/external/tensorflow/tensorflow/compiler/xla/service/ |
D | dynamic_update_slice_test.cc | 78 ErrorSpec no_error(0, 0); in XLA_TEST_F() local 190 ErrorSpec no_error(0, 0); in XLA_TEST_F() local
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/external/mesa3d/src/mesa/main/ |
D | polygon.c | 54 cull_face(struct gl_context *ctx, GLenum mode, bool no_error) in cull_face() 106 front_face(struct gl_context *ctx, GLenum mode, bool no_error) in front_face() 158 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error) in polygon_mode()
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D | compute.c | 283 GLuint num_groups_z, bool no_error) in dispatch_compute() 319 dispatch_compute_indirect(GLintptr indirect, bool no_error) in dispatch_compute_indirect() 350 bool no_error) in dispatch_compute_group_size()
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D | clear.c | 145 clear(struct gl_context *ctx, GLbitfield mask, bool no_error) in clear() 344 const GLint *value, bool no_error) in clear_bufferiv() 463 const GLuint *value, bool no_error) in clear_bufferuiv() 557 const GLfloat *value, bool no_error) in clear_bufferfv() 691 GLfloat depth, GLint stencil, bool no_error) in clear_bufferfi()
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D | lines.c | 41 line_width(struct gl_context *ctx, GLfloat width, bool no_error) in line_width()
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D | conservativeraster.c | 37 bool no_error, const char *func) in conservative_raster_parameter()
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D | depth.c | 62 depth_func(struct gl_context *ctx, GLenum func, bool no_error) in depth_func()
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D | condrender.c | 42 bool no_error) in begin_conditional_render()
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D | barrier.c | 72 bool no_error) in memory_barrier_by_region()
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D | pixelstore.c | 40 pixel_storei(GLenum pname, GLint param, bool no_error) in pixel_storei()
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D | points.c | 44 point_size(struct gl_context *ctx, GLfloat size, bool no_error) in point_size()
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D | blend.c | 363 GLenum sfactorA, GLenum dfactorA, bool no_error) in blend_func_separatei() 613 bool no_error) in blend_equation_separate() 702 GLenum modeA, bool no_error) in blend_equation_separatei() 875 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error) in logic_op()
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D | buffers.c | 287 GLenum buffer, const char *caller, bool no_error) in draw_buffer() 432 const GLenum *buffers, const char *caller, bool no_error) in draw_buffers() 899 GLenum buffer, const char *caller, bool no_error) in read_buffer()
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D | texobj.c | 1731 GLuint texName, bool no_error, bool is_ext_dsa, in _mesa_lookup_or_create_texture() 1819 GLenum texunit, bool no_error, const char *caller) in bind_texture() 1889 bool no_error) in bind_texture_unit() 1958 const GLuint *textures, bool no_error) in bind_textures()
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D | pipelineobj.c | 377 bool no_error) in active_shader_program() 435 bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error) in bind_program_pipeline()
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D | blit.c | 348 GLbitfield mask, GLenum filter, bool no_error, const char *func) in blit_framebuffer() 647 GLbitfield mask, GLenum filter, bool no_error) in blit_named_framebuffer()
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D | transformfeedback.c | 391 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) in begin_transform_feedback() 799 GLuint buffer, GLintptr offset, bool no_error) in bind_buffer_offset() 1157 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) in bind_transform_feedback()
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D | arrayobj.c | 969 bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error) in bind_vertex_array() 1219 bool no_error) in vertex_array_element_buffer()
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D | syncobj.c | 227 delete_sync(struct gl_context *ctx, GLsync sync, bool no_error) in delete_sync()
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D | samplerobj.c | 311 bind_sampler(struct gl_context *ctx, GLuint unit, GLuint sampler, bool no_error) in bind_sampler() 356 const GLuint *samplers, bool no_error) in bind_samplers()
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D | shaderimage.c | 685 const GLuint *textures, bool no_error) in bind_image_textures()
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/external/libcxx/src/support/win32/ |
D | support.cpp | 113 const errno_t no_error = ( errno_t) 0; in wcsnrtombs() local
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/external/llvm-project/libcxx/src/support/win32/ |
D | support.cpp | 117 const errno_t no_error = ( errno_t) 0; in wcsnrtombs() local
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_context.c | 574 const struct st_config_options *options, bool no_error) in st_create_context_priv() 1002 bool no_error) in st_create_context()
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/external/mesa3d/src/glx/ |
D | dri_common.c | 417 int no_error = 0; in dri2_convert_glx_attribs() local
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