1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 * Copyright 2013 Christoph Bumiller
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "device9.h"
25 #include "nine_pipe.h"
26
27 #include "cso_cache/cso_context.h"
28
29 void
nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state * dsa_state,const DWORD * rs)30 nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state *dsa_state,
31 const DWORD *rs)
32 {
33 struct pipe_depth_stencil_alpha_state dsa;
34
35 memset(&dsa, 0, sizeof(dsa)); /* memcmp safety */
36
37 if (rs[D3DRS_ZENABLE]) {
38 dsa.depth.enabled = 1;
39 dsa.depth.func = d3dcmpfunc_to_pipe_func(rs[D3DRS_ZFUNC]);
40 /* Disable depth write if no change can occur */
41 dsa.depth.writemask = !!rs[D3DRS_ZWRITEENABLE] &&
42 dsa.depth.func != PIPE_FUNC_EQUAL &&
43 dsa.depth.func != PIPE_FUNC_NEVER;
44 }
45
46 if (rs[D3DRS_STENCILENABLE]) {
47 dsa.stencil[0].enabled = 1;
48 dsa.stencil[0].func = d3dcmpfunc_to_pipe_func(rs[D3DRS_STENCILFUNC]);
49 dsa.stencil[0].fail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_STENCILFAIL]);
50 dsa.stencil[0].zpass_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_STENCILPASS]);
51 dsa.stencil[0].zfail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_STENCILZFAIL]);
52 dsa.stencil[0].valuemask = rs[D3DRS_STENCILMASK];
53 dsa.stencil[0].writemask = rs[D3DRS_STENCILWRITEMASK];
54
55 if (rs[D3DRS_TWOSIDEDSTENCILMODE]) {
56 dsa.stencil[1].enabled = 1;
57 dsa.stencil[1].func = d3dcmpfunc_to_pipe_func(rs[D3DRS_CCW_STENCILFUNC]);
58 dsa.stencil[1].fail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_CCW_STENCILFAIL]);
59 dsa.stencil[1].zpass_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_CCW_STENCILPASS]);
60 dsa.stencil[1].zfail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_CCW_STENCILZFAIL]);
61 dsa.stencil[1].valuemask = dsa.stencil[0].valuemask;
62 dsa.stencil[1].writemask = dsa.stencil[0].writemask;
63 }
64 }
65
66 if (rs[D3DRS_ALPHATESTENABLE]) {
67 dsa.alpha.enabled = 1;
68 dsa.alpha.func = d3dcmpfunc_to_pipe_func(rs[D3DRS_ALPHAFUNC]);
69 dsa.alpha.ref_value = (float)rs[D3DRS_ALPHAREF] / 255.0f;
70 }
71
72 *dsa_state = dsa;
73 }
74
75 void
nine_convert_rasterizer_state(struct NineDevice9 * device,struct pipe_rasterizer_state * rast_state,const DWORD * rs)76 nine_convert_rasterizer_state(struct NineDevice9 *device,
77 struct pipe_rasterizer_state *rast_state,
78 const DWORD *rs)
79 {
80 struct pipe_rasterizer_state rast;
81
82 memset(&rast, 0, sizeof(rast));
83
84 rast.flatshade = rs[D3DRS_SHADEMODE] == D3DSHADE_FLAT;
85 /* rast.light_twoside = 0; */
86 /* rast.clamp_fragment_color = 0; */
87 /* rast.clamp_vertex_color = 0; */
88 /* rast.front_ccw = 0; */
89 rast.cull_face = d3dcull_to_pipe_face(rs[D3DRS_CULLMODE]);
90 rast.fill_front = d3dfillmode_to_pipe_polygon_mode(rs[D3DRS_FILLMODE]);
91 rast.fill_back = rast.fill_front;
92 rast.offset_tri = !!(rs[D3DRS_DEPTHBIAS] | rs[D3DRS_SLOPESCALEDEPTHBIAS]);
