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1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fpdfapi/page/cpdf_shadingpattern.h"
8 
9 #include <algorithm>
10 
11 #include "core/fpdfapi/page/cpdf_docpagedata.h"
12 #include "core/fpdfapi/page/cpdf_function.h"
13 #include "core/fpdfapi/parser/cpdf_array.h"
14 #include "core/fpdfapi/parser/cpdf_dictionary.h"
15 #include "core/fpdfapi/parser/cpdf_document.h"
16 #include "core/fpdfapi/parser/cpdf_object.h"
17 #include "core/fpdfapi/parser/cpdf_stream.h"
18 #include "core/fxcrt/fx_safe_types.h"
19 
20 namespace {
21 
ToShadingType(int type)22 ShadingType ToShadingType(int type) {
23   return (type > kInvalidShading && type < kMaxShading)
24              ? static_cast<ShadingType>(type)
25              : kInvalidShading;
26 }
27 
28 }  // namespace
29 
CPDF_ShadingPattern(CPDF_Document * pDoc,CPDF_Object * pPatternObj,bool bShading,const CFX_Matrix & parentMatrix)30 CPDF_ShadingPattern::CPDF_ShadingPattern(CPDF_Document* pDoc,
31                                          CPDF_Object* pPatternObj,
32                                          bool bShading,
33                                          const CFX_Matrix& parentMatrix)
34     : CPDF_Pattern(pDoc, pPatternObj, parentMatrix), m_bShading(bShading) {
35   ASSERT(document());
36   if (!bShading)
37     SetPatternToFormMatrix();
38 }
39 
40 CPDF_ShadingPattern::~CPDF_ShadingPattern() = default;
41 
AsShadingPattern()42 CPDF_ShadingPattern* CPDF_ShadingPattern::AsShadingPattern() {
43   return this;
44 }
45 
Load()46 bool CPDF_ShadingPattern::Load() {
47   if (m_ShadingType != kInvalidShading)
48     return true;
49 
50   const CPDF_Object* pShadingObj = GetShadingObject();
51   const CPDF_Dictionary* pShadingDict =
52       pShadingObj ? pShadingObj->GetDict() : nullptr;
53   if (!pShadingDict)
54     return false;
55 
56   m_pFunctions.clear();
57   const CPDF_Object* pFunc = pShadingDict->GetDirectObjectFor("Function");
58   if (pFunc) {
59     if (const CPDF_Array* pArray = pFunc->AsArray()) {
60       m_pFunctions.resize(std::min<size_t>(pArray->size(), 4));
61       for (size_t i = 0; i < m_pFunctions.size(); ++i)
62         m_pFunctions[i] = CPDF_Function::Load(pArray->GetDirectObjectAt(i));
63     } else {
64       m_pFunctions.push_back(CPDF_Function::Load(pFunc));
65     }
66   }
67   const CPDF_Object* pCSObj = pShadingDict->GetDirectObjectFor("ColorSpace");
68   if (!pCSObj)
69     return false;
70 
71   auto* pDocPageData = CPDF_DocPageData::FromDocument(document());
72   m_pCS = pDocPageData->GetColorSpace(pCSObj, nullptr);
73 
74   // The color space is required and cannot be a Pattern space, according to the
75   // PDF 1.7 spec, page 305.
76   if (!m_pCS || m_pCS->GetFamily() == PDFCS_PATTERN)
77     return false;
78 
79   m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType"));
80   return Validate();
81 }
82 
GetShadingObject() const83 const CPDF_Object* CPDF_ShadingPattern::GetShadingObject() const {
84   return m_bShading ? pattern_obj()
85                     : pattern_obj()->GetDict()->GetDirectObjectFor("Shading");
86 }
87 
Validate() const88 bool CPDF_ShadingPattern::Validate() const {
89   if (m_ShadingType == kInvalidShading)
90     return false;
91 
92   // We expect to have a stream if our shading type is a mesh.
93   if (IsMeshShading() && !ToStream(GetShadingObject()))
94     return false;
95 
96   // Validate color space
97   switch (m_ShadingType) {
98     case kFunctionBasedShading:
99     case kAxialShading:
100     case kRadialShading: {
101       if (m_pCS->GetFamily() == PDFCS_INDEXED)
102         return false;
103       break;
104     }
105     case kFreeFormGouraudTriangleMeshShading:
106     case kLatticeFormGouraudTriangleMeshShading:
107     case kCoonsPatchMeshShading:
108     case kTensorProductPatchMeshShading: {
109       if (!m_pFunctions.empty() && m_pCS->GetFamily() == PDFCS_INDEXED)
110         return false;
111       break;
112     }
113     default: {
114       NOTREACHED();
115       return false;
116     }
117   }
118 
119   uint32_t nNumColorSpaceComponents = m_pCS->CountComponents();
120   switch (m_ShadingType) {
121     case kFunctionBasedShading: {
122       // Either one 2-to-N function or N 2-to-1 functions.
123       return ValidateFunctions(1, 2, nNumColorSpaceComponents) ||
124              ValidateFunctions(nNumColorSpaceComponents, 2, 1);
125     }
126     case kAxialShading:
127     case kRadialShading: {
128       // Either one 1-to-N function or N 1-to-1 functions.
129       return ValidateFunctions(1, 1, nNumColorSpaceComponents) ||
130              ValidateFunctions(nNumColorSpaceComponents, 1, 1);
131     }
132     case kFreeFormGouraudTriangleMeshShading:
133     case kLatticeFormGouraudTriangleMeshShading:
134     case kCoonsPatchMeshShading:
135     case kTensorProductPatchMeshShading: {
136       // Either no function, one 1-to-N function, or N 1-to-1 functions.
137       return m_pFunctions.empty() ||
138              ValidateFunctions(1, 1, nNumColorSpaceComponents) ||
139              ValidateFunctions(nNumColorSpaceComponents, 1, 1);
140     }
141     default:
142       break;
143   }
144   NOTREACHED();
145   return false;
146 }
147 
ValidateFunctions(uint32_t nExpectedNumFunctions,uint32_t nExpectedNumInputs,uint32_t nExpectedNumOutputs) const148 bool CPDF_ShadingPattern::ValidateFunctions(
149     uint32_t nExpectedNumFunctions,
150     uint32_t nExpectedNumInputs,
151     uint32_t nExpectedNumOutputs) const {
152   if (m_pFunctions.size() != nExpectedNumFunctions)
153     return false;
154 
155   FX_SAFE_UINT32 nTotalOutputs = 0;
156   for (const auto& function : m_pFunctions) {
157     if (!function)
158       return false;
159 
160     if (function->CountInputs() != nExpectedNumInputs ||
161         function->CountOutputs() != nExpectedNumOutputs) {
162       return false;
163     }
164 
165     nTotalOutputs += function->CountOutputs();
166   }
167 
168   return nTotalOutputs.IsValid();
169 }
170