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Searched defs:noise_image (Results 1 – 8 of 8) sorted by relevance

/external/libgav1/libgav1/src/dsp/x86/
Dfilm_grain_sse4.cc170 const auto* noise_image = in BlendNoiseWithImageLuma_SSE4_1() local
233 const Array2D<GrainType>& noise_image, int min_value, int max_chroma, in BlendChromaPlaneWithCfl_SSE4_1()
316 const auto* noise_image = in BlendNoiseWithImageChromaWithCfl_SSE4_1() local
361 const Array2D<int8_t>& noise_image, int min_value, int max_chroma, in BlendChromaPlane8bpp_SSE4_1()
443 const auto* noise_image = in BlendNoiseWithImageChroma8bpp_SSE4_1() local
/external/libgav1/libgav1/src/dsp/arm/
Dfilm_grain_neon.cc694 const auto* noise_image = in BlendNoiseWithImageLuma_NEON() local
763 const Array2D<GrainType>& noise_image, int min_value, int max_chroma, in BlendChromaPlaneWithCfl_NEON()
852 const auto* noise_image = in BlendNoiseWithImageChromaWithCfl_NEON() local
897 const Array2D<int8_t>& noise_image, int min_value, int max_chroma, in BlendChromaPlane8bpp_NEON()
974 const auto* noise_image = in BlendNoiseWithImageChroma8bpp_NEON() local
1018 auto* noise_image = static_cast<Array2D<int8_t>*>(noise_image_buffer); in ConstructNoiseImageOverlap8bpp_NEON() local
/external/libgav1/libgav1/src/dsp/
Dfilm_grain.cc441 auto* noise_image = static_cast<Array2D<GrainType>*>(noise_image_buffer); in ConstructNoiseImageOverlap_C() local
504 const auto* noise_image = in BlendNoiseWithImageLuma_C() local
534 const auto* noise_image = in BlendNoiseWithImageChroma_C() local
596 const auto* noise_image = in BlendNoiseWithImageChromaWithCfl_C() local
/external/libgav1/libgav1/src/
Dfilm_grain.cc490 Array2D<GrainType>* noise_image) { in ConstructNoiseImage()
/external/ImageMagick/MagickCore/
Dvisual-effects.c147 *noise_image; in AddNoiseImage() local
3518 *noise_image; in WaveletDenoiseImage() local
Ddisplay.c8109 *noise_image; in XMagickCommand() local
8148 *noise_image; in XMagickCommand() local
/external/ImageMagick/coders/
Dmsl.c687 *noise_image; in MSLStartElement() local
/external/ImageMagick/MagickWand/
Dmagick-image.c488 *noise_image; in MagickAddNoiseImage() local
13137 *noise_image; in MagickWaveletDenoiseImage() local