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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 
26 /**
27  * \file nir_sweep.c
28  *
29  * The nir_sweep() pass performs a mark and sweep pass over a nir_shader's associated
30  * memory - anything still connected to the program will be kept, and any dead memory
31  * we dropped on the floor will be freed.
32  *
33  * The expectation is that drivers should call this when finished compiling the shader
34  * (after any optimization, lowering, and so on).  However, it's also fine to call it
35  * earlier, and even many times, trading CPU cycles for memory savings.
36  */
37 
38 #define steal_list(mem_ctx, type, list) \
39    foreach_list_typed(type, obj, node, list) { ralloc_steal(mem_ctx, obj); }
40 
41 static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node);
42 
43 static bool
sweep_src_indirect(nir_src * src,void * nir)44 sweep_src_indirect(nir_src *src, void *nir)
45 {
46    if (!src->is_ssa && src->reg.indirect)
47       ralloc_steal(nir, src->reg.indirect);
48 
49    return true;
50 }
51 
52 static bool
sweep_dest_indirect(nir_dest * dest,void * nir)53 sweep_dest_indirect(nir_dest *dest, void *nir)
54 {
55    if (!dest->is_ssa && dest->reg.indirect)
56       ralloc_steal(nir, dest->reg.indirect);
57 
58    return true;
59 }
60 
61 static void
sweep_block(nir_shader * nir,nir_block * block)62 sweep_block(nir_shader *nir, nir_block *block)
63 {
64    ralloc_steal(nir, block);
65 
66    /* sweep_impl will mark all metadata invalid.  We can safely release all of
67     * this here.
68     */
69    ralloc_free(block->live_in);
70    block->live_in = NULL;
71 
72    ralloc_free(block->live_out);
73    block->live_out = NULL;
74 
75    nir_foreach_instr(instr, block) {
76       ralloc_steal(nir, instr);
77 
78       nir_foreach_src(instr, sweep_src_indirect, nir);
79       nir_foreach_dest(instr, sweep_dest_indirect, nir);
80    }
81 }
82 
83 static void
sweep_if(nir_shader * nir,nir_if * iff)84 sweep_if(nir_shader *nir, nir_if *iff)
85 {
86    ralloc_steal(nir, iff);
87 
88    foreach_list_typed(nir_cf_node, cf_node, node, &iff->then_list) {
89       sweep_cf_node(nir, cf_node);
90    }
91 
92    foreach_list_typed(nir_cf_node, cf_node, node, &iff->else_list) {
93       sweep_cf_node(nir, cf_node);
94    }
95 }
96 
97 static void
sweep_loop(nir_shader * nir,nir_loop * loop)98 sweep_loop(nir_shader *nir, nir_loop *loop)
99 {
100    ralloc_steal(nir, loop);
101 
102    foreach_list_typed(nir_cf_node, cf_node, node, &loop->body) {
103       sweep_cf_node(nir, cf_node);
104    }
105 }
106 
107 static void
sweep_cf_node(nir_shader * nir,nir_cf_node * cf_node)108 sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node)
109 {
110    switch (cf_node->type) {
111    case nir_cf_node_block:
112       sweep_block(nir, nir_cf_node_as_block(cf_node));
113       break;
114    case nir_cf_node_if:
115       sweep_if(nir, nir_cf_node_as_if(cf_node));
116       break;
117    case nir_cf_node_loop:
118       sweep_loop(nir, nir_cf_node_as_loop(cf_node));
119       break;
120    default:
121       unreachable("Invalid CF node type");
122    }
123 }
124 
125 static void
sweep_impl(nir_shader * nir,nir_function_impl * impl)126 sweep_impl(nir_shader *nir, nir_function_impl *impl)
127 {
128    ralloc_steal(nir, impl);
129 
130    steal_list(nir, nir_variable, &impl->locals);
131    steal_list(nir, nir_register, &impl->registers);
132 
133    foreach_list_typed(nir_cf_node, cf_node, node, &impl->body) {
134       sweep_cf_node(nir, cf_node);
135    }
136 
137    sweep_block(nir, impl->end_block);
138 
139    /* Wipe out all the metadata, if any. */
140    nir_metadata_preserve(impl, nir_metadata_none);
141 }
142 
143 static void
sweep_function(nir_shader * nir,nir_function * f)144 sweep_function(nir_shader *nir, nir_function *f)
145 {
146    ralloc_steal(nir, f);
147    ralloc_steal(nir, f->params);
148 
149    if (f->impl)
150       sweep_impl(nir, f->impl);
151 }
152 
153 void
nir_sweep(nir_shader * nir)154 nir_sweep(nir_shader *nir)
155 {
156    void *rubbish = ralloc_context(NULL);
157 
158    /* First, move ownership of all the memory to a temporary context; assume dead. */
159    ralloc_adopt(rubbish, nir);
160 
161    ralloc_steal(nir, (char *)nir->info.name);
162    if (nir->info.label)
163       ralloc_steal(nir, (char *)nir->info.label);
164 
165    /* Variables and registers are not dead.  Steal them back. */
166    steal_list(nir, nir_variable, &nir->variables);
167 
168    /* Recurse into functions, stealing their contents back. */
169    foreach_list_typed(nir_function, func, node, &nir->functions) {
170       sweep_function(nir, func);
171    }
172 
173    ralloc_steal(nir, nir->constant_data);
174 
175    /* Free everything we didn't steal back. */
176    ralloc_free(rubbish);
177 }
178