93 rast.offset_line = rast.offset_tri; /* triangles in wireframe mode */
94 rast.offset_point = 0; /* XXX ? */
95 rast.scissor = !!rs[D3DRS_SCISSORTESTENABLE];
96 /* rast.poly_smooth = 0; */
97 /* rast.poly_stipple_enable = 0; */
98 /* rast.point_smooth = 0; */
99 rast.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
100 rast.point_quad_rasterization = 1;
101 rast.point_size_per_vertex = rs[NINED3DRS_VSPOINTSIZE];
102 rast.multisample = rs[NINED3DRS_MULTISAMPLE];
103 rast.line_smooth = !!rs[D3DRS_ANTIALIASEDLINEENABLE];
104 /* rast.line_stipple_enable = 0; */
105 rast.line_last_pixel = !!rs[D3DRS_LASTPIXEL];
106 rast.flatshade_first = 1;
107 /* rast.half_pixel_center = 0; */
108 /* rast.lower_left_origin = 0; */
109 /* rast.bottom_edge_rule = 0; */
110 /* rast.rasterizer_discard = 0; */
111 rast.depth_clip_near = 1;
112 rast.depth_clip_far = 1;
113 rast.clip_halfz = 1;
114 rast.clip_plane_enable = rs[D3DRS_CLIPPLANEENABLE];
115 /* rast.line_stipple_factor = 0; */
116 /* rast.line_stipple_pattern = 0; */
117 rast.sprite_coord_enable = rs[D3DRS_POINTSPRITEENABLE] ? 0xff : 0x00;
118 rast.line_width = 1.0f;
119 if (rs[NINED3DRS_VSPOINTSIZE]) {
120 rast.point_size = 1.0f;
121 } else {
122 rast.point_size = CLAMP(asfloat(rs[D3DRS_POINTSIZE]),
123 asfloat(rs[D3DRS_POINTSIZE_MIN]),
124 asfloat(rs[D3DRS_POINTSIZE_MAX]));
125 }
126 /* offset_units has the ogl/d3d11 meaning.
127 * d3d9: offset = scale * dz + bias
128 * ogl/d3d11: offset = scale * dz + r * bias
129 * with r implementation dependent (+ different formula for float depth
130 * buffers). r=2^-23 is often the right value for gallium drivers.
131 * If possible, use offset_units_unscaled, which gives the d3d9
132 * behaviour, else scale by 1 << 23 */
133 rast.offset_units = asfloat(rs[D3DRS_DEPTHBIAS]) * (device->driver_caps.offset_units_unscaled ? 1.0f : (float)(1 << 23));
134 rast.offset_units_unscaled = device->driver_caps.offset_units_unscaled;
135 rast.offset_scale = asfloat(rs[D3DRS_SLOPESCALEDEPTHBIAS]);
136 /* rast.offset_clamp = 0.0f; */
137
138 *rast_state = rast;
139 }
140
141 static inline void
nine_convert_blend_state_fixup(struct pipe_blend_state * blend,const DWORD * rs)142 nine_convert_blend_state_fixup(struct pipe_blend_state *blend, const DWORD *rs)
143 {
144 if (unlikely(rs[D3DRS_SRCBLEND] == D3DBLEND_BOTHSRCALPHA ||
145 rs[D3DRS_SRCBLEND] == D3DBLEND_BOTHINVSRCALPHA)) {
146 blend->rt[0].rgb_dst_factor = (rs[D3DRS_SRCBLEND] == D3DBLEND_BOTHSRCALPHA) ?
147 PIPE_BLENDFACTOR_INV_SRC_ALPHA : PIPE_BLENDFACTOR_SRC_ALPHA;
148 if (!rs[D3DRS_SEPARATEALPHABLENDENABLE])
149 blend->rt[0].alpha_dst_factor = blend->rt[0].rgb_dst_factor;
150 } else
151 if (unlikely(rs[D3DRS_SEPARATEALPHABLENDENABLE] &&
152 (rs[D3DRS_SRCBLENDALPHA] == D3DBLEND_BOTHSRCALPHA ||
153 rs[D3DRS_SRCBLENDALPHA] == D3DBLEND_BOTHINVSRCALPHA))) {
154 blend->rt[0].alpha_dst_factor = (rs[D3DRS_SRCBLENDALPHA] == D3DBLEND_BOTHSRCALPHA) ?
