| /external/icu/icu4j/main/classes/charset/src/com/ibm/icu/charset/ |
| D | CharsetASCII.java | 52 int oldSource = source.position(); in decodeLoop() local 112 byte[] sourceArray, char[] targetArray, int oldSource, int offset, int limit) { in decodeLoopCoreOptimized() 202 int oldSource = source.position(); in encodeLoop() local 272 char[] sourceArray, byte[] targetArray, int oldSource, int offset, int limit, in encodeLoopCoreOptimized()
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| D | Charset88591.java | 32 byte[] sourceArray, char[] targetArray, int oldSource, int offset, int limit) { in decodeLoopCoreOptimized() 71 char[] sourceArray, byte[] targetArray, int oldSource, int offset, int limit, in encodeLoopCoreOptimized()
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| /external/cldr/tools/java/org/unicode/cldr/util/ |
| D | VariableReplacer.java | 26 String oldSource; in replace() local
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| D | VettingViewer.java | 1020 Set<Set<String>> oldSource = new LinkedHashSet<>(); in gatherCodes() local
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| D | CldrUtility.java | 114 String oldSource; in replace() local
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| /external/antlr/runtime/C/src/ |
| D | antlr3convertutf.c | 109 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 216 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/unicode/ |
| D | ConvertUTF.c | 118 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 225 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/google-breakpad/src/common/ |
| D | convert_UTF.cc | 138 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 248 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/llvm/lib/Support/ |
| D | ConvertUTF.c | 175 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 232 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/swiftshader/third_party/llvm-subzero/lib/Support/ |
| D | ConvertUTF.cpp | 175 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 232 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/cldr/tools/cldr-unittest/src/org/unicode/cldr/unittest/ |
| D | ExternalUnitConversionData.java | 72 String oldSource = source; in extractUnit() local
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| /external/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ |
| D | ConvertUTF.cpp | 201 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 258 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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| /external/llvm-project/llvm/lib/Support/ |
| D | ConvertUTF.cpp | 201 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF32() local 258 … const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ in ConvertUTF16toUTF8() local
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