Searched defs:objectIndex (Results 1 – 5 of 5) sorted by relevance
232 void SkPDFUtils::ApplyGraphicState(int objectIndex, SkWStream* content) { in ApplyGraphicState()237 void SkPDFUtils::ApplyPattern(int objectIndex, SkWStream* content) { in ApplyPattern()
240 void SkPDFUtils::ApplyGraphicState(int objectIndex, SkWStream* content) { in ApplyGraphicState()245 void SkPDFUtils::ApplyPattern(int objectIndex, SkWStream* content) { in ApplyPattern()
208 int objectIndex = 0; in basicSubobjectAtIndex() local
8414 for (uint32_t objectIndex = 0; objectIndex < objectCount; ++objectIndex) in PreCallValidateRegisterObjectsNVX() local9065 for (uint32_t objectIndex = 0; objectIndex < pCallbackData->objectCount; ++objectIndex) in PreCallValidateSubmitDebugUtilsMessageEXT() local
5944 int objectIndex = 0; in basicSubobjectAtIndex() local