155 PIPE_BLENDFACTOR_INV_SRC_ALPHA : PIPE_BLENDFACTOR_SRC_ALPHA;
156 }
157 }
158
159 void
nine_convert_blend_state(struct pipe_blend_state * blend_state,const DWORD * rs)160 nine_convert_blend_state(struct pipe_blend_state *blend_state, const DWORD *rs)
161 {
162 struct pipe_blend_state blend;
163
164 memset(&blend, 0, sizeof(blend)); /* memcmp safety */
165
166 blend.dither = !!rs[D3DRS_DITHERENABLE];
167
168 /* blend.alpha_to_one = 0; */
169 blend.alpha_to_coverage = rs[NINED3DRS_ALPHACOVERAGE] & 1;
170
171 blend.rt[0].blend_enable = !!rs[D3DRS_ALPHABLENDENABLE];
172 if (blend.rt[0].blend_enable) {
173 blend.rt[0].rgb_func = d3dblendop_to_pipe_blend(rs[D3DRS_BLENDOP]);
174 blend.rt[0].rgb_src_factor = d3dblend_color_to_pipe_blendfactor(rs[D3DRS_SRCBLEND]);
175 blend.rt[0].rgb_dst_factor = d3dblend_color_to_pipe_blendfactor(rs[D3DRS_DESTBLEND]);
176 if (rs[D3DRS_SEPARATEALPHABLENDENABLE]) {
177 blend.rt[0].alpha_func = d3dblendop_to_pipe_blend(rs[D3DRS_BLENDOPALPHA]);
178 blend.rt[0].alpha_src_factor = d3dblend_alpha_to_pipe_blendfactor(rs[D3DRS_SRCBLENDALPHA]);
179 blend.rt[0].alpha_dst_factor = d3dblend_alpha_to_pipe_blendfactor(rs[D3DRS_DESTBLENDALPHA]);
180 } else {
181 /* TODO: Just copy the rgb values ? SRC1_x may differ ... */
182 blend.rt[0].alpha_func = blend.rt[0].rgb_func;
183 blend.rt[0].alpha_src_factor = d3dblend_alpha_to_pipe_blendfactor(rs[D3DRS_SRCBLEND]);
184 blend.rt[0].alpha_dst_factor = d3dblend_alpha_to_pipe_blendfactor(rs[D3DRS_DESTBLEND]);
185 }
186 nine_convert_blend_state_fixup(&blend, rs); /* for BOTH[INV]SRCALPHA */
187 }
188
189 blend.max_rt = 3; /* Upper bound. Could be optimized to fb->nr_cbufs for example */
190 blend.rt[0].colormask = rs[D3DRS_COLORWRITEENABLE];
191
192 if (rs[D3DRS_COLORWRITEENABLE1] != rs[D3DRS_COLORWRITEENABLE] ||
193 rs[D3DRS_COLORWRITEENABLE2] != rs[D3DRS_COLORWRITEENABLE] ||
194 rs[D3DRS_COLORWRITEENABLE3] != rs[D3DRS_COLORWRITEENABLE]) {
195 unsigned i;
196 blend.independent_blend_enable = TRUE;
197 for (i = 1; i < 4; ++i)
198 blend.rt[i] = blend.rt[0];
199 blend.rt[1].colormask = rs[D3DRS_COLORWRITEENABLE1];
200 blend.rt[2].colormask = rs[D3DRS_COLORWRITEENABLE2];
201 blend.rt[3].colormask = rs[D3DRS_COLORWRITEENABLE3];
202 }
203
204 /* blend.force_srgb = !!rs[D3DRS_SRGBWRITEENABLE]; */
205
206 *blend_state = blend;
207 }
208
209 void
nine_convert_sampler_state(struct cso_context * ctx,int idx,const DWORD * ss)210 nine_convert_sampler_state(struct cso_context *ctx, int idx, const DWORD *ss)
211 {
212 struct pipe_sampler_state samp;
213
214 assert(idx >= 0 &&
