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Searched defs:no_spill (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp381 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()
491 bool no_spill[this->alloc.count]; in choose_spill_reg() local
Dbrw_fs_reg_allocate.cpp983 bool no_spill[fs->alloc.count]; in set_spill_costs() local
Dbrw_vec4.cpp2768 bool no_spill[alloc.count]; in run() local
/external/mesa3d/src/panfrost/midgard/
Dcompiler.h156 unsigned no_spill; member
/external/mesa3d/src/panfrost/bifrost/
Dcompiler.h328 bool no_spill; member