Searched defs:normals (Results 1 – 14 of 14) sorted by relevance
27 std::vector<angle::Vector3> normals; member41 std::vector<angle::Vector3> normals; member
50 GLfloat normals[] = { in draw() local
106 std::vector<const CFX_CSSPropertyHolder*> normals; in ApplyDeclarations() local128 std::vector<const CFX_CSSPropertyHolder*>* normals, in ExtractValues()
87 final FixedSizeArray<Vector2> normals = mNormals; in update() local
78 const SkTArray<SkVector, true>& normals() const { SkASSERT(!fInsideContour); return fNormals; } in normals() function
154 SkPoint normals[2]; in quadraticTo() local282 SkPoint normals[2]; in cubicTo() local
611 const SkTArray<SkVector, true>& normals = fGeometry.normals(); in prepareToDraw() local
440 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
366 SkPoint3 normals[BUFFER_MAX]; in shadeSpan() local
76 static SkM44 normals(SkM44 m) { in normals() function
187 auto& normals = getRandomNormals<T>(rnd); in getInputValues() local
605 SkBitmap normals; in DEF_TEST() local
1157 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local
1205 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local