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Searched defs:numLevels (Results 1 – 25 of 61) sorted by relevance

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/external/deqp/framework/opengl/
DgluTexture.cpp129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D()
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
214 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create()
275 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create()
322 …reCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::Co… in TextureCube()
409 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::T… in loadCompressed()
439 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* c… in create()
461 …context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::ve… in create()
475 …DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLevels) in Texture1DArray()
486 …rray::Texture1DArray (const RenderContext& context, deUint32 sizedFormat, int width, int numLevels) in Texture1DArray()
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/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c180 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create()
315 unsigned numLevels; in radeon_miptree_matches_texture() local
362 GLuint numLevels; in radeon_try_alloc_miptree() local
451 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c180 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create()
315 unsigned numLevels; in radeon_miptree_matches_texture() local
362 GLuint numLevels; in radeon_try_alloc_miptree() local
451 const unsigned numLevels = lastLevel - firstLevel + 1; in get_biggest_matching_miptree() local
Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp486 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() local
524 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() local
631 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
676 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
728 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
780 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
845 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
893 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
943 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
1010 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
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Des2fTextureCompletenessTests.cpp289 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
356 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
407 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
509 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
609 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
679 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
746 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
855 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
Des2fTextureSizeTests.cpp100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
238 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
Des2fTextureUnitTests.cpp646 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() local
855 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() local
877 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render() local
Des2fTextureMipmapTests.cpp163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
513 int numLevels = deLog2Floor32(m_size)+1; in init() local
822 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local
960 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
Des2fTextureFilteringTests.cpp175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
794 const int numLevels = 7; in init() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() local
437 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() local
678 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() local
958 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() local
1136 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local
1162 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local
1209 const int numLevels = deLog2Floor32(m_texSize)+1; in TextureCubeLodControlTestInstance() local
1397 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local
1422 const int numLevels = deLog2Floor32(m_texSize)+1; in getMaxLevel() local
1476 const int numLevels = deLog2Floor32(de::max(de::max(m_texWidth, m_texHeight), m_texDepth))+1; in Texture3DLodControlTestInstance() local
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DvktTextureFilteringExplicitLodTests.cpp1060 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_dimensions[0], in genTestCaseData() local
1111 const deUint8 numLevels = (deUint8) (1 + deLog2Floor32(de::max(m_testCase->m_dimensions[0], in generate() local
1135 const deUint8 numLevels = (deUint8) m_tex->getNumLevels(); in getPba() local
DvktTextureShadowTests.cpp245 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance() local
441 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() local
659 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance() local
/external/s2-geometry-library-java/src/com/google/common/geometry/
DS2RegionCoverer.java378 int numLevels = (candidate.cell.level() < minLevel) ? 1 : levelMod; in addCandidate() local
411 private int expandChildren(Candidate candidate, S2Cell cell, int numLevels) { in expandChildren()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
552 int numLevels = deLog2Floor32(m_size)+1; in init() local
858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local
995 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
1144 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() local
1464 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init() local
1671 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() local
1700 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() local
1764 const int numLevels = deLog2Floor32(m_texSize)+1; in init() local
1986 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() local
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Des3fTextureSizeTests.cpp101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
239 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
/external/deqp/framework/common/
DtcuTexture.cpp2412 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D()
2417 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D()
2422 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D()
2427 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset()
2467 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset()
2535 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray3DOffset()
2575 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray1DCompare()
2615 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray2DCompare()
2941 …eamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamless()
3111 …Compare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face… in sampleLevelArrayCubeSeamlessCompare()
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/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
/external/skia/include/gpu/
DGrDirectContext.h644 int numLevels, in updateBackendTexture()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init() local
/external/llvm/unittests/ExecutionEngine/MCJIT/
DMCJITTest.cpp162 unsigned int numLevels = 23; in TEST_F() local
/external/llvm-project/llvm/unittests/ExecutionEngine/MCJIT/
DMCJITTest.cpp164 unsigned int numLevels = 23; in TEST_F() local
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex.c277 const int numLevels = texObj->NumLevels; in intel_texture_view() local
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageSubresourceLayoutTests.cpp147 deUint32 BufferLevels::numLevels () const in numLevels() function in vkt::image::__anon211f18530111::BufferLevels
389 const auto numLevels = bufferLevels.numLevels(); in iterateAspect() local

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