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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License
15  */
16 
17 package com.android.server.wm;
18 
19 import android.content.ComponentName;
20 import android.os.Process;
21 import android.service.vr.IPersistentVrStateCallbacks;
22 import android.util.Slog;
23 import android.util.proto.ProtoOutputStream;
24 import android.util.proto.ProtoUtils;
25 
26 import com.android.server.LocalServices;
27 import com.android.server.am.ActivityManagerService;
28 import com.android.server.am.ProcessList;
29 import com.android.server.am.VrControllerProto;
30 import com.android.server.vr.VrManagerInternal;
31 
32 /**
33  * Helper class for {@link ActivityManagerService} responsible for VrMode-related ActivityManager
34  * functionality.
35  *
36  * <p>Specifically, this class is responsible for:
37  * <ul>
38  * <li>Adjusting the scheduling of VR render threads while in VR mode.
39  * <li>Handling ActivityManager calls to set a VR or a 'persistent' VR thread.
40  * <li>Tracking the state of ActivityManagerService's view of VR-related behavior flags.
41  * </ul>
42  *
43  * <p>This is NOT the class that manages the system VR mode lifecycle. The class responsible for
44  * handling everything related to VR mode state changes (e.g. the lifecycles of the associated
45  * VrListenerService, VrStateCallbacks, VR HAL etc.) is VrManagerService.
46  *
47  * <p>This class is exclusively for use by ActivityManagerService. Do not add callbacks or other
48  * functionality to this for things that belong in VrManagerService.
49  */
50 final class VrController {
51     private static final String TAG = "VrController";
52 
53     // VR state flags.
54     private static final int FLAG_NON_VR_MODE = 0;
55     private static final int FLAG_VR_MODE = 1;
56     private static final int FLAG_PERSISTENT_VR_MODE = 2;
57 
58     // Keep the enum lists in sync
59     private static int[] ORIG_ENUMS = new int[] {
60             FLAG_NON_VR_MODE,
61             FLAG_VR_MODE,
62             FLAG_PERSISTENT_VR_MODE,
63     };
64     private static int[] PROTO_ENUMS = new int[] {
65             VrControllerProto.FLAG_NON_VR_MODE,
66             VrControllerProto.FLAG_VR_MODE,
67             VrControllerProto.FLAG_PERSISTENT_VR_MODE,
68     };
69 
70     // Invariants maintained for mVrState
71     //
72     //   Always true:
73     //      - Only a single VR-related thread will have elevated scheduling priorities at a time
74     //        across all threads in all processes (and for all possible running modes).
75     //
76     //   Always true while FLAG_PERSISTENT_VR_MODE is set:
77     //      - An application has set a flag to run in persistent VR mode the next time VR mode is
78     //        entered. The device may or may not be in VR mode.
79     //      - mVrState will contain FLAG_PERSISTENT_VR_MODE
80     //      - An application may set a persistent VR thread that gains elevated scheduling
81     //        priorities via a call to setPersistentVrThread.
82     //      - Calls to set a regular (non-persistent) VR thread via setVrThread will fail, and
83     //        thread that had previously elevated its scheduling priority in this way is returned
84     //        to its normal scheduling priority.
85     //
86     //   Always true while FLAG_VR_MODE is set:
87     //      - The current top application is running in VR mode.
88     //      - mVrState will contain FLAG_VR_MODE
89     //
90     //   While FLAG_VR_MODE is set without FLAG_PERSISTENT_VR_MODE:
91     //      - The current top application may set one of its threads to run at an elevated
92     //        scheduling priority via a call to setVrThread.
93     //
94     //   While FLAG_VR_MODE is set with FLAG_PERSISTENT_VR_MODE:
95     //      - The current top application may NOT set one of its threads to run at an elevated
96     //        scheduling priority via a call to setVrThread (instead, the persistent VR thread will
97     //        be kept if an application has set one).
