1 /*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "SkiaCanvas.h"
18
19 #include "CanvasProperty.h"
20 #include "NinePatchUtils.h"
21 #include "VectorDrawable.h"
22 #include "hwui/Bitmap.h"
23 #include "hwui/MinikinUtils.h"
24 #include "hwui/PaintFilter.h"
25 #include "pipeline/skia/AnimatedDrawables.h"
26 #include "pipeline/skia/HolePunch.h"
27
28 #include <SkAndroidFrameworkUtils.h>
29 #include <SkAnimatedImage.h>
30 #include <SkCanvasPriv.h>
31 #include <SkCanvasStateUtils.h>
32 #include <SkColorFilter.h>
33 #include <SkDeque.h>
34 #include <SkDrawable.h>
35 #include <SkFont.h>
36 #include <SkGraphics.h>
37 #include <SkImage.h>
38 #include <SkImagePriv.h>
39 #include <SkPicture.h>
40 #include <SkRSXform.h>
41 #include <SkShader.h>
42 #include <SkTemplates.h>
43 #include <SkTextBlob.h>
44 #include <SkVertices.h>
45
46 #include <memory>
47 #include <optional>
48 #include <utility>
49
50 namespace android {
51
52 using uirenderer::PaintUtils;
53
create_canvas(const SkBitmap & bitmap)54 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
55 return new SkiaCanvas(bitmap);
56 }
57
create_canvas(SkCanvas * skiaCanvas)58 Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
59 return new SkiaCanvas(skiaCanvas);
60 }
61
SkiaCanvas()62 SkiaCanvas::SkiaCanvas() {}
63
SkiaCanvas(SkCanvas * canvas)64 SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {}
65
SkiaCanvas(const SkBitmap & bitmap)66 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
67 mCanvasOwned = std::unique_ptr<SkCanvas>(new SkCanvas(bitmap));
68 mCanvas = mCanvasOwned.get();
69 }
70
~SkiaCanvas()71 SkiaCanvas::~SkiaCanvas() {}
72
reset(SkCanvas * skiaCanvas)73 void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
74 if (mCanvas != skiaCanvas) {
75 mCanvas = skiaCanvas;
76 mCanvasOwned.reset();
77 }
78 mSaveStack.reset(nullptr);
79 }
80
81 // ----------------------------------------------------------------------------
82 // Canvas state operations: Replace Bitmap
83 // ----------------------------------------------------------------------------
84
setBitmap(const SkBitmap & bitmap)85 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
86 // deletes the previously owned canvas (if any)
87 mCanvasOwned.reset(new SkCanvas(bitmap));
88 mCanvas = mCanvasOwned.get();
89
90 // clean up the old save stack
91 mSaveStack.reset(nullptr);
92 }
93
94 // ----------------------------------------------------------------------------
95 // Canvas state operations
96 // ----------------------------------------------------------------------------
97
isOpaque()98 bool SkiaCanvas::isOpaque() {
99 return mCanvas->imageInfo().isOpaque();
100 }
101
width()102 int SkiaCanvas::width() {
103 return mCanvas->imageInfo().width();
104 }
105
height()106 int SkiaCanvas::height() {
107 return mCanvas->imageInfo().height();
108 }
109
110 // ----------------------------------------------------------------------------
111 // Canvas state operations: Save (layer)
112 // ----------------------------------------------------------------------------
113
getSaveCount() const114 int SkiaCanvas::getSaveCount() const {
115 return mCanvas->getSaveCount();
116 }
117
save(SaveFlags::Flags flags)118 int SkiaCanvas::save(SaveFlags::Flags flags) {
119 int count = mCanvas->save();
120 recordPartialSave(flags);
121 return count;
122 }
123
124 // The SkiaCanvas::restore operation layers on the capability to preserve
125 // either (or both) the matrix and/or clip state after a SkCanvas::restore
126 // operation. It does this by explicitly saving off the clip & matrix state
127 // when requested and playing it back after the SkCanvas::restore.
restore()128 void SkiaCanvas::restore() {
129 const auto* rec = this->currentSaveRec();
130 if (!rec) {
131 // Fast path - no record for this frame.
