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Searched defs:norm1 (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/core/fxge/
Dcfx_fontmapper.cpp336 ByteString norm1 = TT_NormalizeName(m_InstalledTTFonts[i].c_str()); in MatchInstalledFonts() local
341 ByteString norm1 = TT_NormalizeName(m_LocalizedTTFonts[i].first.c_str()); in MatchInstalledFonts() local
/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dnoise.inl113 …tvec4<T, P> norm1 = detail::taylorInvSqrt(tvec4<T, P>(dot(g001, g001), dot(g011, g011), dot(g101, … local
435 …tvec4<T, P> norm1 = detail::taylorInvSqrt(tvec4<T, P>(dot(g001, g001), dot(g011, g011), dot(g101, … local
/external/icu/icu4c/source/tools/gennorm2/
Dn2builder.cpp1009 const Norm *norm1 = b1.norms.getNorm(c); in computeDiff() local
/external/skqp/src/gpu/ops/
DGrOvalOpFactory.cpp1040 SkVector norm1 = {stopPoint.fY, -stopPoint.fX}; in CircleOp() local
/external/skia/src/gpu/ops/
DGrOvalOpFactory.cpp1166 SkVector norm1 = {stopPoint.fY, -stopPoint.fX}; in CircleOp() local