Searched defs:offsetOutput (Results 1 – 1 of 1) sorted by relevance
31 T *offsetOutput = reinterpret_cast<T *>(output) + i * outputComponentCount; in CopyNativeVertexData() local44 T *offsetOutput = reinterpret_cast<T *>(output) + i * outputComponentCount; in CopyNativeVertexData() local74 GLshort *offsetOutput = reinterpret_cast<GLshort *>(output) + i * outputComponentCount; in Copy8SintTo16SintVertexData() local104 GLshort *offsetOutput = reinterpret_cast<GLshort *>(output) + i * outputComponentCount; in Copy8SnormTo16SnormVertexData() local147 float *offsetOutput = reinterpret_cast<float *>(output) + i * outputComponentCount; in Copy32FixedTo32FVertexData() local188 float *offsetOutput = reinterpret_cast<float *>(output) + i * outputComponentCount; in CopyTo32FVertexData() local466 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10W2ToXYZW32FVertexData() local498 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10ToXYZW32FVertexData() local531 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyW2XYZ10ToXYZW32FVertexData() local