132 mCanvas->restore();
133 return;
134 }
135
136 bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
137 bool preserveClip = !(rec->saveFlags & SaveFlags::Clip);
138
139 SkMatrix savedMatrix;
140 if (preserveMatrix) {
141 savedMatrix = mCanvas->getTotalMatrix();
142 }
143
144 const size_t clipIndex = rec->clipIndex;
145
146 mCanvas->restore();
147 mSaveStack->pop_back();
148
149 if (preserveMatrix) {
150 mCanvas->setMatrix(savedMatrix);
151 }
152
153 if (preserveClip) {
154 this->applyPersistentClips(clipIndex);
155 }
156 }
157
restoreToCount(int restoreCount)158 void SkiaCanvas::restoreToCount(int restoreCount) {
159 while (mCanvas->getSaveCount() > restoreCount) {
160 this->restore();
161 }
162 }
163
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint)164 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) {
165 const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
166 const SkCanvas::SaveLayerRec rec(&bounds, paint);
167
168 return mCanvas->saveLayer(rec);
169 }
170
saveLayerAlpha(float left,float top,float right,float bottom,int alpha)171 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha) {
172 if (static_cast<unsigned>(alpha) < 0xFF) {
173 SkPaint alphaPaint;
174 alphaPaint.setAlpha(alpha);
175 return this->saveLayer(left, top, right, bottom, &alphaPaint);
176 }
177 return this->saveLayer(left, top, right, bottom, nullptr);
178 }
179
saveUnclippedLayer(int left,int top,int right,int bottom)180 int SkiaCanvas::saveUnclippedLayer(int left, int top, int right, int bottom) {
181 SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
182 return SkAndroidFrameworkUtils::SaveBehind(mCanvas, &bounds);
183 }
184
restoreUnclippedLayer(int restoreCount,const SkPaint & paint)185 void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const SkPaint& paint) {
186
187 while (mCanvas->getSaveCount() > restoreCount + 1) {
188 this->restore();
189 }
190
191 if (mCanvas->getSaveCount() == restoreCount + 1) {
192 SkCanvasPriv::DrawBehind(mCanvas, filterPaint(paint));
193 this->restore();
194 }
195 }
196
197 class SkiaCanvas::Clip {
198 public:
Clip(const SkRect & rect,SkClipOp op,const SkMatrix & m)199 Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
200 : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
Clip(const SkRRect & rrect,SkClipOp op,const SkMatrix & m)201 Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
202 : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath & path,SkClipOp op,const SkMatrix & m)203 Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
204 : mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {}
205
apply(SkCanvas * canvas) const206 void apply(SkCanvas* canvas) const {
207 canvas->setMatrix(mMatrix);
208 switch (mType) {
209 case Type::Rect:
210 // Don't anti-alias rectangular clips
211 canvas->clipRect(mRRect.rect(), mOp, false);
212 break;
213 case Type::RRect:
214 // Ensure rounded rectangular clips are anti-aliased
215 canvas->clipRRect(mRRect, mOp, true);
216 break;
217 case Type::Path:
218 // Ensure path clips are anti-aliased
219 canvas->clipPath(mPath.value(), mOp, true);
220 break;
221 }
222 }
223
224 private:
225 enum class Type {
226 Rect,
227 RRect,
228 Path,
229 };
230
231 Type mType;
232 SkClipOp mOp;
233 SkMatrix mMatrix;
234
235 // These are logically a union (tracked separately due to non-POD path).
236 std::optional<SkPath> mPath;
237 SkRRect mRRect;
238 };
239
currentSaveRec() const240 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
241 const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr;
242 int currentSaveCount = mCanvas->getSaveCount();
243 SkASSERT(!rec || currentSaveCount >= rec->saveCount);
244
245 return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
246 }
247
punchHole(const SkRRect & rect)248 void SkiaCanvas::punchHole(const SkRRect& rect) {
249 SkPaint paint = SkPaint();
250 paint.setColor(0);
251 paint.setBlendMode(SkBlendMode::kClear);
252 mCanvas->drawRRect(rect, paint);
253 }
254
255 // ----------------------------------------------------------------------------
256 // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
257 // ----------------------------------------------------------------------------
258
recordPartialSave(SaveFlags::Flags flags)259 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
260 // A partial save is a save operation which doesn't capture the full canvas state.
261 // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
262
263 // Mask-out non canvas state bits.
264 flags &= SaveFlags::MatrixClip;
265
266 if (flags == SaveFlags::MatrixClip) {
267 // not a partial save.
