Home
last modified time | relevance | path

Searched defs:normal (Results 1 – 6 of 6) sorted by relevance

/device/generic/vulkan-cereal/include/glm/gtx/
Dtransform2.inl50 GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(tmat3x3<T, P> const& m, tvec3<T, P> const& normal)
61 GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(tmat4x4<T, P> const& m, tvec3<T, P> const& normal)
81 const tvec3<T, P>& normal)
94 const tvec3<T, P>& normal)
Dhanded_coordinate_space.inl11 tvec3<T, P> const & normal
22 tvec3<T, P> const & normal
Drotate_vector.inl49 tvec3<T, P> const & normal
71 tvec3<T, P> const & normal
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DGLES1State.cpp209 void GLES1State::setCurrentNormal(const angle::Vector3 &normal) in setCurrentNormal()
DGLES1Renderer.cpp161 const angle::Vector3 normal = gles1State.getCurrentNormal(); in prepareForDraw() local
DState.cpp2322 const auto &normal = mGLES1State.mCurrentNormal; in getFloatv() local