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Searched defs:normals (Results 1 – 14 of 14) sorted by relevance

/external/angle/util/
Dgeometry_utils.h27 std::vector<angle::Vector3> normals; member
41 std::vector<angle::Vector3> normals; member
/external/angle/samples/gles1/
DSimpleLighting.cpp50 GLfloat normals[] = { in draw() local
/external/pdfium/core/fxcrt/css/
Dcfx_cssstyleselector.cpp106 std::vector<const CFX_CSSPropertyHolder*> normals; in ApplyDeclarations() local
128 std::vector<const CFX_CSSPropertyHolder*>* normals, in ExtractValues()
/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java87 final FixedSizeArray<Vector2> normals = mNormals; in update() local
/external/skqp/src/gpu/ccpr/
DGrCCStrokeGeometry.h78 const SkTArray<SkVector, true>& normals() const { SkASSERT(!fInsideContour); return fNormals; } in normals() function
DGrCCStrokeGeometry.cpp154 SkPoint normals[2]; in quadraticTo() local
282 SkPoint normals[2]; in cubicTo() local
DGrCCStroker.cpp611 const SkTArray<SkVector, true>& normals = fGeometry.normals(); in prepareToDraw() local
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowParcelTest.java440 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
/external/skqp/src/shaders/
DSkLightingShader.cpp366 SkPoint3 normals[BUFFER_MAX]; in shadeSpan() local
/external/skia/samplecode/
DSample3D.cpp76 static SkM44 normals(SkM44 m) { in normals() function
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderFConvertTests.cpp187 auto& normals = getRandomNormals<T>(rnd); in getInputValues() local
/external/skqp/tests/
DSerializationTest.cpp605 SkBitmap normals; in DEF_TEST() local
/external/skqp/src/utils/
DSkPolyUtils.cpp1157 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local
/external/skia/src/utils/
DSkPolyUtils.cpp1205 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local