268 return;
269 }
270
271 if (!mSaveStack) {
272 mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
273 }
274
275 SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
276 rec->saveCount = mCanvas->getSaveCount();
277 rec->saveFlags = flags;
278 rec->clipIndex = mClipStack.size();
279 }
280
281 template <typename T>
recordClip(const T & clip,SkClipOp op)282 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
283 // Only need tracking when in a partial save frame which
284 // doesn't restore the clip.
285 const SaveRec* rec = this->currentSaveRec();
286 if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
287 mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
288 }
289 }
290
291 // Applies and optionally removes all clips >= index.
applyPersistentClips(size_t clipStartIndex)292 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
293 SkASSERT(clipStartIndex <= mClipStack.size());
294 const auto begin = mClipStack.cbegin() + clipStartIndex;
295 const auto end = mClipStack.cend();
296
297 // Clip application mutates the CTM.
298 const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
299
300 for (auto clip = begin; clip != end; ++clip) {
301 clip->apply(mCanvas);
302 }
303
304 mCanvas->setMatrix(saveMatrix);
305
306 // If the current/post-restore save rec is also persisting clips, we
307 // leave them on the stack to be reapplied part of the next restore().
308 // Otherwise we're done and just pop them.
309 const auto* rec = this->currentSaveRec();
310 if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
311 mClipStack.erase(begin, end);
312 }
313 }
314
315 // ----------------------------------------------------------------------------
316 // Canvas state operations: Matrix
317 // ----------------------------------------------------------------------------
318
getMatrix(SkMatrix * outMatrix) const319 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
320 *outMatrix = mCanvas->getTotalMatrix();
321 }
322
setMatrix(const SkMatrix & matrix)323 void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
324 mCanvas->setMatrix(matrix);
325 }
326
concat(const SkMatrix & matrix)327 void SkiaCanvas::concat(const SkMatrix& matrix) {
328 mCanvas->concat(matrix);
329 }
330
rotate(float degrees)331 void SkiaCanvas::rotate(float degrees) {
332 mCanvas->rotate(degrees);
333 }
334
scale(float sx,float sy)335 void SkiaCanvas::scale(float sx, float sy) {
336 mCanvas->scale(sx, sy);
337 }
338
skew(float sx,float sy)339 void SkiaCanvas::skew(float sx, float sy) {
340 mCanvas->skew(sx, sy);
341 }
342
translate(float dx,float dy)343 void SkiaCanvas::translate(float dx, float dy) {
344 mCanvas->translate(dx, dy);
345 }
346
347 // ----------------------------------------------------------------------------
348 // Canvas state operations: Clips
349 // ----------------------------------------------------------------------------
350
351 // This function is a mirror of SkCanvas::getClipBounds except that it does
352 // not outset the edge of the clip to account for anti-aliasing. There is
353 // a skia bug to investigate pushing this logic into back into skia.
354 // (see https://code.google.com/p/skia/issues/detail?id=1303)
getClipBounds(SkRect * outRect) const355 bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
356 SkIRect ibounds;
357 if (!mCanvas->getDeviceClipBounds(&ibounds)) {
358 return false;
359 }
360
361 SkMatrix inverse;
362 // if we can't invert the CTM, we can't return local clip bounds
363 if (!mCanvas->getTotalMatrix().invert(&inverse)) {
364 if (outRect) {
365 outRect->setEmpty();
366 }
367 return false;
368 }
369
370 if (NULL != outRect) {
371 SkRect r = SkRect::Make(ibounds);
372 inverse.mapRect(outRect, r);
373 }
374 return true;
375 }
376
quickRejectRect(float left,float top,float right,float bottom) const377 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
378 SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
379 return mCanvas->quickReject(bounds);
380 }
381
quickRejectPath(const SkPath & path) const382 bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
383 return mCanvas->quickReject(path);
384 }
385
clipRect(float left,float top,float right,float bottom,SkClipOp op)386 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
387 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
388 this->recordClip(rect, op);
389 mCanvas->clipRect(rect, op);
390 return !mCanvas->isClipEmpty();
391 }
392
clipPath(const SkPath * path,SkClipOp op)393 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
394 this->recordClip(*path, op);
395 mCanvas->clipPath(*path, op, true);
396 return !mCanvas->isClipEmpty();
397 }
398
399 // ----------------------------------------------------------------------------
400 // Canvas state operations: Filters
401 // ----------------------------------------------------------------------------
402
getPaintFilter()403 PaintFilter* SkiaCanvas::getPaintFilter() {
404 return mPaintFilter.get();
405 }
406
setPaintFilter(sk_sp<PaintFilter> paintFilter)407 void SkiaCanvas::setPaintFilter(sk_sp<PaintFilter> paintFilter) {
408 mPaintFilter = std::move(paintFilter);
409 }
410
411 // ----------------------------------------------------------------------------
412 // Canvas state operations: Capture
413 // ----------------------------------------------------------------------------
414
captureCanvasState() const415 SkCanvasState* SkiaCanvas::captureCanvasState() const {
416 SkCanvas* canvas = mCanvas;
417 if (mCanvasOwned) {
418 // Important to use the underlying SkCanvas, not the wrapper.
