         const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable,
375         GrTextTarget* target) {
376     const GrTextBlob::SubRun& info = fRuns[run].fSubRunInfo[subRun];
377     SkIRect emptyRect = SkIRect::MakeEmpty();
378     return this->makeOp(info, glyphCount, run, subRun, viewMatrix, x, y, emptyRect,
379                         paint, filteredColor, props, distanceAdjustTable, target);
380 }
381 
AssertEqual(const GrTextBlob & l,const GrTextBlob & r)382 void GrTextBlob::AssertEqual(const GrTextBlob& l, const GrTextBlob& r) {
383     SkASSERT_RELEASE(l.fSize == r.fSize);
384 
385     SkASSERT_RELEASE(l.fBlurRec.fSigma == r.fBlurRec.fSigma);
386     SkASSERT_RELEASE(l.fBlurRec.fStyle == r.fBlurRec.fStyle);
387 
388     SkASSERT_RELEASE(l.fStrokeInfo.fFrameWidth == r.fStrokeInfo.fFrameWidth);
389     SkASSERT_RELEASE(l.fStrokeInfo.fMiterLimit == r.fStrokeInfo.fMiterLimit);
390     SkASSERT_RELEASE(l.fStrokeInfo.fJoin == r.fStrokeInfo.fJoin);
391 
392     SkASSERT_RELEASE(l.fKey == r.fKey);
393     //SkASSERT_RELEASE(l.fPaintColor == r.fPaintColor); // Colors might not actually be identical
394     SkASSERT_RELEASE(l.fMaxMinScale == r.fMaxMinScale);
395     SkASSERT_RELEASE(l.fMinMaxScale == r.fMinMaxScale);
396     SkASSERT_RELEASE(l.fTextType == r.fTextType);
397 
398     SkASSERT_RELEASE(l.fRunCountLimit == r.fRunCountLimit);
399     for (int i = 0; i < l.fRunCountLimit; i++) {
400         const Run& lRun = l.fRuns[i];
401         const Run& rRun = r.fRuns[i];
402 
403         if (lRun.fTypeface.get()) {
404             SkASSERT_RELEASE(rRun.fTypeface.get());
405             SkASSERT_RELEASE(SkTypeface::Equal(lRun.fTypeface.get(), rRun.fTypeface.get()));
406         } else {
407             SkASSERT_RELEASE(!rRun.fTypeface.get());
408         }
409 
410 
411         SkASSERT_RELEASE(lRun.fDescriptor.getDesc());
412         SkASSERT_RELEASE(rRun.fDescriptor.getDesc());
413         SkASSERT_RELEASE(*lRun.fDescriptor.getDesc() == *rRun.fDescriptor.getDesc());
414 
415         if (lRun.fARGBFallbackDescriptor.get()) {
416             SkASSERT_RELEASE(lRun.fARGBFallbackDescriptor->getDesc());
417             SkASSERT_RELEASE(rRun.fARGBFallbackDescriptor.get() && rRun.fARGBFallbackDescriptor->getDesc());
418             SkASSERT_RELEASE(*lRun.fARGBFallbackDescriptor->getDesc() ==
419                              *rRun.fARGBFallbackDescriptor->getDesc());
420         } else {
421             SkASSERT_RELEASE(!rRun.fARGBFallbackDescriptor.get());
422         }
423 
424         // color can be changed
425         //SkASSERT(lRun.fColor == rRun.fColor);
426         SkASSERT_RELEASE(lRun.fInitialized == rRun.fInitialized);
427 
428         SkASSERT_RELEASE(lRun.fSubRunInfo.count() == rRun.fSubRunInfo.count());
429         for(int j = 0; j < lRun.fSubRunInfo.count(); j++) {
430             const SubRun& lSubRun = lRun.fSubRunInfo[j];
431             const SubRun& rSubRun = rRun.fSubRunInfo[j];
432 
433             // TODO we can do this check, but we have to apply the VM to the old vertex bounds
434             //SkASSERT_RELEASE(lSubRun.vertexBounds() == rSubRun.vertexBounds());
435 
436             if (lSubRun.strike()) {
437                 SkASSERT_RELEASE(rSubRun.strike());
438                 SkASSERT_RELEASE(GrTextStrike::GetKey(*lSubRun.strike()) ==
439                                  GrTextStrike::GetKey(*rSubRun.strike()));
440 
441             } else {
442                 SkASSERT_RELEASE(!rSubRun.strike());
443             }
444 
445             SkASSERT_RELEASE(lSubRun.vertexStartIndex() == rSubRun.vertexStartIndex());
446             SkASSERT_RELEASE(lSubRun.vertexEndIndex() == rSubRun.vertexEndIndex());
447             SkASSERT_RELEASE(lSubRun.glyphStartIndex() == rSubRun.glyphStartIndex());
448             SkASSERT_RELEASE(lSubRun.glyphEndIndex() == rSubRun.glyphEndIndex());
449             SkASSERT_RELEASE(lSubRun.maskFormat() == rSubRun.maskFormat());
450             SkASSERT_RELEASE(lSubRun.drawAsDistanceFields() == rSubRun.drawAsDistanceFields());
451             SkASSERT_RELEASE(lSubRun.hasUseLCDText() == rSubRun.hasUseLCDText());
452         }
453 
454         SkASSERT_RELEASE(lRun.fPathGlyphs.count() == rRun.fPathGlyphs.count());
455         for (int i = 0; i < lRun.fPathGlyphs.count(); i++) {
456             const Run::PathGlyph& lPathGlyph = lRun.fPathGlyphs[i];
457             const Run::PathGlyph& rPathGlyph = rRun.fPathGlyphs[i];
458 
459             SkASSERT_RELEASE(lPathGlyph.fPath == rPathGlyph.fPath);
460             // We can't assert that these have the same translations
461         }
462     }
463 }
464 
computeTranslation(const SkMatrix & viewMatrix,SkScalar x,SkScalar y,SkScalar * transX,SkScalar * transY)465 void GrTextBlob::SubRun::computeTranslation(const SkMatrix& viewMatrix,
466                                                 SkScalar x, SkScalar y, SkScalar* transX,
467                                                 SkScalar* transY) {
468     // Don't use the matrix to translate on distance field for fallback subruns.
469     calculate_translation(!this->drawAsDistanceFields() && !this->isFallback(), viewMatrix,
470             x, y, fCurrentViewMatrix, fX, fY, transX, transY);
471     fCurrentViewMatrix = viewMatrix;
472     fX = x;
473     fY = y;
474 }
475