98     //
99     //   While mVrState == FLAG_NON_VR_MODE:
100     //      - Calls to setVrThread will fail.
101     //      - Calls to setPersistentVrThread will fail.
102     //      - No threads will have elevated scheduling priority for VR.
103     //
104     private volatile int mVrState = FLAG_NON_VR_MODE;
105 
106     // The single VR render thread on the device that is given elevated scheduling priority.
107     private int mVrRenderThreadTid = 0;
108 
109     private final Object mGlobalAmLock;
110 
111     private final IPersistentVrStateCallbacks mPersistentVrModeListener =
112             new IPersistentVrStateCallbacks.Stub() {
113         @Override
114         public void onPersistentVrStateChanged(boolean enabled) {
115             synchronized(mGlobalAmLock) {
116                 // Note: This is the only place where mVrState should have its
117                 // FLAG_PERSISTENT_VR_MODE setting changed.
118                 if (enabled) {
119                     setVrRenderThreadLocked(0, ProcessList.SCHED_GROUP_TOP_APP, true);
120                     mVrState |= FLAG_PERSISTENT_VR_MODE;
121                 } else {
122                     setPersistentVrRenderThreadLocked(0, true);
123                     mVrState &= ~FLAG_PERSISTENT_VR_MODE;
124                 }
125             }
126         }
127     };
128 
129     /**
130      * Create new VrController instance.
131      *
132      * @param globalAmLock the global ActivityManagerService lock.
133      */
VrController(final Object globalAmLock)134     public VrController(final Object globalAmLock) {
135         mGlobalAmLock = globalAmLock;
136     }
137 
138     /**
139      * Called when ActivityManagerService receives its systemReady call during boot.
140      */
onSystemReady()141     public void onSystemReady() {
142         VrManagerInternal vrManagerInternal = LocalServices.getService(VrManagerInternal.class);
143         if (vrManagerInternal != null) {
144             vrManagerInternal.addPersistentVrModeStateListener(mPersistentVrModeListener);
145         }
146     }
147 
148     /**
149      * Called without lock to determine whether to call {@link #onTopProcChangedLocked} in lock. It
150      * is used to optimize performance for the path that may have lock contention frequently.
151      */
isInterestingToSchedGroup()152     boolean isInterestingToSchedGroup() {
153         return (mVrState & (FLAG_VR_MODE | FLAG_PERSISTENT_VR_MODE)) != 0;
154     }
155 
156     /**
157      * Called when ActivityManagerService's TOP_APP process has changed.
158      *
159      * <p>Note: This must be called with the global ActivityManagerService lock held.
160      *
161      * @param proc is the WindowProcessController of the process that entered or left the TOP_APP
162      *            scheduling group.
163      */
onTopProcChangedLocked(WindowProcessController proc)164     public void onTopProcChangedLocked(WindowProcessController proc) {
165         final int curSchedGroup = proc.getCurrentSchedulingGroup();
166         if (curSchedGroup == ProcessList.SCHED_GROUP_TOP_APP) {
167             setVrRenderThreadLocked(proc.mVrThreadTid, curSchedGroup, true);
168         } else {
169             if (proc.mVrThreadTid == mVrRenderThreadTid) {
170                 clearVrRenderThreadLocked(true);
171             }
172         }
173     }
174 
175     /**
176      * Called when ActivityManagerService is switching VR mode for the TOP_APP process.
177      *
178      * @param record the ActivityRecord of the activity changing the system VR mode.
179      * @return {@code true} if the VR state changed.
180      */
onVrModeChanged(ActivityRecord record)181     public boolean onVrModeChanged(ActivityRecord record) {
182         // This message means that the top focused activity enabled VR mode (or an activity
183         // that previously set this has become focused).
184         VrManagerInternal vrService = LocalServices.getService(VrManagerInternal.class);
185         if (vrService == null) {
186             // VR mode isn't supported on this device.