215 (idx < NINE_MAX_SAMPLERS_PS || idx >= NINE_SAMPLER_VS(0)) &&
216 (idx < NINE_MAX_SAMPLERS));
217
218 memset(&samp, 0, sizeof(samp)); /* memcmp safety */
219
220 if (ss[D3DSAMP_MIPFILTER] != D3DTEXF_NONE) {
221 samp.lod_bias = asfloat(ss[D3DSAMP_MIPMAPLODBIAS]);
222 samp.min_lod = ss[NINED3DSAMP_MINLOD];
223 samp.min_mip_filter = (ss[D3DSAMP_MIPFILTER] == D3DTEXF_POINT) ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
224 } else {
225 samp.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
226 }
227 samp.max_lod = 15.0f;
228
229 if (ss[NINED3DSAMP_CUBETEX]) {
230 /* Cube textures are always clamped to edge on D3D */
231 samp.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
232 samp.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
233 samp.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
234 } else {
235 samp.wrap_s = d3dtextureaddress_to_pipe_tex_wrap(ss[D3DSAMP_ADDRESSU]);
236 samp.wrap_t = d3dtextureaddress_to_pipe_tex_wrap(ss[D3DSAMP_ADDRESSV]);
237 samp.wrap_r = d3dtextureaddress_to_pipe_tex_wrap(ss[D3DSAMP_ADDRESSW]);
238 }
239 samp.min_img_filter = (ss[D3DSAMP_MINFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
240 samp.mag_img_filter = (ss[D3DSAMP_MAGFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
241 if (ss[D3DSAMP_MINFILTER] == D3DTEXF_ANISOTROPIC ||
242 ss[D3DSAMP_MAGFILTER] == D3DTEXF_ANISOTROPIC)
243 samp.max_anisotropy = ss[D3DSAMP_MAXANISOTROPY];
244 samp.compare_mode = ss[NINED3DSAMP_SHADOW] ? PIPE_TEX_COMPARE_R_TO_TEXTURE : PIPE_TEX_COMPARE_NONE;
245 samp.compare_func = PIPE_FUNC_LEQUAL;
246 samp.normalized_coords = 1;
247 samp.seamless_cube_map = 0;
248 d3dcolor_to_pipe_color_union(&samp.border_color, ss[D3DSAMP_BORDERCOLOR]);
249
250 /* see nine_state.h */
251 if (idx < NINE_MAX_SAMPLERS_PS)
252 cso_single_sampler(ctx, PIPE_SHADER_FRAGMENT, idx - NINE_SAMPLER_PS(0), &samp);
253 else
254 cso_single_sampler(ctx, PIPE_SHADER_VERTEX, idx - NINE_SAMPLER_VS(0), &samp);
255 }
256
257 const enum pipe_format nine_d3d9_to_pipe_format_map[120] =
258 {
259 [D3DFMT_UNKNOWN] = PIPE_FORMAT_NONE,
260 [D3DFMT_R8G8B8] = PIPE_FORMAT_R8G8B8_UNORM,
261 [D3DFMT_A8R8G8B8] = PIPE_FORMAT_B8G8R8A8_UNORM,
262 [D3DFMT_X8R8G8B8] = PIPE_FORMAT_B8G8R8X8_UNORM,
263 [D3DFMT_R5G6B5] = PIPE_FORMAT_B5G6R5_UNORM,
264 [D3DFMT_X1R5G5B5] = PIPE_FORMAT_B5G5R5X1_UNORM,
265 [D3DFMT_A1R5G5B5] = PIPE_FORMAT_B5G5R5A1_UNORM,
266 [D3DFMT_A4R4G4B4] = PIPE_FORMAT_B4G4R4A4_UNORM,
267 [D3DFMT_R3G3B2] = PIPE_FORMAT_B2G3R3_UNORM,
268 [D3DFMT_A8] = PIPE_FORMAT_A8_UNORM,
269 [D3DFMT_A8R3G3B2] = PIPE_FORMAT_NONE,
270 [D3DFMT_X4R4G4B4] = PIPE_FORMAT_B4G4R4X4_UNORM,
