Searched defs:nimaPath (Results 1 – 3 of 3) sorted by relevance
36 std::string nimaPath(GetResourcePath("nima/Robot.nima").c_str()); in onOnceBeforeDraw() local
110 std::string nimaPath = fBasePath + ".nima"; in resetActor() local
20 NimaActor::NimaActor(std::string nimaPath, std::string texturePath) in NimaActor()