419 canvas = mCanvasOwned.get();
420 }
421
422 // Workarounds for http://crbug.com/271096: SW draw only supports
423 // translate & scale transforms, and a simple rectangular clip.
424 // (This also avoids significant wasted time in calling
425 // SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
426 if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() &
427 ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
428 return nullptr;
429 }
430
431 return SkCanvasStateUtils::CaptureCanvasState(canvas);
432 }
433
434 // ----------------------------------------------------------------------------
435 // Canvas draw operations
436 // ----------------------------------------------------------------------------
437
drawColor(int color,SkBlendMode mode)438 void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
439 mCanvas->drawColor(color, mode);
440 }
441
onFilterPaint(SkPaint & paint)442 void SkiaCanvas::onFilterPaint(SkPaint& paint) {
443 if (mPaintFilter) {
444 mPaintFilter->filter(&paint);
445 }
446 }
447
drawPaint(const SkPaint & paint)448 void SkiaCanvas::drawPaint(const SkPaint& paint) {
449 mCanvas->drawPaint(filterPaint(paint));
450 }
451
452 // ----------------------------------------------------------------------------
453 // Canvas draw operations: Geometry
454 // ----------------------------------------------------------------------------
455
drawPoints(const float * points,int count,const Paint & paint,SkCanvas::PointMode mode)456 void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint,
457 SkCanvas::PointMode mode) {
458 if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
459 // convert the floats into SkPoints
460 count >>= 1; // now it is the number of points
461 std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
462 for (int i = 0; i < count; i++) {
463 pts[i].set(points[0], points[1]);
464 points += 2;
465 }
466
467 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoints(mode, count, pts.get(), p); });
468 }
469
drawPoint(float x,float y,const Paint & paint)470 void SkiaCanvas::drawPoint(float x, float y, const Paint& paint) {
471 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoint(x, y, p); });
472 }
473
drawPoints(const float * points,int count,const Paint & paint)474 void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint) {
475 this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
476 }
477
drawLine(float startX,float startY,float stopX,float stopY,const Paint & paint)478 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
479 const Paint& paint) {
480 applyLooper(&paint,
481 [&](const SkPaint& p) { mCanvas->drawLine(startX, startY, stopX, stopY, p); });
482 }
483
drawLines(const float * points,int count,const Paint & paint)484 void SkiaCanvas::drawLines(const float* points, int count, const Paint& paint) {
485 if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
486 this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
487 }
488
drawRect(float left,float top,float right,float bottom,const Paint & paint)489 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const Paint& paint) {
490 if (CC_UNLIKELY(paint.nothingToDraw())) return;
491 applyLooper(&paint, [&](const SkPaint& p) {
492 mCanvas->drawRect({left, top, right, bottom}, p);
493 });
494 }
495
drawRegion(const SkRegion & region,const Paint & paint)496 void SkiaCanvas::drawRegion(const SkRegion& region, const Paint& paint) {
497 if (CC_UNLIKELY(paint.nothingToDraw())) return;
498 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRegion(region, p); });
499 }
500
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const Paint & paint)501 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
502 const Paint& paint) {
503 if (CC_UNLIKELY(paint.nothingToDraw())) return;
504 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
505 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRoundRect(rect, rx, ry, p); });
506 }
507
drawDoubleRoundRect(const SkRRect & outer,const SkRRect & inner,const Paint & paint)508 void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
509 const Paint& paint) {
510 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawDRRect(outer, inner, p); });
511 }
512
drawCircle(float x,float y,float radius,const Paint & paint)513 void SkiaCanvas::drawCircle(float x, float y, float radius, const Paint& paint) {