271 [D3DFMT_A2B10G10R10] = PIPE_FORMAT_R10G10B10A2_UNORM,
272 [D3DFMT_A8B8G8R8] = PIPE_FORMAT_R8G8B8A8_UNORM,
273 [D3DFMT_X8B8G8R8] = PIPE_FORMAT_R8G8B8X8_UNORM,
274 [D3DFMT_G16R16] = PIPE_FORMAT_R16G16_UNORM,
275 [D3DFMT_A2R10G10B10] = PIPE_FORMAT_B10G10R10A2_UNORM,
276 [D3DFMT_A16B16G16R16] = PIPE_FORMAT_R16G16B16A16_UNORM,
277 [D3DFMT_A8P8] = PIPE_FORMAT_NONE,
278 [D3DFMT_P8] = PIPE_FORMAT_NONE,
279 [D3DFMT_L8] = PIPE_FORMAT_L8_UNORM,
280 [D3DFMT_A8L8] = PIPE_FORMAT_L8A8_UNORM,
281 [D3DFMT_A4L4] = PIPE_FORMAT_L4A4_UNORM,
282 [D3DFMT_V8U8] = PIPE_FORMAT_R8G8_SNORM,
283 [D3DFMT_L6V5U5] = PIPE_FORMAT_NONE, /* Should be PIPE_FORMAT_R5SG5SB6U_NORM, but interpretation of the data differs a bit. */
284 [D3DFMT_X8L8V8U8] = PIPE_FORMAT_R8SG8SB8UX8U_NORM,
285 [D3DFMT_Q8W8V8U8] = PIPE_FORMAT_R8G8B8A8_SNORM,
286 [D3DFMT_V16U16] = PIPE_FORMAT_R16G16_SNORM,
287 [D3DFMT_A2W10V10U10] = PIPE_FORMAT_R10SG10SB10SA2U_NORM,
288 [D3DFMT_D16_LOCKABLE] = PIPE_FORMAT_Z16_UNORM,
289 [D3DFMT_D32] = PIPE_FORMAT_Z32_UNORM,
290 [D3DFMT_D15S1] = PIPE_FORMAT_NONE,
291 [D3DFMT_D24S8] = PIPE_FORMAT_S8_UINT_Z24_UNORM,
292 [D3DFMT_D24X8] = PIPE_FORMAT_X8Z24_UNORM,
293 [D3DFMT_D24X4S4] = PIPE_FORMAT_NONE,
294 [D3DFMT_D16] = PIPE_FORMAT_Z16_UNORM,
295 [D3DFMT_D32F_LOCKABLE] = PIPE_FORMAT_Z32_FLOAT,
296 [D3DFMT_D24FS8] = PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,
297 [D3DFMT_D32_LOCKABLE] = PIPE_FORMAT_NONE,
298 [D3DFMT_S8_LOCKABLE] = PIPE_FORMAT_NONE,
299 [D3DFMT_L16] = PIPE_FORMAT_L16_UNORM,
300 [D3DFMT_VERTEXDATA] = PIPE_FORMAT_NONE,
301 [D3DFMT_INDEX16] = PIPE_FORMAT_R16_UINT,
302 [D3DFMT_INDEX32] = PIPE_FORMAT_R32_UINT,
303 [D3DFMT_Q16W16V16U16] = PIPE_FORMAT_R16G16B16A16_SNORM,
304 [D3DFMT_R16F] = PIPE_FORMAT_R16_FLOAT,
305 [D3DFMT_G16R16F] = PIPE_FORMAT_R16G16_FLOAT,
306 [D3DFMT_A16B16G16R16F] = PIPE_FORMAT_R16G16B16A16_FLOAT,
307 [D3DFMT_R32F] = PIPE_FORMAT_R32_FLOAT,
308 [D3DFMT_G32R32F] = PIPE_FORMAT_R32G32_FLOAT,
309 [D3DFMT_A32B32G32R32F] = PIPE_FORMAT_R32G32B32A32_FLOAT,
310 [D3DFMT_CxV8U8] = PIPE_FORMAT_NONE,
311 [D3DFMT_A1] = PIPE_FORMAT_NONE,
312 [D3DFMT_A2B10G10R10_XR_BIAS] = PIPE_FORMAT_NONE,
313 };
314
315 const D3DFORMAT nine_pipe_to_d3d9_format_map[PIPE_FORMAT_COUNT] =
316 {
317 [PIPE_FORMAT_NONE] = D3DFMT_UNKNOWN,
318 /* TODO: rename PIPE_FORMAT_R8G8B8_UNORM to PIPE_FORMAT_B8G8R8_UNORM */
319 [PIPE_FORMAT_R8G8B8_UNORM] = D3DFMT_R8G8B8,
320 [PIPE_FORMAT_B8G8R8A8_UNORM] = D3DFMT_A8R8G8B8,
321 [PIPE_FORMAT_B8G8R8X8_UNORM] = D3DFMT_X8R8G8B8,
322 [PIPE_FORMAT_B5G6R5_UNORM] = D3DFMT_R5G6B5,
323 [PIPE_FORMAT_B5G5R5X1_UNORM] = D3DFMT_X1R5G5B5,
