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Searched defs:pixelPtr (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/codec/
DSkSampledCodec.cpp290 void* pixelPtr = pixels; in sampledDecode() local
315 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
/external/skqp/src/codec/
DSkSampledCodec.cpp293 void* pixelPtr = pixels; in sampledDecode() local
318 void* pixelPtr = SkTAddOffset<void>(pixels, in sampledDecode() local
/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h89 PIXEL_TYPE *pixelPtr; in NAME() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp146 float get16bitDepthComponent(deUint8* pixelPtr) in get16bitDepthComponent()
152 float get24bitDepthComponent(deUint8* pixelPtr) in get24bitDepthComponent()
161 float get32bitDepthComponent(deUint8* pixelPtr) in get32bitDepthComponent()
992 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyDepth() local
1079 deUint8* pixelPtr = static_cast<deUint8*>(m_bufferMemory->getHostPtr()); in verifyStencil() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp777 void convertNormalizedFormat (const void* pixelPtr, in convertNormalizedFormat()
912 void convertFloatFormat (const void* pixelPtr, in convertFloatFormat()
953 void convertFormat (const void* pixelPtr, in convertFormat()
DvktSampleVerifier.cpp99 const void* pixelPtr = DE_NULL; in fetchTexelWrapped() local
/external/deqp/framework/common/
DtcuTexture.cpp1071 const deUint8* pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixel() local
1172 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixelInt() local
1276 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixDepth() local
1308 const deUint8* const pixelPtr = (const deUint8*)getPixelPtr(x, y, z); in getPixStencil() local
1341 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local
1493 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixel() local
1601 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixDepth() local
1638 deUint8* const pixelPtr = (deUint8*)getPixelPtr(x, y, z); in setPixStencil() local