514 if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
515 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawCircle(x, y, radius, p); });
516 }
517
drawOval(float left,float top,float right,float bottom,const Paint & paint)518 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const Paint& paint) {
519 if (CC_UNLIKELY(paint.nothingToDraw())) return;
520 SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
521 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawOval(oval, p); });
522 }
523
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const Paint & paint)524 void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
525 float sweepAngle, bool useCenter, const Paint& paint) {
526 if (CC_UNLIKELY(paint.nothingToDraw())) return;
527 SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
528 applyLooper(&paint, [&](const SkPaint& p) {
529 if (fabs(sweepAngle) >= 360.0f) {
530 mCanvas->drawOval(arc, p);
531 } else {
532 mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, p);
533 }
534 });
535 }
536
drawPath(const SkPath & path,const Paint & paint)537 void SkiaCanvas::drawPath(const SkPath& path, const Paint& paint) {
538 if (CC_UNLIKELY(paint.nothingToDraw())) return;
539 if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
540 return;
541 }
542 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPath(path, p); });
543 }
544
drawVertices(const SkVertices * vertices,SkBlendMode mode,const Paint & paint)545 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const Paint& paint) {
546 applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawVertices(vertices, mode, p); });
547 }
548
549 // ----------------------------------------------------------------------------
550 // Canvas draw operations: Bitmaps
551 // ----------------------------------------------------------------------------
552
drawBitmap(Bitmap & bitmap,float left,float top,const Paint * paint)553 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) {
554 auto image = bitmap.makeImage();
555 applyLooper(paint, [&](const SkPaint& p) {
556 auto sampling = SkSamplingOptions(p.getFilterQuality());
557 mCanvas->drawImage(image, left, top, sampling, &p);
558 });
559 }
560
drawBitmap(Bitmap & bitmap,const SkMatrix & matrix,const Paint * paint)561 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) {
562 auto image = bitmap.makeImage();
563 SkAutoCanvasRestore acr(mCanvas, true);
564 mCanvas->concat(matrix);
565 applyLooper(paint, [&](const SkPaint& p) {
566 auto sampling = SkSamplingOptions(p.getFilterQuality());
567 mCanvas->drawImage(image, 0, 0, sampling, &p);
568 });
569 }
570
drawBitmap(Bitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const Paint * paint)571 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
572 float srcBottom, float dstLeft, float dstTop, float dstRight,
573 float dstBottom, const Paint* paint) {
574 auto image = bitmap.makeImage();
575 SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
576 SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
577
578 applyLooper(paint, [&](const SkPaint& p) {
579 auto sampling = SkSamplingOptions(p.getFilterQuality());
580 mCanvas->drawImageRect(image, srcRect, dstRect, sampling, &p,
581 SkCanvas::kFast_SrcRectConstraint);
582 });
583 }
584
paintToFilter(const Paint * paint)585 static SkFilterMode paintToFilter(const Paint* paint) {
586 return paint && paint->isFilterBitmap() ? SkFilterMode::kLinear
587 : SkFilterMode::kNearest;
588 }
589
drawBitmapMesh(Bitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const Paint * paint)590 void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
591 const float* vertices, const int* colors, const Paint* paint) {
592 const int ptCount = (meshWidth + 1) * (meshHeight + 1);
593 const int indexCount = meshWidth * meshHeight * 6;
594 uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
595 if (colors) {
596 flags |= SkVertices::kHasColors_BuilderFlag;
597 }
598 SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags);
599 memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
600 if (colors) {
601 memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
602 }
603 SkPoint* texs = builder.texCoords();
604 uint16_t* indices = builder.indices();
605