324 [PIPE_FORMAT_B5G5R5A1_UNORM] = D3DFMT_A1R5G5B5,
325 [PIPE_FORMAT_B4G4R4A4_UNORM] = D3DFMT_A4R4G4B4,
326 [PIPE_FORMAT_B2G3R3_UNORM] = D3DFMT_R3G3B2,
327 [PIPE_FORMAT_A8_UNORM] = D3DFMT_A8,
328 /* [PIPE_FORMAT_B2G3R3A8_UNORM] = D3DFMT_A8R3G3B2, */
329 [PIPE_FORMAT_B4G4R4X4_UNORM] = D3DFMT_X4R4G4B4,
330 [PIPE_FORMAT_R10G10B10A2_UNORM] = D3DFMT_A2B10G10R10,
331 [PIPE_FORMAT_R8G8B8A8_UNORM] = D3DFMT_A8B8G8R8,
332 [PIPE_FORMAT_R8G8B8X8_UNORM] = D3DFMT_X8B8G8R8,
333 [PIPE_FORMAT_R16G16_UNORM] = D3DFMT_G16R16,
334 [PIPE_FORMAT_B10G10R10A2_UNORM] = D3DFMT_A2R10G10B10,
335 [PIPE_FORMAT_R16G16B16A16_UNORM] = D3DFMT_A16B16G16R16,
336
337 [PIPE_FORMAT_R8_UINT] = D3DFMT_P8,
338 [PIPE_FORMAT_R8A8_UINT] = D3DFMT_A8P8,
339
340 [PIPE_FORMAT_L8_UNORM] = D3DFMT_L8,
341 [PIPE_FORMAT_L8A8_UNORM] = D3DFMT_A8L8,
342 [PIPE_FORMAT_L4A4_UNORM] = D3DFMT_A4L4,
343
344 [PIPE_FORMAT_R8G8_SNORM] = D3DFMT_V8U8,
345 /* [PIPE_FORMAT_?] = D3DFMT_L6V5U5, */
346 /* [PIPE_FORMAT_?] = D3DFMT_X8L8V8U8, */
347 [PIPE_FORMAT_R8G8B8A8_SNORM] = D3DFMT_Q8W8V8U8,
348 [PIPE_FORMAT_R16G16_SNORM] = D3DFMT_V16U16,
349 [PIPE_FORMAT_R10SG10SB10SA2U_NORM] = D3DFMT_A2W10V10U10,
350
351 [PIPE_FORMAT_YUYV] = D3DFMT_UYVY,
352 /* [PIPE_FORMAT_YUY2] = D3DFMT_YUY2, */
353 [PIPE_FORMAT_DXT1_RGBA] = D3DFMT_DXT1,
354 /* [PIPE_FORMAT_DXT2_RGBA] = D3DFMT_DXT2, */
355 [PIPE_FORMAT_DXT3_RGBA] = D3DFMT_DXT3,
356 /* [PIPE_FORMAT_DXT4_RGBA] = D3DFMT_DXT4, */
357 [PIPE_FORMAT_DXT5_RGBA] = D3DFMT_DXT5,
358 /* [PIPE_FORMAT_?] = D3DFMT_MULTI2_ARGB8, (MET) */
359 [PIPE_FORMAT_R8G8_B8G8_UNORM] = D3DFMT_R8G8_B8G8, /* XXX: order */
360 [PIPE_FORMAT_G8R8_G8B8_UNORM] = D3DFMT_G8R8_G8B8,
361
362 [PIPE_FORMAT_Z16_UNORM] = D3DFMT_D16_LOCKABLE,
363 [PIPE_FORMAT_Z32_UNORM] = D3DFMT_D32,
364 /* [PIPE_FORMAT_Z15_UNORM_S1_UINT] = D3DFMT_D15S1, */
365 [PIPE_FORMAT_S8_UINT_Z24_UNORM] = D3DFMT_D24S8,
366 [PIPE_FORMAT_X8Z24_UNORM] = D3DFMT_D24X8,
367 [PIPE_FORMAT_L16_UNORM] = D3DFMT_L16,
368 [PIPE_FORMAT_Z32_FLOAT] = D3DFMT_D32F_LOCKABLE,
369 /* [PIPE_FORMAT_Z24_FLOAT_S8_UINT] = D3DFMT_D24FS8, */
370
371 [PIPE_FORMAT_R16_UINT] = D3DFMT_INDEX16,
372 [PIPE_FORMAT_R32_UINT] = D3DFMT_INDEX32,
373 [PIPE_FORMAT_R16G16B16A16_SNORM] = D3DFMT_Q16W16V16U16,
374
375 [PIPE_FORMAT_R16_FLOAT] = D3DFMT_R16F,
376 [PIPE_FORMAT_R32_FLOAT] = D3DFMT_R32F,
377 [PIPE_FORMAT_R16G16_FLOAT] = D3DFMT_G16R16F,
378 [PIPE_FORMAT_R32G32_FLOAT] = D3DFMT_G32R32F,
379 [PIPE_FORMAT_R16G16B16A16_FLOAT] = D3DFMT_A16B16G16R16F,
380 [PIPE_FORMAT_R32G32B32A32_FLOAT] = D3DFMT_A32B32G32R32F,
381
382 /* [PIPE_FORMAT_?] = D3DFMT_CxV8U8, */
383 };
384