187             return false;
188         }
189         boolean vrMode;
190         ComponentName requestedPackage;
191         ComponentName callingPackage;
192         int userId;
193         int processId = -1;
194         boolean changed = false;
195         synchronized (mGlobalAmLock) {
196             vrMode = record.requestedVrComponent != null;
197             requestedPackage = record.requestedVrComponent;
198             userId = record.mUserId;
199             callingPackage = record.info.getComponentName();
200 
201             // Tell the VrController that a VR mode change is requested.
202             changed = changeVrModeLocked(vrMode, record.app);
203 
204             if (record.app != null) {
205                 processId = record.app.getPid();
206             }
207         }
208 
209         // Tell VrManager that a VR mode changed is requested, VrManager will handle
210         // notifying all non-AM dependencies if needed.
211         vrService.setVrMode(vrMode, requestedPackage, userId, processId, callingPackage);
212         return changed;
213     }
214 
215     /**
216      * Called to set an application's VR thread.
217      *
218      * <p>This will fail if the system is not in VR mode, the system has the persistent VR flag set,
219      * or the scheduling group of the thread is not for the current top app.  If this succeeds, any
220      * previous VR thread will be returned to a normal sheduling priority; if this fails, the
221      * scheduling for the previous thread will be unaffected.
222      *
223      * <p>Note: This must be called with the global ActivityManagerService lock and the
224      *     mPidsSelfLocked object locks held.
225      *
226      * @param tid the tid of the thread to set, or 0 to unset the current thread.
227      * @param pid the pid of the process owning the thread to set.
228      * @param proc the WindowProcessController of the process owning the thread to set.
229      */
setVrThreadLocked(int tid, int pid, WindowProcessController proc)230     public void setVrThreadLocked(int tid, int pid, WindowProcessController proc) {
231         if (hasPersistentVrFlagSet()) {
232             Slog.w(TAG, "VR thread cannot be set in persistent VR mode!");
233             return;
234         }
235         if (proc == null) {
236            Slog.w(TAG, "Persistent VR thread not set, calling process doesn't exist!");
237            return;
238         }
239         if (tid != 0) {
240             enforceThreadInProcess(tid, pid);
241         }
242         if (!inVrMode()) {
243             Slog.w(TAG, "VR thread cannot be set when not in VR mode!");
244         } else {
245             setVrRenderThreadLocked(tid, proc.getCurrentSchedulingGroup(), false);
246         }
247         proc.mVrThreadTid = (tid > 0) ? tid : 0;
248     }
249 
250     /**
251      * Called to set an application's persistent VR thread.
252      *
253      * <p>This will fail if the system does not have the persistent VR flag set. If this succeeds,
254      * any previous VR thread will be returned to a normal sheduling priority; if this fails,
255      * the scheduling for the previous thread will be unaffected.
256      *
257      * <p>Note: This must be called with the global ActivityManagerService lock and the
258      *     mPidsSelfLocked object locks held.
259      *
260      * @param tid the tid of the thread to set, or 0 to unset the current thread.
261      * @param pid the pid of the process owning the thread to set.
262      * @param proc the process owning the thread to set.
263      */
setPersistentVrThreadLocked(int tid, int pid, WindowProcessController proc)264     public void setPersistentVrThreadLocked(int tid, int pid, WindowProcessController proc) {
265         if (!hasPersistentVrFlagSet()) {
266             Slog.w(TAG, "Persistent VR thread may only be set in persistent VR mode!");
267             return;
268         }
269         if (proc == null) {
270            Slog.w(TAG, "Persistent VR thread not set, calling process doesn't exist!");
271            return;
272         }
273         if (tid != 0) {
274             enforceThreadInProcess(tid, pid);
275         }
276         setPersistentVrRenderThreadLocked(tid, false);
277     }
278 
279     /**
280      * Return {@code true} when UI features incompatible with VR mode should be disabled.