606 // cons up texture coordinates and indices
607 {
608 const SkScalar w = SkIntToScalar(bitmap.width());
609 const SkScalar h = SkIntToScalar(bitmap.height());
610 const SkScalar dx = w / meshWidth;
611 const SkScalar dy = h / meshHeight;
612
613 SkPoint* texsPtr = texs;
614 SkScalar y = 0;
615 for (int i = 0; i <= meshHeight; i++) {
616 if (i == meshHeight) {
617 y = h; // to ensure numerically we hit h exactly
618 }
619 SkScalar x = 0;
620 for (int j = 0; j < meshWidth; j++) {
621 texsPtr->set(x, y);
622 texsPtr += 1;
623 x += dx;
624 }
625 texsPtr->set(w, y);
626 texsPtr += 1;
627 y += dy;
628 }
629 SkASSERT(texsPtr - texs == ptCount);
630 }
631
632 // cons up indices
633 {
634 uint16_t* indexPtr = indices;
635 int index = 0;
636 for (int i = 0; i < meshHeight; i++) {
637 for (int j = 0; j < meshWidth; j++) {
638 // lower-left triangle
639 *indexPtr++ = index;
640 *indexPtr++ = index + meshWidth + 1;
641 *indexPtr++ = index + meshWidth + 2;
642 // upper-right triangle
643 *indexPtr++ = index;
644 *indexPtr++ = index + meshWidth + 2;
645 *indexPtr++ = index + 1;
646 // bump to the next cell
647 index += 1;
648 }
649 // bump to the next row
650 index += 1;
651 }
652 SkASSERT(indexPtr - indices == indexCount);
653 }
654
655 // double-check that we have legal indices
656 #ifdef SK_DEBUG
657 {
658 for (int i = 0; i < indexCount; i++) {
659 SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
660 }
661 }
662 #endif
663
664 auto image = bitmap.makeImage();
665
666 // cons-up a shader for the bitmap
667 Paint pnt;
668 if (paint) {
669 pnt = *paint;
670 }
671 SkSamplingOptions sampling(paintToFilter(&pnt));
672 pnt.setShader(image->makeShader(sampling));
673
674 auto v = builder.detach();
675 applyLooper(&pnt, [&](const SkPaint& p) {
676 SkPaint copy(p);
677 auto s = SkSamplingOptions(p.getFilterQuality());
678 if (s != sampling) {
679 // applyLooper changed the quality?
680 copy.setShader(image->makeShader(s));
681 }
682 mCanvas->drawVertices(v, SkBlendMode::kModulate, copy);
683 });
684 }
685
drawNinePatch(Bitmap & bitmap,const Res_png_9patch & chunk,float dstLeft,float dstTop,float dstRight,float dstBottom,const Paint * paint)686 void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
687 float dstTop, float dstRight, float dstBottom,
688 const Paint* paint) {
689 SkCanvas::Lattice lattice;
690 NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
691
692 lattice.fRectTypes = nullptr;
693 lattice.fColors = nullptr;
694 int numFlags = 0;
695 if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
696 // We can expect the framework to give us a color for every distinct rect.
697 // Skia requires a flag for every rect.
698 numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
699 }
700
701 SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
702 SkAutoSTMalloc<25, SkColor> colors(numFlags);
703 if (numFlags > 0) {
704 NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
705 }
706
707 lattice.fBounds = nullptr;
708 SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
709 auto image = bitmap.makeImage();
710 applyLooper(paint, [&](const SkPaint& p) {
711 auto filter = SkSamplingOptions(p.getFilterQuality()).filter;
712 mCanvas->drawImageLattice(image.get(), lattice, dst, filter, &p);
713 });
714 }
715
drawAnimatedImage(AnimatedImageDrawable * imgDrawable)716 double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) {
717 return imgDrawable->drawStaging(mCanvas);
718 }
719
drawVectorDrawable(VectorDrawableRoot * vectorDrawable)720 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
721 vectorDrawable->drawStaging(this);
722 }
723
724 // ----------------------------------------------------------------------------
725 // Canvas draw operations: Text
726 // ----------------------------------------------------------------------------
727
drawGlyphs(ReadGlyphFunc glyphFunc,int count,const Paint & paint,float x,float y,float totalAdvance)728 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
729 float y, float totalAdvance) {
730 if (count <= 0 || paint.nothingToDraw()) return;
731 Paint paintCopy(paint);
732 if (mPaintFilter) {
733 mPaintFilter->filterFullPaint(&paintCopy);
734 }
735 const SkFont& font = paintCopy.getSkFont();
736 // Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
737 // older.
