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Searched defs:needsLumaWorkaround (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp569 bool needsLumaWorkaround, in copySubTexture()
686 bool needsLumaWorkaround, in copySubTextureCPUReadback()
DTextureGL.cpp911 bool needsLumaWorkaround = sourceLevelInfo.lumaWorkaround.enabled; in copySubTextureHelper() local