Searched defs:num_groups_x (Results 1 – 11 of 11) sorted by relevance
| /device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
| D | entry_points_gl_4_3_autogen.cpp | 246 void GL_APIENTRY DispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) in DispatchCompute()
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| D | libGL_autogen.cpp | 5088 void GL_APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) in glDispatchCompute()
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| /device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/ |
| D | GLESv31Imp.cpp | 575 GL_APICALL void GL_APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_… in glDispatchCompute()
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
| D | capture_gles_3_1_autogen.cpp | 133 GLuint num_groups_x, in CaptureDispatchCompute()
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| /device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/ |
| D | entry_points_gles_3_1_autogen.cpp | 176 void GL_APIENTRY DispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) in DispatchCompute()
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| D | libGLESv2_autogen.cpp | 1568 void GL_APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) in glDispatchCompute() 5837 GLuint num_groups_x, in glDispatchComputeContextANGLE()
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| D | entry_points_gles_ext_autogen.cpp | 10560 GLuint num_groups_x, in DispatchComputeContextANGLE()
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| /device/generic/goldfish-opengl/system/GLESv2_enc/ |
| D | gl2_entry.cpp | 2826 void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) in glDispatchCompute()
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| D | GL2Encoder.cpp | 6015 void GL2Encoder::s_glDispatchCompute(void* self, GLuint num_groups_x, GLuint num_groups_y, GLuint n… in s_glDispatchCompute()
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| D | gl2_enc.cpp | 10822 void glDispatchCompute_enc(void *self , GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups… in glDispatchCompute_enc()
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/ |
| D | null_functions.cpp | 637 void INTERNAL_GL_APIENTRY glDispatchComputeNULL(GLuint num_groups_x, in glDispatchComputeNULL()
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