281      *
282      * <p>Note: This must be called with the global ActivityManagerService lock held.
283      */
shouldDisableNonVrUiLocked()284     public boolean shouldDisableNonVrUiLocked() {
285         return mVrState != FLAG_NON_VR_MODE;
286     }
287 
288     /**
289      * Called when to update this VrController instance's state when the system VR mode is being
290      * changed.
291      *
292      * <p>Note: This must be called with the global ActivityManagerService lock held.
293      *
294      * @param vrMode {@code true} if the system VR mode is being enabled.
295      * @param proc the WindowProcessController of the process enabling the system VR mode.
296      *
297      * @return {@code true} if our state changed.
298      */
changeVrModeLocked(boolean vrMode, WindowProcessController proc)299     private boolean changeVrModeLocked(boolean vrMode, WindowProcessController proc) {
300         final int oldVrState = mVrState;
301 
302         // This is the only place where mVrState should have its FLAG_VR_MODE setting
303         // changed.
304         if (vrMode) {
305             mVrState |= FLAG_VR_MODE;
306         } else {
307             mVrState &= ~FLAG_VR_MODE;
308         }
309 
310         boolean changed = (oldVrState != mVrState);
311 
312         if (changed) {
313             if (proc != null) {
314                 if (proc.mVrThreadTid > 0) {
315                     setVrRenderThreadLocked(
316                             proc.mVrThreadTid, proc.getCurrentSchedulingGroup(), false);
317                 }
318             } else {
319               clearVrRenderThreadLocked(false);
320             }
321         }
322         return changed;
323     }
324 
325     /**
326      * Set the given thread as the new VR thread, and give it special scheduling priority.
327      *
328      * <p>If the current thread is this thread, do nothing. If the current thread is different from
329      * the given thread, the current thread will be returned to a normal scheduling priority.
330      *
331      * @param newTid the tid of the thread to set, or 0 to unset the current thread.
332      * @param suppressLogs {@code true} if any error logging should be disabled.
333      *
334      * @return the tid of the thread configured to run at the scheduling priority for VR
335      *          mode after this call completes (this may be the previous thread).
336      */
updateVrRenderThreadLocked(int newTid, boolean suppressLogs)337     private int updateVrRenderThreadLocked(int newTid, boolean suppressLogs) {
338         if (mVrRenderThreadTid == newTid) {
339             return mVrRenderThreadTid;
340         }
341 
342         if (mVrRenderThreadTid > 0) {
343             ActivityManagerService.scheduleAsRegularPriority(mVrRenderThreadTid, suppressLogs);
344             mVrRenderThreadTid = 0;
345         }
346 
347         if (newTid > 0) {
348             mVrRenderThreadTid = newTid;
349             ActivityManagerService.scheduleAsFifoPriority(mVrRenderThreadTid, suppressLogs);
350         }
351         return mVrRenderThreadTid;
352     }
353 
354     /**
355      * Set special scheduling for the given application persistent VR thread, if allowed.
356      *
357      * <p>This will fail if the system does not have the persistent VR flag set. If this succeeds,
358      * any previous VR thread will be returned to a normal sheduling priority; if this fails,
359      * the scheduling for the previous thread will be unaffected.
360      *
361      * @param newTid the tid of the thread to set, or 0 to unset the current thread.
362      * @param suppressLogs {@code true} if any error logging should be disabled.
363      *
364      * @return the tid of the thread configured to run at the scheduling priority for VR
365      *          mode after this call completes (this may be the previous thread).
366      */
setPersistentVrRenderThreadLocked(int newTid, boolean suppressLogs)367     private int setPersistentVrRenderThreadLocked(int newTid, boolean suppressLogs) {
368        if (!hasPersistentVrFlagSet()) {
369             if (!suppressLogs) {
370                 Slog.w(TAG, "Failed to set persistent VR thread, "
371                         + "system not in persistent VR mode.");
372             }
373             return mVrRenderThreadTid;
374         }
375         return updateVrRenderThreadLocked(newTid, suppressLogs);
376     }
377 
378     /**
379      * Set special scheduling for the given application VR thread, if allowed.
