Searched defs:pitchP (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Vulkan/ |
D | VkDescriptorSetLayout.cpp | 421 int pitchP = imageView->rowPitchBytes(aspect, level, ImageView::SAMPLING) / bytes; in WriteDescriptorSet() local 501 …nfo(sw::Texture *texture, int level, int width, int height, int depth, int pitchP, int sliceP, int… in WriteTextureLevelInfo()
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 132 int pitchP = surface->getInternalPitchP(); in setTextureLevel() local
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D | Sampler.hpp | 39 int4 pitchP; member
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D | Surface.hpp | 241 int pitchP; member
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D | Surface.cpp | 1190 …nt depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() 1695 int Surface::pitchP(int width, int border, Format format, bool target) in pitchP() function in sw::Surface
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 120 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in Image()
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D | Image.cpp | 970 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in ImageImplementation() 1016 Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in create() 1061 int ClientBuffer::pitchP() const in pitchP() function in egl::ClientBuffer
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/external/swiftshader/src/Device/ |
D | Sampler.hpp | 39 int4 pitchP; member
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 990 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1084 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1229 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat2D() local 1298 Int4 pitchP = *Pointer<Int4>(mipmap + OFFSET(Mipmap, pitchP), 16); in sampleFloat3D() local
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