Searched defs:numAccurateBits (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexVerifierUtil.hpp | 41 …FloatingPointError (const Vector<float, Size>& value, const Vector<deInt32, Size>& numAccurateBits) in computeFloatingPointError() 50 inline Vector<float, Size> computeFixedPointError (const Vector<deInt32, Size>& numAccurateBits) in computeFixedPointError() 59 …puteColorBitsError(const Vector<deInt32, Size>& bits, const Vector<deInt32, Size>& numAccurateBits) in computeColorBitsError()
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D | tcuTexVerifierUtil.cpp | 32 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError() 44 float computeFixedPointError (const int numAccurateBits) in computeFixedPointError() 49 float computeColorBitsError(const int bits, const int numAccurateBits) in computeColorBitsError()
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D | tcuTexLookupVerifier.cpp | 2206 Vec4 computeColorBitsThreshold(const IVec4& bits, const IVec4& numAccurateBits) in computeColorBitsThreshold()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 213 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError() 270 static float convertFloatFlushToZeroRtn (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtn() 311 static float convertFloatFlushToZeroRtp (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtp() 346 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BI… in getDerivateThreshold() local 360 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - getInterpolationLostBitsWa… in getDerivateThresholdWarning() local
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D | es3fShaderCommonFunctionTests.cpp | 123 inline deUint32 getMaxUlpDiffFromBits (int numAccurateBits) in getMaxUlpDiffFromBits() 131 inline float getEpsFromBits (float value, int numAccurateBits) in getEpsFromBits()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 183 float computeFloatingPointError (const float value, const int numAccurateBits) in computeFloatingPointError() 240 static float convertFloatFlushToZeroRtn (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtn() 281 static float convertFloatFlushToZeroRtp (float value, int minExponent, int numAccurateBits) in convertFloatFlushToZeroRtp() 302 …const tcu::IVec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BI… in getDerivateThreshold() local
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 127 inline deUint32 getMaxUlpDiffFromBits (int numAccurateBits) in getMaxUlpDiffFromBits() 135 inline float getEpsFromBits (float value, int numAccurateBits) in getEpsFromBits()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 113 inline deUint64 getMaxUlpDiffFromBits (int numAccurateBits, int numTotalBits) in getMaxUlpDiffFromBits()
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