380      *
381      * <p>This will fail if the system is not in VR mode, the system has the persistent VR flag set,
382      * or the scheduling group of the thread is not for the current top app.  If this succeeds, any
383      * previous VR thread will be returned to a normal sheduling priority; if this fails, the
384      * scheduling for the previous thread will be unaffected.
385      *
386      * @param newTid the tid of the thread to set, or 0 to unset the current thread.
387      * @param schedGroup the current scheduling group of the thread to set.
388      * @param suppressLogs {@code true} if any error logging should be disabled.
389      *
390      * @return the tid of the thread configured to run at the scheduling priority for VR
391      *          mode after this call completes (this may be the previous thread).
392      */
setVrRenderThreadLocked(int newTid, int schedGroup, boolean suppressLogs)393     private int setVrRenderThreadLocked(int newTid, int schedGroup, boolean suppressLogs) {
394         boolean inVr = inVrMode();
395         boolean inPersistentVr = hasPersistentVrFlagSet();
396         if (!inVr || inPersistentVr || schedGroup != ProcessList.SCHED_GROUP_TOP_APP) {
397             if (!suppressLogs) {
398                String reason = "caller is not the current top application.";
399                if (!inVr) {
400                    reason = "system not in VR mode.";
401                } else if (inPersistentVr) {
402                    reason = "system in persistent VR mode.";
403                }
404                Slog.w(TAG, "Failed to set VR thread, " + reason);
405             }
406             return mVrRenderThreadTid;
407         }
408         return updateVrRenderThreadLocked(newTid, suppressLogs);
409     }
410 
411     /**
412      * Unset any special scheduling used for the current VR render thread, and return it to normal
413      * scheduling priority.
414      *
415      * @param suppressLogs {@code true} if any error logging should be disabled.
416      */
clearVrRenderThreadLocked(boolean suppressLogs)417     private void clearVrRenderThreadLocked(boolean suppressLogs) {
418         updateVrRenderThreadLocked(0, suppressLogs);
419     }
420 
421     /**
422      * Check that the given tid is running in the process for the given pid, and throw an exception
423      * if not.
424      */
enforceThreadInProcess(int tid, int pid)425     private void enforceThreadInProcess(int tid, int pid) {
426         if (!Process.isThreadInProcess(pid, tid)) {
427             throw new IllegalArgumentException("VR thread does not belong to process");
428         }
429     }
430 
431     /**
432      * True when the system is in VR mode.
433      */
inVrMode()434     private boolean inVrMode() {
435         return (mVrState & FLAG_VR_MODE) != 0;
436     }
437 
438     /**
439      * True when the persistent VR mode flag has been set.
440      *
441      * Note: Currently this does not necessarily mean that the system is in VR mode.
442      */
hasPersistentVrFlagSet()443     private boolean hasPersistentVrFlagSet() {
444         return (mVrState & FLAG_PERSISTENT_VR_MODE) != 0;
445     }
446 
447     @Override
toString()448     public String toString() {
449       return String.format("[VrState=0x%x,VrRenderThreadTid=%d]", mVrState, mVrRenderThreadTid);
450     }
451 
dumpDebug(ProtoOutputStream proto, long fieldId)452     void dumpDebug(ProtoOutputStream proto, long fieldId) {
453         final long token = proto.start(fieldId);
454         ProtoUtils.writeBitWiseFlagsToProtoEnum(proto, VrControllerProto.VR_MODE,
455                 mVrState, ORIG_ENUMS, PROTO_ENUMS);
456         proto.write(VrControllerProto.RENDER_THREAD_ID, mVrRenderThreadTid);
457         proto.end(token);
458     }
459 }
460