738 if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0 &&
739 paintCopy.getStyle() == SkPaint::kStroke_Style) {
740 paintCopy.setStyle(SkPaint::kFill_Style);
741 }
742
743 SkTextBlobBuilder builder;
744 const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(font, count);
745 glyphFunc(buffer.glyphs, buffer.pos);
746
747 sk_sp<SkTextBlob> textBlob(builder.make());
748
749 applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); });
750 drawTextDecorations(x, y, totalAdvance, paintCopy);
751 }
752
drawLayoutOnPath(const minikin::Layout & layout,float hOffset,float vOffset,const Paint & paint,const SkPath & path,size_t start,size_t end)753 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
754 const Paint& paint, const SkPath& path, size_t start,
755 size_t end) {
756 Paint paintCopy(paint);
757 if (mPaintFilter) {
758 mPaintFilter->filterFullPaint(&paintCopy);
759 }
760 const SkFont& font = paintCopy.getSkFont();
761
762 const int N = end - start;
763 SkTextBlobBuilder builder;
764 auto rec = builder.allocRunRSXform(font, N);
765 SkRSXform* xform = (SkRSXform*)rec.pos;
766 uint16_t* glyphs = rec.glyphs;
767 SkPathMeasure meas(path, false);
768
769 for (size_t i = start; i < end; i++) {
770 glyphs[i - start] = layout.getGlyphId(i);
771 float halfWidth = layout.getCharAdvance(i) * 0.5f;
772 float x = hOffset + layout.getX(i) + halfWidth;
773 float y = vOffset + layout.getY(i);
774
775 SkPoint pos;
776 SkVector tan;
777 if (!meas.getPosTan(x, &pos, &tan)) {
778 pos.set(x, y);
779 tan.set(1, 0);
780 }
781 xform[i - start].fSCos = tan.x();
782 xform[i - start].fSSin = tan.y();
783 xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x();
784 xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y();
785 }
786
787 sk_sp<SkTextBlob> textBlob(builder.make());
788
789 applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); });
790 }
791
792 // ----------------------------------------------------------------------------
793 // Canvas draw operations: Animations
794 // ----------------------------------------------------------------------------
795
drawRoundRect(uirenderer::CanvasPropertyPrimitive * left,uirenderer::CanvasPropertyPrimitive * top,uirenderer::CanvasPropertyPrimitive * right,uirenderer::CanvasPropertyPrimitive * bottom,uirenderer::CanvasPropertyPrimitive * rx,uirenderer::CanvasPropertyPrimitive * ry,uirenderer::CanvasPropertyPaint * paint)796 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
797 uirenderer::CanvasPropertyPrimitive* top,
798 uirenderer::CanvasPropertyPrimitive* right,
799 uirenderer::CanvasPropertyPrimitive* bottom,
800 uirenderer::CanvasPropertyPrimitive* rx,
801 uirenderer::CanvasPropertyPrimitive* ry,
802 uirenderer::CanvasPropertyPaint* paint) {
803 sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
804 new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
805 paint));
806 mCanvas->drawDrawable(drawable.get());
807 }
808
drawCircle(uirenderer::CanvasPropertyPrimitive * x,uirenderer::CanvasPropertyPrimitive * y,uirenderer::CanvasPropertyPrimitive * radius,uirenderer::CanvasPropertyPaint * paint)809 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
810 uirenderer::CanvasPropertyPrimitive* y,
811 uirenderer::CanvasPropertyPrimitive* radius,
812 uirenderer::CanvasPropertyPaint* paint) {
813 sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(
814 new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
815 mCanvas->drawDrawable(drawable.get());
816 }
817
drawRipple(const uirenderer::skiapipeline::RippleDrawableParams & params)818 void SkiaCanvas::drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) {
819 uirenderer::skiapipeline::AnimatedRippleDrawable::draw(mCanvas, params);
820 }
821
drawPicture(const SkPicture & picture)822 void SkiaCanvas::drawPicture(const SkPicture& picture) {
823 // TODO: Change to mCanvas->drawPicture()? SkCanvas::drawPicture seems to be
824 // where the logic is for playback vs. ref picture. Using picture.playback here
825 // to stay behavior-identical for now, but should revisit this at some point.
826 picture.playback(mCanvas);
827 }
828
829 // ----------------------------------------------------------------------------
830 // Canvas draw operations: View System
831 // ----------------------------------------------------------------------------
832
drawLayer(uirenderer::DeferredLayerUpdater * layerUpdater)833 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
834 LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
835 }
836
drawRenderNode(uirenderer::RenderNode * renderNode)837 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
838 LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
839 }
840
841 } // namespace android
842